Player Matchup

Serqet
Serqet
KittenKitteh
Serqet
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 237L
1,586 Elo+
Solo
Kukulkan
Kukulkan
Kuboha
Kukulkan
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 85L
1,507 Elo+
Solo
Achilles
Achilles
THEDILLYWIGGLE
Achilles
Level 155
God Stats
5W - 10L
1,820 SR
Queue Stats
478W - 414L
1,650 Elo+
Solo
Aphrodite
Aphrodite
ToesandKnees
Aphrodite
Level 84
God Stats
28W - 32L
1,582 SR
Queue Stats
31W - 41L
1,519 Elo+
Party 2
Hercules
Hercules
fritos69
Hercules
Level 50
God Stats
29W - 31L
1,575 SR
Queue Stats
71W - 63L
1,505 Elo+
Party 2
Team Averages
Level 102
1,596 SR
1,554 Elo+

VS

Team Averages
Level 158
1,503 SR
1,562 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
KevZWarrior
Izanami
Level 114
God Stats
1W - 1L
1,291 SR
Queue Stats
101W - 88L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
MustbeMercury
Tsukuyomi
Level 156
God Stats
3W - 2L
1,685 SR
Queue Stats
34W - 29L
1,550 Elo+
Party 1
Anubis
Anubis
ReactiveFiree
Anubis
Level 153
God Stats
5W - 0L
1,851 SR
Queue Stats
74W - 45L
1,647 Elo+
Solo
Discordia
Discordia
Swifty2093
Discordia
Level 178
God Stats
1W - 1L
1,188 SR
Queue Stats
110W - 93L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
2 / 3 / 1
5,715
476
3,162
10,517
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
Kuboha
Kukulkan
12
0 / 2 / 1
6,792
566
3,189
6,788
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
13
2 / 5 / 1
7,445
620
10,031
16,090
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
ToesandKnees
Aphrodite
10
0 / 2 / 2
5,692
474
1,524
5,428
2,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
fritos69
Hercules
10
2 / 2 / 1
5,925
494
4,233
9,314
4,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
2 / 0 / 1
7,070
589
2,632
7,945
5,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
KevZWarrior
Izanami
12
2 / 2 / 3
7,003
584
6,536
8,288
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
MustbeMercury
Tsukuyomi
12
3 / 1 / 4
6,970
581
7,237
8,778
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 3 / 3
7,795
650
8,394
11,275
5,213
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Swifty2093
Discordia
13
2 / 0 / 2
7,740
645
4,588
4,036
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
14
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
0
1
2.5
W
Izanami
KevZWarrior
Izanami
2
2
3
1.75
L
Serqet
2
3
1
0.83
L
Kukulkan
Kuboha
Kukulkan
0
2
1
0.25
W
Tsukuyomi
MustbeMercury
Tsukuyomi
3
1
4
5
W
4
3
3
1.83
W
Discordia
Swifty2093
Discordia
2
0
2
3
L
Achilles
2
5
1
0.5
L
Aphrodite
ToesandKnees
Aphrodite
0
2
2
0.5
L
Hercules
fritos69
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,139
Damage
29,387
48,137
Taken
40,322
19,102
Mitigated
18,791
17,692
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
2,632
266
324
2,095
7,945
5,905
757
1,061
6,884
0
25,681
W
Izanami
KevZWarrior
Izanami
6,536
4,292
0
3,028
8,288
3,128
2,890
1,159
7,057
0
61,719
L
Serqet
3,162
386
0
3,918
10,517
3,573
0
1,054
9,267
0
33,184
L
Kukulkan
Kuboha
Kukulkan
3,189
415
0
869
6,788
2,120
0
2,850
3,600
49,234
1,132
W
Tsukuyomi
MustbeMercury
Tsukuyomi
7,237
2,046
0
4,577
8,778
3,324
0
2,052
6,598
0
42,570
W
8,394
296
0
4,529
11,275
5,213
341
11
11,264
50,735
1,366
W
Discordia
Swifty2093
Discordia
4,588
53
0
878
4,036
1,221
0
235
3,801
52,383
1,886
L
Achilles
10,031
2,293
0
6,090
16,090
6,305
0
7,107
8,983
0
61,137
L
Aphrodite
ToesandKnees
Aphrodite
1,524
245
1,996
2,617
5,428
2,895
0
813
4,615
20,695
0
L
Hercules
fritos69
Hercules
4,233
1,547
0
2,202
9,314
4,209
0
83
9,231
0
30,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,569
Gold Earned
36,578
315
Minions Killed
422
0
Camps Cleared
0
1,259,965
Distance Traveled
1,288,538
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,070
589
39
3
0
271,318
1
W
Izanami
7,003
584
101
8
0
227,163
0
L
Serqet
5,715
476
57
5
0
288,444
1
L
Kukulkan
6,792
566
100
8
0
226,840
2
W
Tsukuyomi
6,970
581
75
6
0
313,139
4
W
Anubis
7,795
650
97
8
0
228,224
2
W
Discordia
7,740
645
110
9
0
248,694
1
L
Achilles
7,445
620
88
7
0
246,448
4
L
Aphrodite
5,692
474
18
2
0
259,211
4
L
Hercules
5,925
494
52
4
0
239,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role