Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nhylarz
Skadi
Level 47
God Stats
291W - 243L
1,561 SR
Queue Stats
343W - 348L
1,452 Elo+
Solo
Hel
Hel
c-o-d-y-08
Hel
Level 65
God Stats
7W - 2L
1,860 SR
Queue Stats
186W - 180L
1,483 Elo+
Solo
Kumbhakarna
Kumbhakarna
omairy
Kumbhakarna
Level 36
God Stats
3W - 8L
1,185 SR
Queue Stats
34W - 50L
1,292 Elo+
Solo
Cthulhu
Cthulhu
假装在努力
Cthulhu
Level 121
God Stats
32W - 16L
1,500 SR
Queue Stats
431W - 422L
1,477 Elo+
Solo
Team Averages
Level 85
1,521 SR
1,441 Elo+

VS

Team Averages
Level 76
1,583 SR
1,385 Elo+
Danzaburou
Danzaburou
Sashapl98
Danzaburou
Level 39
God Stats
3W - 7L
1,371 SR
Queue Stats
11W - 22L
1,360 Elo+
Party 1
Nemesis
Nemesis
javichu696
Nemesis
Level 97
God Stats
3W - 1L
1,583 SR
Queue Stats
44W - 28L
1,542 Elo+
Solo
Bellona
Bellona
linnorm
Bellona
Level 170
God Stats
4W - 9L
1,541 SR
Queue Stats
271W - 270L
1,473 Elo+
Solo
Zeus
Zeus
zillo3000
Zeus
Level 69
God Stats
4W - 3L
1,920 SR
Queue Stats
116W - 114L
1,438 Elo+
Solo
Cthulhu
Cthulhu
К0феёк
Cthulhu
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 15L
1,114 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
7 / 2 / 3
8,521
609
9,881
13,930
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
Nhylarz
Skadi
11
3 / 0 / 4
7,228
516
10,026
7,686
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 1
8,119
580
5,980
8,323
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
omairy
Kumbhakarna
12
2 / 2 / 7
7,094
507
4,255
11,493
10,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 0 / 1
7,719
551
7,367
11,230
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sashapl98
Danzaburou
10
1 / 4 / 1
6,082
434
7,320
11,180
4,312
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
javichu696
Nemesis
11
2 / 2 / 0
6,700
479
7,040
11,627
5,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
linnorm
Bellona
10
0 / 1 / 0
6,221
444
4,288
10,133
8,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
11
0 / 5 / 0
6,366
455
4,059
10,547
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
К0феёк
Cthulhu
10
1 / 4 / 2
6,378
456
8,603
13,485
10,652
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
16
Kills
4
4
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
3
4.25
W
Skadi
Nhylarz
Skadi
3
0
4
5
L
Danzaburou
Sashapl98
Danzaburou
1
4
1
0.38
W
3
0
1
3.5
L
Nemesis
javichu696
Nemesis
2
2
0
1
L
Bellona
linnorm
Bellona
0
1
0
0
W
Kumbhakarna
omairy
Kumbhakarna
2
2
7
2.75
L
Zeus
0
5
0
0
L
Cthulhu
К0феёк
Cthulhu
1
4
2
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,509
Damage
31,310
52,662
Taken
56,972
32,344
Mitigated
32,615
15,754
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,881
3,386
0
2,628
13,930
7,150
0
1,816
12,076
0
70,965
W
Skadi
Nhylarz
Skadi
10,026
3,090
0
1,510
7,686
2,809
663
2,943
4,743
0
53,857
L
Danzaburou
Sashapl98
Danzaburou
7,320
3,596
0
2,819
11,180
4,312
0
2,038
9,142
0
34,981
W
5,980
352
1,535
5,504
8,323
3,006
0
3,547
4,776
59,947
1,427
L
Nemesis
javichu696
Nemesis
7,040
3,069
0
856
11,627
5,283
0
2,149
9,478
0
50,196
L
Bellona
linnorm
Bellona
4,288
747
0
4,842
10,133
8,761
0
5,041
5,092
0
35,185
W
Kumbhakarna
omairy
Kumbhakarna
4,255
958
0
3,077
11,493
10,572
157
4,498
6,951
19,432
0
L
Zeus
4,059
633
0
750
10,547
3,607
0
5,905
4,642
43,747
1,674
L
Cthulhu
К0феёк
Cthulhu
8,603
1,266
1,232
3,368
13,485
10,652
0
2,070
11,415
29,222
0
W
7,367
327
0
1,500
11,230
8,807
476
1,264
9,223
55,445
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
31,747
365
Minions Killed
312
0
Camps Cleared
0
1,430,452
Distance Traveled
1,266,350
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,521
609
86
6
0
302,671
0
W
Skadi
7,228
516
79
6
0
260,238
1
L
Danzaburou
6,082
434
63
5
0
259,898
0
W
Hel
8,119
580
92
7
0
288,986
0
L
Nemesis
6,700
479
64
5
0
312,037
0
L
Bellona
6,221
444
64
5
0
194,355
0
W
Kumbhakarna
7,094
507
23
2
0
294,161
4
L
Zeus
6,366
455
83
6
0
245,946
0
L
Cthulhu
6,378
456
38
3
0
254,114
0
W
Cthulhu
7,719
551
85
6
0
284,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role