Player Matchup

Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
HyScore
Mercury
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Hercules
Hercules
Gold III
Smultring1
Hercules
Gold III
Level 65
God Stats
21W - 22L
1,555 SR
Queue Stats
75W - 77L
1,487 MMR
Solo
Eset
Eset
Bronze III
skrillaxe
Eset
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
xFR0Paradox
Danzaburou
Gold IV
Level 157
God Stats
5W - 3L
1,568 SR
Queue Stats
143W - 156L
1,495 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,525 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,772 SR
1,491 MMR
Achilles
Achilles
Gold IV
Darkiimi
Achilles
Gold IV
Level 86
God Stats
1W - 1L
1,687 SR
Queue Stats
89W - 89L
1,470 MMR
Solo
Odin
Odin
Silver I
Godhandler
Odin
Silver I
Level 170
God Stats
7W - 5L
1,901 SR
Queue Stats
75W - 58L
1,488 MMR
Solo
Poseidon
Poseidon
Gold III
Goldies
Poseidon
Gold III
Level 128
God Stats
7W - 1L
2,018 SR
Queue Stats
118W - 110L
1,480 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
Reaperfisher
Ao Kuang
Gold I
Level 157
God Stats
5W - 1L
1,478 SR
Queue Stats
85W - 73L
1,679 MMR
Party 1
Hachiman
Hachiman
Gold V
WolfieJJ
Hachiman
Gold V
Level 132
God Stats
6W - 3L
1,773 SR
Queue Stats
198W - 192L
1,340 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 0 / 0
6,877
529
3,104
8,696
8,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
HyScore
Mercury
10
0 / 4 / 0
5,549
427
463
10,607
3,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Smultring1
Hercules
12
1 / 5 / 0
6,938
534
8,324
13,413
9,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Eset
12
0 / 5 / 0
6,414
493
1,551
7,515
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
xFR0Paradox
Danzaburou
12
0 / 2 / 1
6,904
531
4,026
9,173
3,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AthenaThothThanatosSusano

VS

Bans
Sun WukongBastetCharonXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkiimi
Achilles
13
3 / 1 / 3
7,299
561
8,609
12,446
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 3
6,890
530
3,964
5,791
4,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Goldies
Poseidon
15
6 / 0 / 5
8,906
685
9,728
5,993
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Reaperfisher
Ao Kuang
14
3 / 0 / 6
7,345
565
4,700
7,473
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
WolfieJJ
Hachiman
13
1 / 1 / 2
7,121
548
4,364
6,962
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
2
Kills
15
16
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
0
1
W
Achilles
Darkiimi
Achilles
3
1
3
4.5
W
2
0
3
3.5
W
Poseidon
Goldies
Poseidon
6
0
5
8.5
L
Mercury
HyScore
Mercury
0
4
0
0
W
Ao Kuang
Reaperfisher
Ao Kuang
3
0
6
6
L
Hercules
Smultring1
Hercules
1
5
0
0.2
W
Hachiman
WolfieJJ
Hachiman
1
1
2
2
L
Eset
0
5
0
0
L
Danzaburou
xFR0Paradox
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
31,365
49,404
Taken
38,665
27,880
Mitigated
20,747
10,994
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,104
1,114
0
3,376
8,696
8,468
251
1,501
7,075
26,974
0
W
Achilles
Darkiimi
Achilles
8,609
2,590
0
5,101
12,446
8,591
0
66
12,380
0
48,375
W
3,964
739
0
2,287
5,791
4,105
0
1,044
4,747
0
24,883
W
Poseidon
Goldies
Poseidon
9,728
1,876
0
670
5,993
2,174
0
1,157
4,836
75,440
1,266
L
Mercury
HyScore
Mercury
463
255
0
1,195
10,607
3,947
0
3,660
6,697
0
37,615
W
Ao Kuang
Reaperfisher
Ao Kuang
4,700
1,161
0
2,862
7,473
3,353
0
545
6,928
56,697
1,528
L
Hercules
Smultring1
Hercules
8,324
3,427
0
3,108
13,413
9,276
0
2,357
10,220
0
55,795
W
Hachiman
WolfieJJ
Hachiman
4,364
1,709
0
2,894
6,962
2,524
0
1,809
5,153
0
58,062
L
Eset
1,551
97
0
731
7,515
2,624
0
4,608
2,652
47,770
713
L
Danzaburou
xFR0Paradox
Danzaburou
4,026
969
0
2,584
9,173
3,565
512
1,280
7,841
0
60,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,682
Gold Earned
37,561
386
Minions Killed
473
0
Camps Cleared
0
1,213,965
Distance Traveled
1,428,557
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,877
529
35
3
0
254,145
2
W
Achilles
7,299
561
95
7
0
261,662
2
W
Odin
6,890
530
32
2
0
298,748
2
W
Poseidon
8,906
685
139
11
0
314,132
4
L
Mercury
5,549
427
71
5
0
251,916
1
W
Ao Kuang
7,345
565
90
7
0
297,540
0
L
Hercules
6,938
534
84
6
0
231,934
2
W
Hachiman
7,121
548
117
9
0
256,475
2
L
Eset
6,414
493
94
7
0
246,717
2
L
Danzaburou
6,904
531
102
8
0
229,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role