Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Litle_Dragons
Thor
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Mikeywitpipey
Nemesis
Level 81
God Stats
5W - 2L
1,504 SR
Queue Stats
252W - 230L
1,501 Elo+
Solo
Set
Set
tigerstripe60
Set
Level 129
God Stats
1W - 0L
1,692 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Team Averages
Level 130
1,539 SR
1,500 Elo+

VS

Team Averages
Level 140
1,473 SR
1,487 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Everheartt
King Arthur
Level 122
God Stats
0W - 3L
1,152 SR
Queue Stats
102W - 120L
1,498 Elo+
Solo
Chang'e
Chang'e
Lucky Alcapone
Chang'e
Level 138
God Stats
3W - 4L
1,715 SR
Queue Stats
300W - 318L
1,506 Elo+
Solo
Medusa
Medusa
SoggyWhopperz
Medusa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
2 / 0 / 6
5,942
1,188
5,915
4,684
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
 
Chang'e
10
2 / 1 / 3
5,446
1,089
4,567
4,674
1,797
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

8
0 / 3 / 5
5,008
1,002
2,628
5,822
2,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
10
3 / 1 / 4
5,709
1,142
4,335
5,370
5,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 5
6,110
1,222
6,784
9,083
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 2 / 3
5,306
1,061
5,193
6,299
6,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
 
Charybdis
11
0 / 2 / 3
5,187
1,037
4,621
4,941
2,712
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Everheartt
King Arthur
10
3 / 2 / 2
5,580
1,116
4,703
6,874
5,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 2 / 0
4,417
883
1,689
2,996
924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 1 / 1
5,273
1,055
5,236
4,477
2,138
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
9
Kills
5
5
Deaths
9
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
0
6
5
W
Chang'e
 
Chang'e
2
1
3
3.5
L
Atlas
 
Atlas
0
2
3
0.75
L
Charybdis
 
Charybdis
0
2
3
0.75
L
King Arthur
Everheartt
King Arthur
3
2
2
2
W
0
3
5
0.83
L
0
2
0
0
W
Nemesis
3
1
4
5
L
2
1
1
2.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,229
Damage
21,442
29,633
Taken
25,587
17,366
Mitigated
18,024
13,930
Healing
4,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,915
1,770
2,021
1,157
4,684
2,100
0
1,042
3,642
0
10,887
W
Chang'e
 
Chang'e
4,567
579
2,341
1,779
4,674
1,797
159
1,647
3,027
9,429
0
L
Atlas
 
Atlas
5,193
2,009
255
401
6,299
6,491
0
1,038
4,765
8,807
0
L
Charybdis
 
Charybdis
4,621
2,136
208
732
4,941
2,712
0
1,341
3,342
0
13,744
L
King Arthur
Everheartt
King Arthur
4,703
402
93
254
6,874
5,759
0
769
5,827
0
7,435
W
2,628
57
369
564
5,822
2,556
0
1,104
4,718
0
7,773
L
1,689
93
240
380
2,996
924
0
629
2,168
2,206
111
W
Nemesis
4,335
1,196
0
970
5,370
5,166
0
1,054
4,316
0
5,789
L
5,236
2,194
585
1,445
4,477
2,138
0
790
3,649
0
8,801
W
6,784
1,582
183
4,546
9,083
5,747
0
1,947
7,136
0
12,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
25,763
57
Minions Killed
41
0
Camps Cleared
0
582,099
Distance Traveled
414,291
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,942
1,188
7
1
0
137,000
0
W
Chang'e
5,446
1,089
15
3
0
108,637
0
L
Atlas
5,306
1,061
9
2
0
96,918
0
L
Charybdis
5,187
1,037
17
3
0
78,287
0
L
King Arthur
5,580
1,116
8
2
0
107,328
0
W
Thor
5,008
1,002
9
2
0
98,683
0
L
Chang'e
4,417
883
1
0
0
44,045
0
W
Nemesis
5,709
1,142
6
1
0
121,619
0
L
Medusa
5,273
1,055
6
1
0
87,713
0
W
Set
6,110
1,222
20
4
0
116,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role