Player Matchup

Set
Set
Jack1Boy
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,193 Elo+
Party 1
Ra
Ra
LeRexsaur
Ra
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 49L
1,387 Elo+
Party 1
Neith
Neith
VirusF4NTOM
Neith
Level 120
God Stats
5W - 3L
1,345 SR
Queue Stats
162W - 154L
1,540 Elo+
Solo
Anhur
Anhur
ZurkoBoy
Anhur
Level 107
God Stats
5W - 4L
1,584 SR
Queue Stats
44W - 46L
1,387 Elo+
Party 1
Cabrakan
Cabrakan
flavourdave1986
Cabrakan
Level 158
God Stats
96W - 58L
1,563 SR
Queue Stats
180W - 162L
1,523 Elo+
Solo
Team Averages
Level 88
1,498 SR
1,406 Elo+

VS

Team Averages
Level 85
1,538 SR
1,501 Elo+
Scylla
Scylla
MiPwn123
Scylla
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 166L
1,458 Elo+
Party 2
Bacchus
Bacchus
dansom2013
Bacchus
Level 65
God Stats
2W - 2L
1,491 SR
Queue Stats
30W - 23L
1,556 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lordwindrunner
Tsukuyomi
Level 84
God Stats
4W - 5L
1,702 SR
Queue Stats
123W - 108L
1,513 Elo+
Solo
Ishtar
Ishtar
x890yz
Ishtar
Level 101
God Stats
3W - 8L
1,335 SR
Queue Stats
46W - 45L
1,494 Elo+
Party 3
Susano
Susano
xTheNotorious99x
Susano
Level 67
God Stats
13W - 15L
1,665 SR
Queue Stats
125W - 127L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 4
10,246
512
9,313
20,095
11,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
0 / 2 / 4
8,372
419
8,296
11,699
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 0 / 2
12,072
604
15,584
15,717
6,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anhur
ZurkoBoy
Anhur
17
1 / 4 / 3
9,613
481
13,520
19,531
7,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
16
5 / 3 / 2
10,893
545
10,088
15,628
10,222
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MiPwn123
Scylla
17
2 / 3 / 1
10,201
510
10,501
14,088
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
dansom2013
Bacchus
15
5 / 0 / 4
10,217
511
13,439
18,772
27,637
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
lordwindrunner
Tsukuyomi
10
2 / 3 / 0
7,655
383
5,753
9,042
3,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ishtar
x890yz
Ishtar
16
3 / 3 / 5
9,194
460
15,853
18,433
9,294
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

15
1 / 5 / 5
8,054
403
7,614
19,725
8,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
14
Kills
13
14
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
W
0
2
4
1
L
Scylla
MiPwn123
Scylla
2
3
1
0.83
W
5
0
2
6
W
Anhur
ZurkoBoy
Anhur
1
4
3
0.63
L
Bacchus
dansom2013
Bacchus
5
0
4
7
W
Cabrakan
5
3
2
2
L
Tsukuyomi
lordwindrunner
Tsukuyomi
2
3
0
0.67
L
Ishtar
x890yz
Ishtar
3
3
5
1.83
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,801
Damage
53,160
82,670
Taken
80,060
40,363
Mitigated
53,744
31,396
Healing
24,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,313
4,894
0
3,497
20,095
11,231
0
3,634
16,277
0
85,434
W
8,296
911
4,546
5,638
11,699
4,524
473
4,467
7,232
56,927
0
L
Scylla
MiPwn123
Scylla
10,501
370
0
2,861
14,088
4,829
0
242
13,846
85,359
390
W
15,584
4,204
0
8,312
15,717
6,424
2,383
6,239
8,976
0
112,254
W
Anhur
ZurkoBoy
Anhur
13,520
8,051
0
6,720
19,531
7,962
2,845
6,055
13,476
0
74,248
L
Bacchus
dansom2013
Bacchus
13,439
372
0
6,252
18,772
27,637
0
4,585
14,187
33,181
4,218
W
Cabrakan
10,088
1,178
0
2,683
15,628
10,222
1,128
2,218
13,357
60,319
3,294
L
Tsukuyomi
lordwindrunner
Tsukuyomi
5,753
1,178
0
1,822
9,042
3,320
0
5,638
3,404
0
32,945
L
Ishtar
x890yz
Ishtar
15,853
10,310
0
7,111
18,433
9,294
0
5,586
12,703
0
103,630
L
7,614
1,115
0
5,988
19,725
8,664
0
1,809
17,916
0
55,820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,196
Gold Earned
45,321
612
Minions Killed
474
0
Camps Cleared
0
1,936,365
Distance Traveled
1,742,321
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,246
512
109
5
0
426,126
0
W
Ra
8,372
419
87
4
0
410,112
0
L
Scylla
10,201
510
158
8
0
356,961
6
W
Neith
12,072
604
194
10
0
389,763
0
W
Anhur
9,613
481
105
5
0
379,902
0
L
Bacchus
10,217
511
23
1
0
429,184
0
W
Cabrakan
10,893
545
117
6
0
330,462
0
L
Tsukuyomi
7,655
383
49
2
0
173,250
0
L
Ishtar
9,194
460
166
8
0
367,735
2
L
Susano
8,054
403
78
4
0
415,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role