Player Matchup

Zhong Kui
Zhong Kui
Harith_suleiman
Zhong Kui
Level 129
God Stats
25W - 15L
1,678 SR
Queue Stats
349W - 341L
1,638 Elo+
Solo
Ne Zha
Ne Zha
HippiHoppi
Ne Zha
Level 127
God Stats
0W - 1L
1,533 SR
Queue Stats
3W - 5L
1,534 Elo+
Party 1
Bellona
Bellona
RONNISJR
Bellona
Level 128
God Stats
0W - 1L
1,736 SR
Queue Stats
4W - 5L
1,488 Elo+
Party 1
Team Averages
Level 128
1,649 SR
1,553 Elo+

VS

Team Averages
Level 104
1,418 SR
1,487 Elo+
Cerberus
Cerberus
Jakovsko
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,592 Elo+
Solo
Ne Zha
Ne Zha
Lesken
Ne Zha
Level 127
God Stats
8W - 8L
1,255 SR
Queue Stats
324W - 306L
1,585 Elo+
Solo
Vulcan
Vulcan
R3t3urn
Vulcan
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Harith_suleiman
Zhong Kui
13
1 / 4 / 1
8,210
632
8,373
14,740
9,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
HippiHoppi
Ne Zha
14
1 / 4 / 1
8,836
680
9,700
14,573
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
RONNISJR
Bellona
11
0 / 2 / 2
7,823
602
6,072
17,536
8,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jakovsko
Cerberus
16
5 / 0 / 5
10,246
788
17,521
13,280
12,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Lesken
Ne Zha
15
3 / 0 / 6
9,464
728
11,290
13,294
13,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
R3t3urn
Vulcan
15
2 / 2 / 6
9,432
726
10,732
5,859
2,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Harith_suleiman
Zhong Kui
1
4
1
0.38
L
Ne Zha
HippiHoppi
Ne Zha
1
4
1
0.38
W
Cerberus
Jakovsko
Cerberus
5
0
5
7.5
W
Ne Zha
Lesken
Ne Zha
3
0
6
6
W
Vulcan
R3t3urn
Vulcan
2
2
6
2.5
L
Bellona
RONNISJR
Bellona
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
39,543
46,849
Taken
32,433
22,331
Mitigated
28,602
9,738
Healing
12,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Harith_suleiman
Zhong Kui
8,373
345
0
3,903
14,740
9,422
0
8,739
5,215
28,560
0
L
Ne Zha
HippiHoppi
Ne Zha
9,700
1,652
0
1,922
14,573
4,890
0
7,989
5,550
0
35,277
W
Cerberus
Jakovsko
Cerberus
17,521
1,394
0
5,802
13,280
12,147
415
2,871
9,959
33,885
2,846
W
Ne Zha
Lesken
Ne Zha
11,290
1,574
0
4,854
13,294
13,783
684
2,942
9,914
0
36,090
W
Vulcan
R3t3urn
Vulcan
10,732
6,928
0
2,214
5,859
2,672
576
1,499
4,160
52,836
1,061
L
Bellona
RONNISJR
Bellona
6,072
2,253
0
3,913
17,536
8,019
0
9,044
7,607
0
35,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,869
Gold Earned
29,142
160
Minions Killed
179
0
Camps Cleared
0
717,290
Distance Traveled
830,833
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,210
632
68
5
0
216,366
0
L
Ne Zha
8,836
680
52
4
0
248,091
0
W
Cerberus
10,246
788
57
4
0
276,912
7
W
Ne Zha
9,464
728
31
2
0
287,173
0
W
Vulcan
9,432
726
91
7
0
266,748
2
L
Bellona
7,823
602
40
3
0
252,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role