Player Matchup

Artemis
Artemis
 
Artemis
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Fellxz69
Ao Kuang
Level 47
God Stats
24W - 11L
1,649 SR
Queue Stats
105W - 91L
1,425 Elo+
Party 2
Achilles
Achilles
Hiersen
Achilles
Level 202
God Stats
2W - 2L
1,724 SR
Queue Stats
99W - 78L
1,564 Elo+
Party 1
Cthulhu
Cthulhu
Yatorishino
Cthulhu
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,575 Elo+
Party 1
The Morrigan
The Morrigan
william234
The Morrigan
Level 60
God Stats
2W - 1L
1,537 SR
Queue Stats
124W - 100L
1,448 Elo+
Party 2
Team Averages
Level 109
1,582 SR
1,502 Elo+

VS

Team Averages
Level 115
1,542 SR
1,439 Elo+
Surtr
Surtr
 
Surtr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Asgardia45
Cerberus
Level 134
God Stats
7W - 2L
1,852 SR
Queue Stats
50W - 55L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Eprudhoe
Danzaburou
Level 120
God Stats
7W - 5L
1,842 SR
Queue Stats
199W - 187L
1,519 Elo+
Solo
Chronos
Chronos
le-wa91
Chronos
Level 68
God Stats
2W - 4L
1,336 SR
Queue Stats
4W - 7L
1,247 Elo+
Solo
Horus
Horus
r0zs0maaak
Horus
Level 98
God Stats
2W - 1L
1,179 SR
Queue Stats
131W - 154L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
4 / 0 / 2
6,936
771
4,106
4,170
1,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
Fellxz69
Ao Kuang
10
3 / 1 / 1
5,481
609
5,225
6,662
2,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Hiersen
Achilles
9
2 / 0 / 4
5,939
660
5,195
7,530
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Yatorishino
Cthulhu
10
1 / 2 / 2
5,930
659
5,976
9,921
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
william234
The Morrigan
9
0 / 3 / 1
4,981
553
3,119
4,149
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
3 / 1 / 3
5,450
606
4,507
6,996
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Asgardia45
Cerberus
8
1 / 2 / 0
5,053
561
1,646
7,343
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Eprudhoe
Danzaburou
5
0 / 4 / 0
3,794
422
1,493
4,489
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
le-wa91
Chronos
11
1 / 1 / 2
5,958
662
2,998
5,904
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
9
1 / 2 / 1
5,371
597
4,985
10,097
6,669
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
6
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
2
5
L
Surtr
 
Surtr
3
1
3
4.5
L
Cerberus
Asgardia45
Cerberus
1
2
0
0.5
L
Danzaburou
Eprudhoe
Danzaburou
0
4
0
0
W
Ao Kuang
Fellxz69
Ao Kuang
3
1
1
3.5
W
Achilles
Hiersen
Achilles
2
0
4
4
W
Cthulhu
Yatorishino
Cthulhu
1
2
2
1
L
Chronos
le-wa91
Chronos
1
1
2
2
L
Horus
1
2
1
0.75
W
The Morrigan
william234
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
15,629
32,432
Taken
34,829
18,160
Mitigated
18,258
9,637
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,106
1,542
0
849
4,170
1,534
484
241
3,929
0
58,414
L
Surtr
 
Surtr
4,507
2,134
0
1,182
6,996
3,632
0
2,147
4,727
796
30,594
L
Cerberus
Asgardia45
Cerberus
1,646
84
0
3,246
7,343
4,449
0
1,021
6,270
21,075
0
L
Danzaburou
Eprudhoe
Danzaburou
1,493
631
0
345
4,489
1,231
0
204
4,285
0
13,918
W
Ao Kuang
Fellxz69
Ao Kuang
5,225
2,263
0
2,846
6,662
2,277
0
993
5,669
22,668
8,337
W
Achilles
Hiersen
Achilles
5,195
1,173
0
3,079
7,530
5,185
0
1,234
6,296
0
21,344
W
Cthulhu
Yatorishino
Cthulhu
5,976
646
40
2,283
9,921
7,789
8
545
9,376
39,114
1,293
L
Chronos
le-wa91
Chronos
2,998
1,125
0
2,482
5,904
2,277
0
3,982
1,922
45,613
1,444
L
Horus
4,985
2,553
240
3,548
10,097
6,669
0
5,644
3,865
0
35,511
W
The Morrigan
william234
The Morrigan
3,119
971
0
540
4,149
1,375
0
1,731
2,400
29,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,267
Gold Earned
25,626
313
Minions Killed
276
0
Camps Cleared
0
944,168
Distance Traveled
873,301
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,936
771
101
11
0
164,239
0
L
Surtr
5,450
606
46
5
0
203,132
1
L
Cerberus
5,053
561
50
6
0
198,251
2
L
Danzaburou
3,794
422
25
3
0
97,463
0
W
Ao Kuang
5,481
609
55
6
0
203,938
0
W
Achilles
5,939
660
17
2
0
211,802
3
W
Cthulhu
5,930
659
78
9
0
180,866
2
L
Chronos
5,958
662
85
9
0
176,336
0
L
Horus
5,371
597
70
8
0
198,119
0
W
The Morrigan
4,981
553
62
7
0
183,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role