Player Matchup

Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GOATelhos
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Agni
Agni
SnorlaxCrowN
Agni
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 69L
1,468 Elo+
Solo
Ymir
Ymir
Vanvett
Ymir
Level 141
God Stats
5W - 9L
1,419 SR
Queue Stats
328W - 359L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dragounet974
Morgan Le Fay
Level 166
God Stats
5W - 1L
1,273 SR
Queue Stats
201W - 220L
1,481 Elo+
Solo
Team Averages
Level 124
1,438 SR
1,480 Elo+

VS

Team Averages
Level 110
1,627 SR
1,582 Elo+
Sobek
Sobek
Apoca_lixis
Sobek
Level 133
God Stats
2W - 8L
1,426 SR
Queue Stats
418W - 453L
1,474 Elo+
Solo
Chiron
Chiron
Dublek1337
Chiron
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 23L
1,632 Elo+
Party 1
Zhong Kui
Zhong Kui
I selkie I
Zhong Kui
Level 146
God Stats
4W - 4L
1,881 SR
Queue Stats
311W - 307L
1,501 Elo+
Solo
Susano
Susano
Ivaniuz1337
Susano
Level 79
God Stats
3W - 2L
1,827 SR
Queue Stats
58W - 41L
1,609 Elo+
Party 1
Kumbhakarna
Kumbhakarna
acrobatt
Kumbhakarna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
7 / 2 / 14
10,659
820
14,731
14,783
15,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
GOATelhos
Ah Puch
17
4 / 3 / 15
10,415
801
17,664
10,651
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
8 / 1 / 15
11,071
852
16,013
9,242
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
Vanvett
Ymir
17
4 / 2 / 15
11,103
854
4,707
16,822
16,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
dragounet974
Morgan Le Fay
16
1 / 1 / 19
9,811
755
13,410
11,203
7,343
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
8,097
623
2,608
11,898
15,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
Dublek1337
Chiron
15
2 / 5 / 3
8,601
662
12,512
13,302
6,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zhong Kui
I selkie I
Zhong Kui
15
2 / 5 / 5
8,508
654
11,373
15,213
23,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
16
3 / 5 / 4
8,636
664
14,220
13,904
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
acrobatt
Kumbhakarna
16
1 / 6 / 4
8,992
692
5,108
17,418
23,180
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
28
24
Kills
9
9
Deaths
24
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
7
2
14
7
L
1
3
3
0.83
L
Chiron
Dublek1337
Chiron
2
5
3
0.7
W
Ah Puch
GOATelhos
Ah Puch
4
3
15
3.83
L
Zhong Kui
I selkie I
Zhong Kui
2
5
5
0.9
L
Susano
3
5
4
1
W
8
1
15
15.5
W
Ymir
Vanvett
Ymir
4
2
15
5.75
L
Kumbhakarna
acrobatt
Kumbhakarna
1
6
4
0.5
W
Morgan Le Fay
dragounet974
Morgan Le Fay
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,525
Damage
45,821
62,701
Taken
71,735
50,337
Mitigated
76,198
21,208
Healing
18,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,731
730
491
3,301
14,783
15,752
451
4,078
10,452
1,732
20,225
L
2,608
87
731
2,360
11,898
15,994
0
8,621
3,277
5,162
173
L
Chiron
Dublek1337
Chiron
12,512
2,872
1,595
2,150
13,302
6,655
0
10,249
3,053
0
29,032
W
Ah Puch
GOATelhos
Ah Puch
17,664
1,247
34
2,269
10,651
5,360
609
3,073
7,480
34,070
541
L
Zhong Kui
I selkie I
Zhong Kui
11,373
1,248
1,054
2,577
15,213
23,924
0
10,872
4,341
23,030
0
L
Susano
14,220
1,490
1,303
2,859
13,904
6,445
0
9,789
4,115
0
23,091
W
16,013
1,348
983
1,532
9,242
5,167
980
3,374
5,775
34,350
1,794
W
Ymir
Vanvett
Ymir
4,707
83
4,174
5,966
16,822
16,715
495
3,978
12,404
10,468
192
L
Kumbhakarna
acrobatt
Kumbhakarna
5,108
90
1,479
2,227
17,418
23,180
0
11,280
6,138
16,109
0
W
Morgan Le Fay
dragounet974
Morgan Le Fay
13,410
1,363
313
2,145
11,203
7,343
981
3,332
7,581
25,431
1,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,059
Gold Earned
42,834
165
Minions Killed
117
0
Camps Cleared
0
1,263,650
Distance Traveled
1,074,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,659
820
20
2
0
233,352
0
L
Sobek
8,097
623
9
1
0
204,973
0
L
Chiron
8,601
662
45
3
0
208,015
0
W
Ah Puch
10,415
801
60
5
0
240,790
0
L
Zhong Kui
8,508
654
32
2
0
197,489
0
L
Susano
8,636
664
16
1
0
238,765
0
W
Agni
11,071
852
44
3
0
258,677
0
W
Ymir
11,103
854
11
1
0
261,413
0
L
Kumbhakarna
8,992
692
15
1
0
225,213
0
W
Morgan Le Fay
9,811
755
30
2
0
269,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role