Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Nanic
Ix Chel
Level 145
God Stats
0W - 2L
1,563 SR
Queue Stats
30W - 23L
1,548 Elo+
Party 1
Maui
Maui
Nerezea
Maui
Level 148
God Stats
1W - 5L
1,538 SR
Queue Stats
25W - 19L
1,531 Elo+
Party 1
Erlang Shen
Erlang Shen
RevornX
Erlang Shen
Level 24
God Stats
3W - 7L
1,597 SR
Queue Stats
21W - 28L
1,433 Elo+
Party 3
Izanami
Izanami
namechanged9022
Izanami
Level 47
God Stats
1W - 2L
1,529 SR
Queue Stats
22W - 30L
1,424 Elo+
Party 3
Team Averages
Level 102
1,545 SR
1,487 Elo+

VS

Team Averages
Level 141
1,501 SR
1,511 Elo+
Thor
Thor
 
Thor
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Orion EU9363
Cthulhu
Level 125
God Stats
26W - 18L
1,503 SR
Queue Stats
77W - 70L
1,501 Elo+
Party 4
Poseidon
Poseidon
Weslex1
Poseidon
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
210W - 198L
1,466 Elo+
Solo
Ra
Ra
WheresChloeGone
Ra
Level 159
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 234L
1,572 Elo+
Party 2
Medusa
Medusa
kiingslay235
Medusa
Level 128
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 44L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
1 / 3 / 0
5,531
503
2,483
10,700
3,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
Nanic
Ix Chel
11
0 / 2 / 0
5,628
512
1,317
5,231
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Maui
Nerezea
Maui
10
1 / 0 / 0
5,833
530
1,909
7,592
5,261
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
RevornX
Erlang Shen
10
1 / 4 / 1
5,676
516
4,894
9,649
6,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,665
424
2,980
6,956
2,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
2 / 0 / 3
5,758
523
4,890
7,265
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Orion EU9363
Cthulhu
10
2 / 0 / 3
5,636
512
5,374
5,604
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Weslex1
Poseidon
12
3 / 2 / 1
7,143
649
4,709
8,348
4,183
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 0 / 1
6,879
625
4,013
2,952
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
2 / 1 / 2
5,766
524
4,733
5,308
2,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
3
0
0.33
W
Thor
 
Thor
2
0
3
3.5
L
Ix Chel
Nanic
Ix Chel
0
2
0
0
L
Maui
Nerezea
Maui
1
0
0
1
W
Cthulhu
Orion EU9363
Cthulhu
2
0
3
3.5
L
Erlang Shen
RevornX
Erlang Shen
1
4
1
0.38
W
Poseidon
Weslex1
Poseidon
3
2
1
1.75
W
3
0
1
3.5
W
Medusa
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,583
Damage
23,719
40,128
Taken
29,477
18,992
Mitigated
13,975
9,398
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,483
208
0
2,282
10,700
3,489
0
2,556
7,924
0
37,122
W
Thor
 
Thor
4,890
1,042
0
755
7,265
3,218
0
444
6,735
0
42,686
L
Ix Chel
Nanic
Ix Chel
1,317
0
50
1,539
5,231
1,744
0
1,660
3,349
35,463
712
L
Maui
Nerezea
Maui
1,909
182
0
1,450
7,592
5,261
0
2,368
4,710
19,670
1,248
W
Cthulhu
Orion EU9363
Cthulhu
5,374
39
113
1,569
5,604
3,404
180
1,056
4,548
28,521
0
L
Erlang Shen
RevornX
Erlang Shen
4,894
2,947
0
3,636
9,649
6,117
0
4,006
5,643
0
29,874
W
Poseidon
Weslex1
Poseidon
4,709
1,511
0
3,650
8,348
4,183
172
0
8,348
46,695
2,240
W
4,013
547
468
1,342
2,952
1,098
47
660
2,112
49,746
1,315
W
Medusa
4,733
1,149
0
725
5,308
2,072
529
649
4,659
0
41,166
L
2,980
2,513
0
441
6,956
2,381
0
2,119
4,550
0
27,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,333
Gold Earned
31,182
266
Minions Killed
345
0
Camps Cleared
0
1,039,618
Distance Traveled
1,128,769
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,531
503
72
7
0
258,802
1
W
Thor
5,758
523
66
6
0
275,974
0
L
Ix Chel
5,628
512
80
7
0
219,549
4
L
Maui
5,833
530
23
2
0
206,426
1
W
Cthulhu
5,636
512
48
4
0
230,972
6
L
Erlang Shen
5,676
516
42
4
0
189,456
0
W
Poseidon
7,143
649
73
7
0
179,276
4
W
Ra
6,879
625
98
9
0
232,573
2
W
Medusa
5,766
524
60
5
0
209,974
2
L
Izanami
4,665
424
49
4
0
165,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role