Player Matchup

Hel
Hel
 
Hel
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MSC619
Arachne
Level 35
God Stats
3W - 8L
1,294 SR
Queue Stats
4W - 16L
1,199 Elo+
Solo
Nut
Nut
Sil3ntPC89
Nut
Level 187
God Stats
3W - 3L
1,460 SR
Queue Stats
108W - 92L
1,634 Elo+
Solo
Vulcan
Vulcan
mdadams33
Vulcan
Level 124
God Stats
2W - 0L
1,307 SR
Queue Stats
56W - 33L
1,621 Elo+
Solo
Team Averages
Level 132
1,412 SR
1,491 Elo+

VS

Team Averages
Level 92
1,583 SR
1,516 Elo+
Ullr
Ullr
GankMeDaddy9
Ullr
Level 67
God Stats
1W - 1L
1,530 SR
Queue Stats
15W - 16L
1,550 Elo+
Party 2
Charon
Charon
LSXMaroguy
Charon
Level 153
God Stats
4W - 8L
1,625 SR
Queue Stats
48W - 57L
1,544 Elo+
Party 1
Charybdis
Charybdis
XFact0R11
Charybdis
Level 165
God Stats
2W - 3L
1,495 SR
Queue Stats
51W - 52L
1,546 Elo+
Party 1
Thanatos
Thanatos
Xsmurda
Thanatos
Level 38
God Stats
4W - 4L
1,500 SR
Queue Stats
79W - 95L
1,449 Elo+
Solo
Zhong Kui
Zhong Kui
Yuri Torted3457
Zhong Kui
Level 39
God Stats
1W - 1L
1,766 SR
Queue Stats
8W - 13L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
0 / 2 / 10
8,262
551
2,992
13,468
7,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xing Tian
 
Xing Tian
13
2 / 1 / 3
8,236
549
10,733
12,217
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
MSC619
Arachne
17
8 / 0 / 2
9,744
650
9,909
14,942
6,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 3 / 1
8,511
567
10,553
14,510
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
mdadams33
Vulcan
15
3 / 2 / 3
9,182
612
6,345
7,017
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,810
454
6,597
9,720
3,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
LSXMaroguy
Charon
11
2 / 3 / 2
6,736
449
6,987
11,005
7,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
XFact0R11
Charybdis
13
3 / 2 / 2
7,867
524
10,825
11,631
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Xsmurda
Thanatos
11
2 / 5 / 2
6,677
445
3,348
13,109
4,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Yuri Torted3457
Zhong Kui
10
1 / 4 / 0
6,828
455
8,510
13,528
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
8
8
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
0
2
10
2.5
W
Xing Tian
 
Xing Tian
2
1
3
3.5
L
0
2
1
0.25
L
Charon
LSXMaroguy
Charon
2
3
2
1
W
Arachne
MSC619
Arachne
8
0
2
9
W
2
3
1
0.83
L
Charybdis
XFact0R11
Charybdis
3
2
2
2
L
Thanatos
Xsmurda
Thanatos
2
5
2
0.6
L
Zhong Kui
Yuri Torted3457
Zhong Kui
1
4
0
0.25
W
Vulcan
mdadams33
Vulcan
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,532
Damage
36,267
62,154
Taken
58,993
29,656
Mitigated
29,537
31,077
Healing
19,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,992
253
6,089
7,795
13,468
7,008
207
3,322
9,583
23,255
2,394
W
Xing Tian
 
Xing Tian
10,733
672
0
1,375
12,217
7,861
0
5,128
6,451
43,533
1,953
L
6,597
2,267
0
1,783
9,720
3,890
0
3,679
5,921
0
54,139
L
Charon
LSXMaroguy
Charon
6,987
686
0
738
11,005
7,240
0
2,377
8,622
29,661
0
W
Arachne
MSC619
Arachne
9,909
6,912
0
8,105
14,942
6,524
368
2,544
12,066
0
91,379
W
10,553
7,259
0
7,088
14,510
5,411
0
2,062
12,188
0
68,962
L
Charybdis
XFact0R11
Charybdis
10,825
5,891
0
4,493
11,631
4,236
336
1,470
10,113
0
61,867
L
Thanatos
Xsmurda
Thanatos
3,348
816
0
8,202
13,109
4,836
0
5,406
7,403
0
40,853
L
Zhong Kui
Yuri Torted3457
Zhong Kui
8,510
1,027
0
4,297
13,528
9,335
0
5,285
7,599
37,890
0
W
Vulcan
mdadams33
Vulcan
6,345
1,462
0
625
7,017
2,852
0
1,448
5,325
84,041
1,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,935
Gold Earned
34,918
459
Minions Killed
377
0
Camps Cleared
0
1,518,694
Distance Traveled
1,278,370
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,262
551
50
3
0
310,366
6
W
Xing Tian
8,236
549
70
5
0
290,825
0
L
Ullr
6,810
454
84
6
0
243,679
0
L
Charon
6,736
449
53
4
0
275,740
6
W
Arachne
9,744
650
108
7
0
327,331
0
W
Nut
8,511
567
107
7
0
267,339
2
L
Charybdis
7,867
524
92
6
0
278,078
4
L
Thanatos
6,677
445
69
5
0
293,868
0
L
Zhong Kui
6,828
455
79
5
0
187,005
0
W
Vulcan
9,182
612
124
8
0
322,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role