Player Matchup

Nut
Nut
DonJackius
Nut
Level 152
God Stats
4W - 2L
1,787 SR
Queue Stats
261W - 209L
1,648 Elo+
Solo
Anubis
Anubis
Hymiir
Anubis
Level 145
God Stats
2W - 0L
1,811 SR
Queue Stats
27W - 28L
1,524 Elo+
Party 1
Cupid
Cupid
SKZwergg
Cupid
Level 162
God Stats
2W - 0L
1,712 SR
Queue Stats
40W - 33L
1,529 Elo+
Party 1
Horus
Horus
nemeSDemon
Horus
Level 146
God Stats
3W - 5L
1,098 SR
Queue Stats
13W - 17L
1,520 Elo+
Party 1
Thanatos
Thanatos
njoySukhoi
Thanatos
Level 118
God Stats
25W - 17L
1,600 SR
Queue Stats
48W - 43L
1,526 Elo+
Party 1
Team Averages
Level 145
1,602 SR
1,549 Elo+

VS

Team Averages
Level 108
1,450 SR
1,606 Elo+
Hera
Hera
Heterochromia98
Hera
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
215W - 213L
1,571 Elo+
Solo
Xing Tian
Xing Tian
LOW_GOLD_HOG
Xing Tian
Level 105
God Stats
37W - 17L
1,727 SR
Queue Stats
285W - 269L
1,611 Elo+
Party 2
Hercules
Hercules
TrojanShark
Hercules
Level 149
God Stats
0W - 2L
1,221 SR
Queue Stats
96W - 72L
1,598 Elo+
Solo
Xbalanque
Xbalanque
peerdelandheer
Xbalanque
Level 15
God Stats
0W - 3L
1,243 SR
Queue Stats
22W - 14L
1,690 Elo+
Party 2
Thor
Thor
Ähmed
Thor
Level 129
God Stats
80W - 73L
1,558 SR
Queue Stats
548W - 505L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
8,490
566
11,286
11,136
5,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Hymiir
Anubis
15
0 / 2 / 0
8,450
563
6,167
8,268
3,829
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
SKZwergg
Cupid
14
2 / 3 / 5
8,149
543
8,348
11,781
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
12
1 / 2 / 8
7,871
525
3,192
16,245
15,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
njoySukhoi
Thanatos
16
9 / 0 / 1
8,906
594
10,145
11,859
6,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,206
480
5,857
10,586
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
LOW_GOLD_HOG
Xing Tian
12
1 / 3 / 3
7,729
515
7,062
16,080
16,748
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
TrojanShark
Hercules
14
0 / 1 / 3
8,618
575
6,072
13,322
10,094
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
peerdelandheer
Xbalanque
14
1 / 3 / 4
7,911
527
10,044
8,978
3,637
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
Ähmed
Thor
17
6 / 1 / 1
9,081
605
6,067
9,557
4,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
14
Kills
8
8
Deaths
14
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
0
6
1
0.08
W
Anubis
Hymiir
Anubis
0
2
0
0
L
Xing Tian
LOW_GOLD_HOG
Xing Tian
1
3
3
0.83
W
Cupid
SKZwergg
Cupid
2
3
5
1.5
L
Hercules
TrojanShark
Hercules
0
1
3
1.5
W
Horus
1
2
8
2.5
W
Thanatos
njoySukhoi
Thanatos
9
0
1
9.5
L
Xbalanque
peerdelandheer
Xbalanque
1
3
4
1
L
Thor
Ähmed
Thor
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,138
Damage
35,102
59,289
Taken
58,523
36,146
Mitigated
38,453
37,937
Healing
16,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,286
6,059
0
4,605
11,136
5,414
0
3,180
7,734
0
94,226
L
5,857
1,823
0
643
10,586
3,713
237
0
10,586
53,888
0
W
Anubis
Hymiir
Anubis
6,167
756
0
4,204
8,268
3,829
465
0
8,268
75,982
393
L
Xing Tian
LOW_GOLD_HOG
Xing Tian
7,062
622
0
2,633
16,080
16,748
0
0
16,080
21,007
5,226
W
Cupid
SKZwergg
Cupid
8,348
4,456
392
4,534
11,781
4,872
1,671
1,874
9,907
0
64,647
L
Hercules
TrojanShark
Hercules
6,072
1,357
0
7,901
13,322
10,094
0
5,362
7,960
0
70,457
W
Horus
3,192
1,672
1,551
7,029
16,245
15,987
23
5,183
10,846
0
21,414
W
Thanatos
njoySukhoi
Thanatos
10,145
3,155
0
15,622
11,859
6,044
0
1,574
10,245
0
64,262
L
Xbalanque
peerdelandheer
Xbalanque
10,044
5,044
0
750
8,978
3,637
110
0
8,978
0
70,036
L
Thor
Ähmed
Thor
6,067
1,245
0
5,055
9,557
4,261
0
522
9,035
0
83,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,866
Gold Earned
40,545
522
Minions Killed
494
0
Camps Cleared
0
1,481,582
Distance Traveled
1,470,102
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
8,490
566
164
11
0
294,982
2
L
Hera
7,206
480
109
7
0
256,860
6
W
Anubis
8,450
563
134
9
0
269,994
0
L
Xing Tian
7,729
515
20
1
0
324,161
1
W
Cupid
8,149
543
100
7
0
245,994
2
L
Hercules
8,618
575
131
9
0
282,020
2
W
Horus
7,871
525
22
1
0
291,792
0
W
Thanatos
8,906
594
102
7
0
378,820
4
L
Xbalanque
7,911
527
106
7
0
285,657
2
L
Thor
9,081
605
128
9
0
321,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role