Player Matchup

Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold II
Dend2112
Bellona
Gold II
Level 157
God Stats
22W - 26L
1,568 SR
Queue Stats
114W - 121L
1,648 MMR
Solo
Lancelot
Lancelot
Gold I
ItsCuttlefish
Lancelot
Gold I
Level 141
God Stats
6W - 11L
1,513 SR
Queue Stats
116W - 117L
1,664 MMR
Solo
Kukulkan
Kukulkan
Gold III
MrxPenguinx1703
Kukulkan
Gold III
Level 185
God Stats
0W - 3L
1,254 SR
Queue Stats
57W - 49L
1,678 MMR
Solo
Yemoja
Yemoja
Platinum V
XenoAustin
Yemoja
Platinum V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 266L
1,652 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,467 SR
1,629 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,437 SR
1,655 MMR
Odin
Odin
Platinum V
DethStars
Odin
Platinum V
Level 155
God Stats
5W - 10L
1,403 SR
Queue Stats
257W - 239L
1,663 MMR
Solo
Neith
Neith
Gold I
FlaredLights
Neith
Gold I
Level 49
God Stats
5W - 1L
1,162 SR
Queue Stats
84W - 68L
1,653 MMR
Solo
Ares
Ares
Gold III
ImZayne
Ares
Gold III
Level 142
God Stats
17W - 15L
1,687 SR
Queue Stats
204W - 194L
1,608 MMR
Solo
Vulcan
Vulcan
Platinum V
MrEricCartmenez
Vulcan
Platinum V
Level 176
God Stats
6W - 3L
1,351 SR
Queue Stats
124W - 116L
1,677 MMR
Solo
Bastet
Bastet
Platinum I
astraless
Bastet
Platinum I
Level 69
God Stats
31W - 29L
1,582 SR
Queue Stats
177W - 164L
1,672 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 2 / 0
5,135
514
2,598
8,273
2,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Dend2112
Bellona
11
0 / 0 / 1
6,042
604
6,374
11,513
12,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ItsCuttlefish
Lancelot
9
0 / 3 / 0
4,709
471
2,572
9,561
3,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
10
1 / 3 / 0
5,389
539
2,820
6,688
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
XenoAustin
Yemoja
8
0 / 3 / 1
5,102
510
985
8,566
5,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Ao KuangLokiCthulhuThanatos

VS

Bans
KuzenboThothHachimanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
3 / 0 / 1
6,683
668
7,140
8,073
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 1
6,549
655
5,372
4,087
1,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
ImZayne
Ares
10
1 / 0 / 6
5,886
589
5,490
5,247
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 1
7,160
716
4,547
3,763
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
astraless
Bastet
11
2 / 1 / 5
6,066
607
9,341
6,984
2,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
2
0
0
L
Bellona
Dend2112
Bellona
0
0
1
0.5
W
Odin
3
0
1
3.5
W
2
0
1
2.5
W
Ares
ImZayne
Ares
1
0
6
4
L
Lancelot
ItsCuttlefish
Lancelot
0
3
0
0
W
3
0
1
3.5
L
Kukulkan
1
3
0
0.33
L
Yemoja
XenoAustin
Yemoja
0
3
1
0.17
W
Bastet
astraless
Bastet
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
31,890
44,601
Taken
28,154
26,749
Mitigated
15,250
11,548
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,598
987
0
1,887
8,273
2,659
0
1,089
7,184
0
40,477
L
Bellona
Dend2112
Bellona
6,374
2,101
0
4,052
11,513
12,750
0
1,426
10,041
0
50,206
W
Odin
7,140
1,511
0
2,265
8,073
6,337
0
574
6,793
0
49,917
W
5,372
1,079
0
1,581
4,087
1,420
570
268
3,819
0
56,925
W
Ares
ImZayne
Ares
5,490
938
0
1,971
5,247
3,517
0
801
4,358
22,657
0
L
Lancelot
ItsCuttlefish
Lancelot
2,572
572
0
2,399
9,561
3,312
0
2,181
7,262
0
28,850
W
4,547
1,098
0
1,000
3,763
1,438
0
1,577
2,186
59,777
1,604
L
Kukulkan
2,820
47
0
500
6,688
2,236
0
1,749
4,801
41,049
1,031
L
Yemoja
XenoAustin
Yemoja
985
405
1,029
1,681
8,566
5,792
0
3,240
5,276
10,032
0
W
Bastet
astraless
Bastet
9,341
2,916
0
4,430
6,984
2,538
0
456
6,405
0
45,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
32,344
327
Minions Killed
417
0
Camps Cleared
0
997,390
Distance Traveled
1,110,417
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,135
514
76
8
0
176,672
1
L
Bellona
6,042
604
103
10
0
215,518
0
W
Odin
6,683
668
93
9
0
225,227
1
W
Neith
6,549
655
99
10
0
182,742
1
W
Ares
5,886
589
35
4
0
231,909
2
L
Lancelot
4,709
471
50
5
0
247,537
0
W
Vulcan
7,160
716
122
12
0
234,598
0
L
Kukulkan
5,389
539
76
8
0
181,173
4
L
Yemoja
5,102
510
22
2
0
176,490
2
W
Bastet
6,066
607
68
7
0
235,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role