Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fearthegrim137
Kukulkan
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 106L
1,532 Elo+
Solo
King Arthur
King Arthur
JustinC98
King Arthur
Level 129
God Stats
2W - 10L
1,500 SR
Queue Stats
223W - 216L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
KotiC1217
Nu Wa
Level 124
God Stats
59W - 40L
1,498 SR
Queue Stats
111W - 116L
1,396 Elo+
Party 1
Bellona
Bellona
Ygx6363
Bellona
Level 48
God Stats
0W - 2L
1,306 SR
Queue Stats
116W - 116L
1,519 Elo+
Solo
Team Averages
Level 113
1,461 SR
1,513 Elo+

VS

Team Averages
Level 84
1,534 SR
1,476 Elo+
Bellona
Bellona
Anonymous080
Bellona
Level 49
God Stats
11W - 8L
1,247 SR
Queue Stats
223W - 232L
1,505 Elo+
Solo
Ix Chel
Ix Chel
Seraaphine
Ix Chel
Level 62
God Stats
5W - 2L
1,583 SR
Queue Stats
62W - 56L
1,521 Elo+
Solo
Bacchus
Bacchus
StoneDrg
Bacchus
Level 125
God Stats
11W - 8L
1,833 SR
Queue Stats
477W - 466L
1,537 Elo+
Solo
Da Ji
Da Ji
Xsmurda
Da Ji
Level 38
God Stats
2W - 2L
1,508 SR
Queue Stats
79W - 95L
1,445 Elo+
Solo
Nut
Nut
Yanyikun-
Nut
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 3 / 0
5,701
518
4,871
8,932
7,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
11
0 / 2 / 0
5,715
520
2,389
4,677
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JustinC98
King Arthur
8
0 / 3 / 0
4,567
415
2,900
9,838
3,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
KotiC1217
Nu Wa
8
0 / 1 / 0
4,770
434
5,362
3,437
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
Ygx6363
Bellona
8
0 / 1 / 0
5,302
482
4,122
9,571
6,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anonymous080
Bellona
12
3 / 0 / 0
6,963
633
6,022
10,708
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
Seraaphine
Ix Chel
12
1 / 0 / 4
6,854
623
3,652
4,559
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
StoneDrg
Bacchus
10
1 / 0 / 2
5,143
468
3,218
8,098
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Xsmurda
Da Ji
13
5 / 1 / 1
6,639
604
5,185
8,060
3,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
5,319
484
3,204
7,512
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
0
0.33
W
Bellona
Anonymous080
Bellona
3
0
0
3
L
Kukulkan
0
2
0
0
L
King Arthur
JustinC98
King Arthur
0
3
0
0
L
Nu Wa
KotiC1217
Nu Wa
0
1
0
0
W
Ix Chel
Seraaphine
Ix Chel
1
0
4
3
W
Bacchus
StoneDrg
Bacchus
1
0
2
2
W
Da Ji
Xsmurda
Da Ji
5
1
1
5.5
W
0
0
2
1
L
Bellona
Ygx6363
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,644
Damage
21,281
36,455
Taken
38,937
20,834
Mitigated
21,046
8,882
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,871
687
0
1,250
8,932
7,667
0
573
8,299
27,158
397
W
Bellona
Anonymous080
Bellona
6,022
1,108
0
4,157
10,708
8,674
0
3,819
6,351
0
49,693
L
Kukulkan
2,389
0
0
750
4,677
1,698
0
1,991
2,524
43,783
0
L
King Arthur
JustinC98
King Arthur
2,900
809
0
3,587
9,838
3,955
0
942
8,851
0
33,430
L
Nu Wa
KotiC1217
Nu Wa
5,362
1,846
0
598
3,437
1,055
0
1,539
1,898
31,815
0
W
Ix Chel
Seraaphine
Ix Chel
3,652
598
485
1,107
4,559
1,589
521
2,067
2,492
41,550
1,478
W
Bacchus
StoneDrg
Bacchus
3,218
133
205
2,415
8,098
4,680
362
3,600
4,418
21,840
0
W
Da Ji
Xsmurda
Da Ji
5,185
998
0
250
8,060
3,521
0
744
7,270
0
56,915
W
3,204
1,621
0
5,185
7,512
2,582
392
1,664
5,800
0
42,130
L
Bellona
Ygx6363
Bellona
4,122
804
0
2,697
9,571
6,459
0
1,502
8,069
0
27,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,055
Gold Earned
30,918
278
Minions Killed
372
0
Camps Cleared
0
945,783
Distance Traveled
1,031,917
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,701
518
69
6
0
177,442
0
W
Bellona
6,963
633
86
8
0
201,562
2
L
Kukulkan
5,715
520
72
7
0
190,587
3
L
King Arthur
4,567
415
53
5
0
167,964
0
L
Nu Wa
4,770
434
47
4
0
188,839
0
W
Ix Chel
6,854
623
99
9
0
210,443
0
W
Bacchus
5,143
468
28
3
0
218,392
4
W
Da Ji
6,639
604
84
8
0
222,018
0
W
Nut
5,319
484
75
7
0
179,502
1
L
Bellona
5,302
482
37
3
0
220,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role