Player Matchup

Vulcan
Vulcan
Silver I
 
Vulcan
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
 
Neith
Silver I
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver V
BJShadow
Ares
Silver V
Level 51
God Stats
3W - 3L
1,230 SR
Queue Stats
40W - 44L
1,099 MMR
Solo
Nemesis
Nemesis
Silver III
Trynomus
Nemesis
Silver III
Level 41
God Stats
4W - 5L
1,391 SR
Queue Stats
33W - 33L
1,315 MMR
Solo
Ix Chel
Ix Chel
Gold IV
imMW
Ix Chel
Gold IV
Level 136
God Stats
11W - 6L
1,592 SR
Queue Stats
133W - 131L
1,341 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,443 SR
1,351 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,501 SR
1,239 MMR
Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
BrotherPerri
Bastet
Silver IV
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 70L
1,073 MMR
Solo
Artemis
Artemis
Silver I
CatfishBenny
Artemis
Silver I
Level 107
God Stats
62W - 64L
1,505 SR
Queue Stats
261W - 291L
1,295 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
KingKorn
Gilgamesh
Silver II
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
146W - 176L
1,015 MMR
Solo
Nu Wa
Nu Wa
Gold II
Suikoden6315
Nu Wa
Gold II
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 304L
1,313 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 0 / 2
4,559
651
2,060
1,732
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
 
Neith
8
0 / 1 / 1
4,171
596
2,107
4,140
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
7
1 / 0 / 3
4,553
650
809
4,030
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Trynomus
Nemesis
9
3 / 0 / 2
4,815
688
2,429
5,708
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
imMW
Ix Chel
9
2 / 1 / 1
5,050
721
2,663
3,426
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothSusanoRatatoskrKuzenboChernobog

VS

Bans
OdinArachneThanatosBacchusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 0 / 0
5,153
736
852
5,668
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
7
0 / 2 / 1
3,695
528
2,507
5,304
1,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
CatfishBenny
Artemis
4
0 / 0 / 0
3,360
480
1,565
1,260
305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
KingKorn
Gilgamesh
7
0 / 2 / 0
4,027
575
1,666
6,686
3,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 0
4,724
675
3,049
3,722
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
2
2
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
2
1
W
Neith
 
Neith
0
1
1
0.5
L
Chaac
 
Chaac
0
0
0
0
W
Ares
1
0
3
2.5
L
Bastet
0
2
1
0.25
L
Artemis
CatfishBenny
Artemis
0
0
0
0
L
Gilgamesh
KingKorn
Gilgamesh
0
2
0
0
L
2
2
0
1
W
Nemesis
Trynomus
Nemesis
3
0
2
4
W
Ix Chel
imMW
Ix Chel
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
9,639
19,036
Taken
22,640
8,760
Mitigated
9,867
6,079
Healing
6,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
2,060
1,159
0
943
1,732
679
0
182
1,550
27,469
0
W
Neith
 
Neith
2,107
1,111
0
965
4,140
1,665
0
170
3,970
0
31,513
L
Chaac
 
Chaac
852
118
0
2,594
5,668
3,589
0
2,060
3,608
0
33,249
W
Ares
809
88
0
1,938
4,030
2,807
0
263
3,767
9,850
0
L
Bastet
2,507
919
0
1,191
5,304
1,819
0
1,007
4,215
0
17,468
L
Artemis
CatfishBenny
Artemis
1,565
923
0
823
1,260
305
0
102
1,158
0
10,514
L
Gilgamesh
KingKorn
Gilgamesh
1,666
258
0
1,074
6,686
3,001
0
528
6,158
0
18,485
L
3,049
998
0
500
3,722
1,153
0
1,599
1,969
27,848
0
W
Nemesis
Trynomus
Nemesis
2,429
1,288
0
1,035
5,708
2,224
0
767
4,941
0
30,889
W
Ix Chel
imMW
Ix Chel
2,663
121
201
997
3,426
1,385
0
1,667
1,759
37,238
1,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,148
Gold Earned
20,959
275
Minions Killed
198
0
Camps Cleared
0
778,825
Distance Traveled
620,109
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,559
651
65
9
0
165,124
4
W
Neith
4,171
596
66
9
0
137,052
0
L
Chaac
5,153
736
75
11
0
148,775
1
W
Ares
4,553
650
7
1
0
141,995
1
L
Bastet
3,695
528
26
4
0
156,496
0
L
Artemis
3,360
480
24
3
0
55,473
0
L
Gilgamesh
4,027
575
27
4
0
140,657
0
L
Nu Wa
4,724
675
46
7
0
118,708
0
W
Nemesis
4,815
688
53
8
0
191,256
0
W
Ix Chel
5,050
721
84
12
0
143,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role