Player Matchup

Ix Chel
Ix Chel
Silver II
Betamamadou
Ix Chel
Silver II
Level 49
God Stats
3W - 6L
1,706 SR
Queue Stats
98W - 92L
1,192 MMR
Party 2
Odin
Odin
Gold IV
COVID319
Odin
Gold IV
Level 155
God Stats
8W - 10L
1,484 SR
Queue Stats
130W - 129L
1,200 MMR
Solo
Hachiman
Hachiman
Gold V
JJuanjo2003
Hachiman
Gold V
Level 119
God Stats
3W - 0L
1,850 SR
Queue Stats
60W - 67L
1,279 MMR
Party 1
Shiva
Shiva
Silver II
Zama023
Shiva
Silver II
Level 87
God Stats
10W - 7L
1,375 SR
Queue Stats
53W - 68L
1,035 MMR
Party 1
Ne Zha
Ne Zha
Silver II
wazza04300
Ne Zha
Silver II
Level 106
God Stats
4W - 2L
1,514 SR
Queue Stats
144W - 155L
1,254 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,586 SR
1,192 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 145
1,513 SR
1,323 MMR
Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
 
Kuzenbo
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver I
Bramsiito
Nox
Silver I
Level 156
God Stats
1W - 1L
1,814 SR
Queue Stats
141W - 151L
1,194 MMR
Solo
Neith
Neith
Silver II
Riddikel01
Neith
Silver II
Level 157
God Stats
1W - 1L
1,487 SR
Queue Stats
26W - 40L
1,207 MMR
Solo
King Arthur
King Arthur
Silver I
TwistedStunZz_99
King Arthur
Silver I
Level 119
God Stats
13W - 26L
1,265 SR
Queue Stats
323W - 354L
1,215 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Betamamadou
Ix Chel
16
6 / 1 / 6
10,375
648
15,171
9,230
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Odin
16
3 / 0 / 7
9,715
607
5,562
10,095
7,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
JJuanjo2003
Hachiman
17
4 / 0 / 1
9,810
613
8,879
9,008
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Shiva
Zama023
Shiva
16
1 / 0 / 2
9,461
591
7,127
15,531
10,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
wazza04300
Ne Zha
15
4 / 2 / 5
8,748
547
7,248
17,565
8,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Bake KujiraCharonAnubisThanatos

VS

Bans
AwilixAthenaAo KuangArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 5 / 0
8,139
509
3,191
8,757
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
 
Kuzenbo
13
0 / 3 / 0
7,138
446
8,881
15,257
10,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 3 / 1
6,986
437
3,545
10,765
7,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
14
1 / 5 / 0
8,061
504
6,270
14,353
6,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TwistedStunZz_99
King Arthur
15
0 / 2 / 1
8,675
542
8,753
15,027
13,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
3
3
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
0
0.4
L
Kuzenbo
 
Kuzenbo
0
3
0
0
W
Ix Chel
Betamamadou
Ix Chel
6
1
6
9
L
0
3
1
0.17
W
Odin
3
0
7
6.5
W
Hachiman
JJuanjo2003
Hachiman
4
0
1
4.5
L
Neith
1
5
0
0.2
L
King Arthur
TwistedStunZz_99
King Arthur
0
2
1
0.25
W
Shiva
Zama023
Shiva
1
0
2
2
W
Ne Zha
wazza04300
Ne Zha
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,987
Damage
30,640
61,429
Taken
64,159
34,065
Mitigated
40,637
28,332
Healing
15,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,191
185
0
601
8,757
3,019
0
4,772
3,985
55,884
792
L
Kuzenbo
 
Kuzenbo
8,881
2,296
0
5,317
15,257
10,553
0
3,884
11,373
60,708
1,325
W
Ix Chel
Betamamadou
Ix Chel
15,171
1,614
1,026
3,634
9,230
4,341
238
4,518
4,712
80,468
2,183
L
3,545
257
0
1,977
10,765
7,624
0
4,388
6,377
25,497
2,947
W
Odin
5,562
1,360
0
3,801
10,095
7,413
0
3,047
7,048
0
61,405
W
Hachiman
JJuanjo2003
Hachiman
8,879
5,480
0
5,723
9,008
3,744
2,731
716
8,292
0
94,174
L
Neith
6,270
2,948
0
3,860
14,353
6,221
0
695
13,658
0
67,409
L
King Arthur
TwistedStunZz_99
King Arthur
8,753
740
0
3,489
15,027
13,220
0
1,404
13,623
0
72,182
W
Shiva
Zama023
Shiva
7,127
1,581
85
4,382
15,531
10,047
0
2,215
13,316
358
70,889
W
Ne Zha
wazza04300
Ne Zha
7,248
1,962
0
9,681
17,565
8,520
0
4,564
13,001
0
66,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,109
Gold Earned
38,999
603
Minions Killed
493
0
Camps Cleared
0
1,721,291
Distance Traveled
1,504,115
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,139
509
126
8
0
230,672
5
L
Kuzenbo
7,138
446
84
5
0
366,269
0
W
Ix Chel
10,375
648
136
9
0
338,477
0
L
Nox
6,986
437
44
3
0
299,943
4
W
Odin
9,715
607
97
6
0
367,147
0
W
Hachiman
9,810
613
141
9
0
327,519
0
L
Neith
8,061
504
109
7
0
265,871
2
L
King Arthur
8,675
542
130
8
0
341,360
1
W
Shiva
9,461
591
135
8
0
310,546
2
W
Ne Zha
8,748
547
94
6
0
377,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role