Player Matchup

Cthulhu
Cthulhu
Platinum V
BadAtPC
Cthulhu
Platinum V
Level 107
God Stats
26W - 20L
1,608 SR
Queue Stats
170W - 164L
1,539 MMR
Party 1
Discordia
Discordia
Silver II
Hunchojavi1931
Discordia
Silver II
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 13L
1,503 MMR
Solo
Vamana
Vamana
Silver II
KillCamLikesYou
Vamana
Silver II
Level 142
God Stats
2W - 2L
1,548 SR
Queue Stats
15W - 21L
1,499 MMR
Solo
Bakasura
Bakasura
Gold IV
LavishStien
Bakasura
Gold IV
Level 159
God Stats
4W - 0L
1,916 SR
Queue Stats
50W - 61L
1,413 MMR
Solo
Heimdallr
Heimdallr
Gold III
hxmble
Heimdallr
Gold III
Level 125
God Stats
8W - 5L
1,657 SR
Queue Stats
312W - 300L
1,358 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,646 SR
1,462 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,519 SR
1,463 MMR
Medusa
Medusa
Gold IV
Aphotic Fallacy
Medusa
Gold IV
Level 127
God Stats
14W - 8L
1,478 SR
Queue Stats
98W - 88L
1,466 MMR
Solo
Ganesha
Ganesha
Platinum V
EchoTime
Ganesha
Platinum V
Level 148
God Stats
71W - 65L
1,571 SR
Queue Stats
115W - 103L
1,482 MMR
Solo
Nu Wa
Nu Wa
Bronze III
KingJMiles
Nu Wa
Bronze III
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 34L
1,421 MMR
Solo
Arachne
Arachne
Bronze III
SOLITARE_X_54
Arachne
Bronze III
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 82L
1,406 MMR
Solo
Kukulkan
Kukulkan
Gold IV
StudCarter
Kukulkan
Gold IV
Level 162
God Stats
1W - 2L
1,546 SR
Queue Stats
42W - 47L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BadAtPC
Cthulhu
10
1 / 1 / 0
5,426
543
2,913
7,452
3,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Hunchojavi1931
Discordia
12
2 / 0 / 0
6,593
659
2,529
3,269
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 1
5,522
552
2,207
8,628
5,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
LavishStien
Bakasura
10
1 / 0 / 1
5,371
537
1,057
8,100
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
hxmble
Heimdallr
10
0 / 1 / 1
5,230
523
4,178
5,379
2,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
OdinKuzenboAresAo Kuang

VS

Bans
JanusThothGilgameshAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
5,436
544
7,684
5,246
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ganesha
EchoTime
Ganesha
9
0 / 0 / 2
5,506
551
1,668
5,617
4,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
9
0 / 2 / 0
5,424
542
4,583
4,411
1,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
5
0 / 0 / 1
4,024
402
622
3,602
1,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
StudCarter
Kukulkan
11
0 / 2 / 0
5,726
573
1,116
4,087
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
2
2
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Cthulhu
BadAtPC
Cthulhu
1
1
0
1
L
Ganesha
EchoTime
Ganesha
0
0
2
1
W
Discordia
Hunchojavi1931
Discordia
2
0
0
2
W
1
0
1
1.5
L
Nu Wa
0
2
0
0
W
Bakasura
LavishStien
Bakasura
1
0
1
1.5
L
Arachne
0
0
1
0.5
L
Kukulkan
StudCarter
Kukulkan
0
2
0
0
W
Heimdallr
hxmble
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,884
Damage
15,673
32,828
Taken
22,963
16,447
Mitigated
10,206
11,736
Healing
5,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,684
2,534
0
1,415
5,246
1,979
0
1,131
4,095
0
42,467
W
Cthulhu
BadAtPC
Cthulhu
2,913
548
957
2,039
7,452
3,373
0
1,611
5,803
24,911
974
L
Ganesha
EchoTime
Ganesha
1,668
94
0
2,135
5,617
4,230
0
1,829
3,780
19,904
0
W
Discordia
Hunchojavi1931
Discordia
2,529
112
0
750
3,269
1,084
0
1,160
2,071
49,591
863
W
2,207
675
0
2,826
8,628
5,986
36
3,181
5,091
0
41,608
L
Nu Wa
4,583
2,261
0
650
4,411
1,179
0
0
3,972
30,235
338
W
Bakasura
LavishStien
Bakasura
1,057
894
0
3,678
8,100
3,906
117
380
7,682
0
39,116
L
Arachne
622
427
0
995
3,602
1,259
0
133
3,441
0
11,278
L
Kukulkan
StudCarter
Kukulkan
1,116
127
0
434
4,087
1,559
0
1,764
1,943
46,710
558
W
Heimdallr
hxmble
Heimdallr
4,178
2,762
0
1,486
5,379
2,098
0
276
5,065
0
42,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
26,116
374
Minions Killed
262
0
Camps Cleared
0
1,003,565
Distance Traveled
850,073
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,436
544
78
8
0
164,154
0
W
Cthulhu
5,426
543
39
4
0
216,786
0
L
Ganesha
5,506
551
10
1
0
211,435
2
W
Discordia
6,593
659
103
10
0
188,954
0
W
Vamana
5,522
552
71
7
0
178,348
6
L
Nu Wa
5,424
542
58
6
0
176,940
0
W
Bakasura
5,371
537
82
8
0
235,438
0
L
Arachne
4,024
402
28
3
0
108,954
2
L
Kukulkan
5,726
573
88
9
0
188,590
2
W
Heimdallr
5,230
523
79
8
0
184,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role