Player Matchup

Hercules
Hercules
Abinkadoo
Hercules
Level 40
God Stats
0W - 3L
1,281 SR
Queue Stats
25W - 32L
1,450 Elo+
Solo
Scylla
Scylla
DeltaSpartan23
Scylla
Level 84
God Stats
12W - 17L
1,443 SR
Queue Stats
73W - 55L
1,560 Elo+
Solo
Merlin
Merlin
InfidelSlayer1
Merlin
Level 43
God Stats
73W - 65L
1,525 SR
Queue Stats
229W - 242L
1,507 Elo+
Solo
Ganesha
Ganesha
Moneyboy1050205
Ganesha
Level 148
God Stats
5W - 4L
1,847 SR
Queue Stats
85W - 99L
1,434 Elo+
Solo
Thanatos
Thanatos
SonGohan21
Thanatos
Level 174
God Stats
2W - 9L
1,614 SR
Queue Stats
182W - 188L
1,543 Elo+
Solo
Team Averages
Level 98
1,542 SR
1,499 Elo+

VS

Team Averages
Level 98
1,552 SR
1,547 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JashuaWorld
Baron Samedi
Level 100
God Stats
83W - 49L
1,639 SR
Queue Stats
179W - 176L
1,531 Elo+
Solo
Sobek
Sobek
Th1ccestB0y
Sobek
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Xry4me
Ne Zha
Level 139
God Stats
39W - 24L
1,620 SR
Queue Stats
1,519W - 1,616L
1,546 Elo+
Solo
Tyr
Tyr
valbless
Tyr
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Abinkadoo
Hercules
10
1 / 2 / 1
5,665
1,133
4,566
6,143
5,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8
0 / 0 / 0
3,322
664
0
0
0
10
1 / 2 / 1
5,725
1,145
7,337
5,198
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 2
6,152
1,230
4,120
7,704
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
SonGohan21
Thanatos
10
0 / 3 / 2
5,341
1,068
2,775
5,598
2,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

371

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 1 / 4
6,325
1,265
4,902
3,125
1,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
JashuaWorld
Baron Samedi
10
1 / 0 / 2
5,457
1,091
3,700
3,478
1,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 7
6,307
1,261
4,922
7,121
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Xry4me
Ne Zha
10
3 / 0 / 1
6,116
1,223
1,605
2,933
1,176
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate

Breastplate

+20
Physical Protection

11
3 / 0 / 3
6,894
1,379
7,748
6,891
4,959
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
2
Kills
8
8
Deaths
2
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
1
4
3
L
Hercules
Abinkadoo
Hercules
1
2
1
0.75
L
0
0
0
0
L
1
2
1
0.75
W
Baron Samedi
JashuaWorld
Baron Samedi
1
0
2
2
L
0
1
2
1
L
Thanatos
SonGohan21
Thanatos
0
3
2
0.33
W
0
1
7
3.5
W
Ne Zha
Xry4me
Ne Zha
3
0
1
3.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,798
Damage
22,877
24,643
Taken
23,548
15,280
Mitigated
15,398
3,035
Healing
5,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,902
2,363
0
240
3,125
1,067
0
1,593
1,532
0
19,466
L
Hercules
Abinkadoo
Hercules
4,566
1,024
0
927
6,143
5,880
0
1,504
4,639
0
7,175
L
0
0
0
0
0
0
0
0
0
0
0
L
7,337
718
0
0
5,198
2,099
0
1,114
4,084
24,861
0
W
Baron Samedi
JashuaWorld
Baron Samedi
3,700
381
747
684
3,478
1,727
0
2,206
1,234
13,543
0
L
4,120
561
0
663
7,704
4,963
0
3,837
3,867
12,220
0
L
Thanatos
SonGohan21
Thanatos
2,775
464
0
1,445
5,598
2,338
0
2,167
3,431
0
7,347
W
4,922
863
0
1,482
7,121
6,469
0
2,632
4,238
9,845
0
W
Ne Zha
Xry4me
Ne Zha
1,605
668
0
96
2,933
1,176
0
1,820
1,074
0
5,989
W
7,748
1,304
0
1,864
6,891
4,959
0
3,206
3,473
0
12,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,205
Gold Earned
31,099
82
Minions Killed
86
3
Camps Cleared
7
365,913
Distance Traveled
506,462
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,325
1,265
38
8
3
90,184
0
L
Hercules
5,665
1,133
16
3
0
96,850
0
L
Scylla
3,322
664
0
0
0
0
0
L
Merlin
5,725
1,145
43
9
0
88,452
0
W
Baron Samedi
5,457
1,091
24
5
1
97,759
0
L
Ganesha
6,152
1,230
4
1
0
96,160
0
L
Thanatos
5,341
1,068
19
4
3
84,451
0
W
Sobek
6,307
1,261
8
2
0
99,159
0
W
Ne Zha
6,116
1,223
6
1
3
104,995
0
W
Tyr
6,894
1,379
10
2
0
114,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role