Player Matchup

Thor
Thor
Drewwpyy
Thor
Level 79
God Stats
12W - 23L
1,495 SR
Queue Stats
28W - 53L
1,474 Elo+
Solo
Skadi
Skadi
KirinFFxi
Skadi
Level 88
God Stats
15W - 7L
1,694 SR
Queue Stats
203W - 192L
1,562 Elo+
Solo
Hercules
Hercules
Litlbate
Hercules
Level 121
God Stats
38W - 32L
1,528 SR
Queue Stats
811W - 736L
1,506 Elo+
Solo
Sylvanus
Sylvanus
MinisculeWhale
Sylvanus
Level 159
God Stats
23W - 23L
1,421 SR
Queue Stats
273W - 268L
1,596 Elo+
Solo
Anubis
Anubis
brady mate
Anubis
Level 127
God Stats
3W - 5L
1,397 SR
Queue Stats
329W - 311L
1,574 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,542 Elo+

VS

Team Averages
Level 141
1,679 SR
1,545 Elo+
Arachne
Arachne
 
Arachne
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FR33M0N3YNOSCHAM
Morgan Le Fay
Level 108
God Stats
14W - 3L
1,914 SR
Queue Stats
215W - 201L
1,572 Elo+
Party 1
Fenrir
Fenrir
JTdaGreat40
Fenrir
Level 157
God Stats
20W - 9L
1,699 SR
Queue Stats
174W - 180L
1,512 Elo+
Party 1
Hachiman
Hachiman
Y0urM0me
Hachiman
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 158L
1,568 Elo+
Solo
Sobek
Sobek
legend160slayer
Sobek
Level 127
God Stats
6W - 4L
1,784 SR
Queue Stats
246W - 235L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
1 / 3 / 0
7,223
451
4,676
13,258
6,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Skadi
KirinFFxi
Skadi
14
1 / 2 / 1
7,799
487
9,903
10,059
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Litlbate
Hercules
12
1 / 1 / 1
8,052
503
5,550
14,253
17,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sylvanus
15
2 / 5 / 1
8,958
560
11,034
12,730
8,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
brady mate
Anubis
13
1 / 5 / 0
7,979
499
9,613
13,047
6,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 1 / 2
6,751
422
6,954
16,076
13,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
FR33M0N3YNOSCHAM
Morgan Le Fay
15
1 / 2 / 5
8,066
504
9,274
10,799
3,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
9 / 0 / 3
9,328
583
12,065
13,197
6,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hachiman
Y0urM0me
Hachiman
15
3 / 0 / 3
8,446
528
9,553
10,006
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 4
9,009
563
6,679
17,883
16,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
2
2
L
Thor
1
3
0
0.33
W
Morgan Le Fay
FR33M0N3YNOSCHAM
Morgan Le Fay
1
2
5
1.75
W
Fenrir
9
0
3
10.5
L
Skadi
KirinFFxi
Skadi
1
2
1
0.75
L
Hercules
Litlbate
Hercules
1
1
1
1.5
L
Sylvanus
2
5
1
0.5
W
Hachiman
Y0urM0me
Hachiman
3
0
3
4.5
L
Anubis
brady mate
Anubis
1
5
0
0.2
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,776
Damage
44,525
63,347
Taken
67,961
43,225
Mitigated
43,657
19,559
Healing
20,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,954
4,596
0
5,621
16,076
13,069
0
890
15,186
0
37,923
L
Thor
4,676
1,485
0
750
13,258
6,374
0
1,023
12,235
0
65,385
W
Morgan Le Fay
FR33M0N3YNOSCHAM
Morgan Le Fay
9,274
1,291
0
1,111
10,799
3,811
0
7,280
3,519
63,026
1,970
W
Fenrir
12,065
3,386
0
2,185
13,197
6,730
0
3,562
9,635
0
76,147
L
Skadi
KirinFFxi
Skadi
9,903
5,963
0
2,928
10,059
4,308
697
27
10,032
0
82,253
L
Hercules
Litlbate
Hercules
5,550
2,357
0
8,125
14,253
17,545
70
1,718
12,535
0
30,456
L
Sylvanus
11,034
3,962
0
3,332
12,730
8,307
0
5,324
6,678
64,947
13,018
W
Hachiman
Y0urM0me
Hachiman
9,553
5,432
0
4,963
10,006
3,835
1,136
400
9,606
0
81,816
L
Anubis
brady mate
Anubis
9,613
191
0
4,424
13,047
6,691
0
6,567
6,434
60,416
0
W
6,679
422
0
6,523
17,883
16,212
0
7,782
10,101
57,981
3,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
41,600
506
Minions Killed
521
0
Camps Cleared
0
1,444,238
Distance Traveled
1,601,098
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,751
422
60
4
0
346,526
0
L
Thor
7,223
451
89
6
0
330,976
4
W
Morgan Le Fay
8,066
504
107
7
0
321,384
2
W
Fenrir
9,328
583
112
7
0
364,229
0
L
Skadi
7,799
487
155
10
0
288,894
0
L
Hercules
8,052
503
49
3
0
312,582
0
L
Sylvanus
8,958
560
111
7
0
253,960
3
W
Hachiman
8,446
528
113
7
0
296,501
2
L
Anubis
7,979
499
102
6
0
257,826
0
W
Sobek
9,009
563
129
8
0
272,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role