Player Matchup

Hades
Hades
Platinum III
Breezyy 2K
Hades
Platinum III
Level 143
God Stats
12W - 4L
1,626 SR
Queue Stats
397W - 392L
1,816 MMR
Solo
Merlin
Merlin
Gold III
Lataya95
Merlin
Gold III
Level 190
God Stats
3W - 3L
1,692 SR
Queue Stats
38W - 33L
1,698 MMR
Party 1
Hachiman
Hachiman
Gold II
Tropicaal
Hachiman
Gold II
Level 162
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,747 MMR
Solo
Ravana
Ravana
Gold I
V7-HoPe-
Ravana
Gold I
Level 158
God Stats
3W - 3L
2,028 SR
Queue Stats
26W - 17L
1,873 MMR
Party 1
Ymir
Ymir
Gold I
alesandro201
Ymir
Gold I
Level 103
God Stats
0W - 2L
1,279 SR
Queue Stats
34W - 35L
1,779 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 151
1,625 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 95
1,567 SR
1,676 MMR
Cthulhu
Cthulhu
Platinum II
 
Cthulhu
Platinum II
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum III
 
Medusa
Platinum III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Platinum III
EasyDeasy
Loki
Platinum III
Level 125
God Stats
9W - 9L
1,915 SR
Queue Stats
404W - 394L
1,844 MMR
Solo
Anhur
Anhur
Gold I
ElDuver
Anhur
Gold I
Level 62
God Stats
3W - 2L
1,419 SR
Queue Stats
96W - 88L
1,775 MMR
Solo
Athena
Athena
Platinum IV
buffpatroll
Athena
Platinum IV
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 125L
1,761 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
10
0 / 3 / 0
5,699
570
2,831
10,140
4,509
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Lataya95
Merlin
9
0 / 0 / 0
5,157
516
3,452
4,626
1,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Tropicaal
Hachiman
9
0 / 1 / 0
5,043
504
4,433
5,915
1,631
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
V7-HoPe-
Ravana
8
1 / 2 / 0
4,808
481
3,899
6,756
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

6
0 / 2 / 1
4,566
457
1,258
8,161
4,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Bake KujiraKuzenboAo KuangAh Muzen Cab

VS

Bans
HeimdallrSusanoHelOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 0 / 2
7,146
715
6,162
5,971
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
11
0 / 0 / 2
5,610
561
7,150
5,208
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
12
6 / 0 / 1
6,386
639
4,834
8,061
2,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
ElDuver
Anhur
10
1 / 1 / 3
5,930
593
4,334
6,240
2,078
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
9
0 / 0 / 4
5,518
552
3,798
7,783
5,697
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
8
8
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
W
Medusa
 
Medusa
0
0
2
1
L
Hades
0
3
0
0
W
Loki
6
0
1
6.5
W
Anhur
ElDuver
Anhur
1
1
3
2.5
L
Merlin
Lataya95
Merlin
0
0
0
0
L
Hachiman
Tropicaal
Hachiman
0
1
0
0
L
Ravana
V7-HoPe-
Ravana
1
2
0
0.5
L
0
2
1
0.25
W
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,873
Damage
26,278
35,598
Taken
33,263
14,866
Mitigated
16,688
12,776
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,162
675
54
2,250
5,971
4,112
0
2,012
3,959
50,820
3,132
W
Medusa
 
Medusa
7,150
2,147
0
2,301
5,208
2,010
0
1,130
4,078
0
54,039
L
Hades
2,831
225
0
5,549
10,140
4,509
0
5,210
4,284
45,495
0
W
Loki
4,834
1,627
0
5,746
8,061
2,791
0
2,632
5,429
0
46,403
W
Anhur
ElDuver
Anhur
4,334
2,922
0
3,024
6,240
2,078
0
605
5,635
0
38,550
L
Merlin
Lataya95
Merlin
3,452
230
0
920
4,626
1,431
0
723
3,903
37,732
0
L
Hachiman
Tropicaal
Hachiman
4,433
2,283
0
2,348
5,915
1,631
0
1,144
4,771
0
36,998
L
Ravana
V7-HoPe-
Ravana
3,899
1,434
0
1,233
6,756
2,551
0
860
5,896
0
31,513
L
1,258
223
0
2,726
8,161
4,744
0
729
7,432
10,167
0
W
Athena
3,798
1,447
0
2,063
7,783
5,697
0
1,750
6,033
15,638
4,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,273
Gold Earned
30,590
286
Minions Killed
386
0
Camps Cleared
0
955,114
Distance Traveled
1,060,662
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,146
715
124
12
0
194,515
1
W
Medusa
5,610
561
84
8
0
212,501
1
L
Hades
5,699
570
80
8
0
149,033
0
W
Loki
6,386
639
76
8
0
241,863
1
W
Anhur
5,930
593
69
7
0
176,225
0
L
Merlin
5,157
516
70
7
0
195,551
1
L
Hachiman
5,043
504
61
6
0
190,021
0
L
Ravana
4,808
481
59
6
0
221,737
2
L
Ymir
4,566
457
16
2
0
198,772
2
W
Athena
5,518
552
33
3
0
235,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role