Player Matchup

Bellona
Bellona
Ahsongoku05
Bellona
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,424 Elo+
Solo
Ares
Ares
AlmightyDurr
Ares
Level 84
God Stats
5W - 3L
1,855 SR
Queue Stats
390W - 415L
1,514 Elo+
Solo
Thor
Thor
Danzigla
Thor
Level 76
God Stats
1W - 1L
1,725 SR
Queue Stats
40W - 28L
1,551 Elo+
Solo
King Arthur
King Arthur
DukeofSax
King Arthur
Level 106
God Stats
1W - 8L
1,186 SR
Queue Stats
102W - 111L
1,487 Elo+
Solo
Arachne
Arachne
Lan2117
Arachne
Level 182
God Stats
9W - 7L
1,534 SR
Queue Stats
307W - 301L
1,517 Elo+
Solo
Team Averages
Level 115
1,560 SR
1,499 Elo+

VS

Team Averages
Level 115
1,443 SR
1,468 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Grimven
Raijin
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,400 Elo+
Solo
He Bo
He Bo
Jraciel
He Bo
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 96L
1,556 Elo+
Solo
Surtr
Surtr
Snizzrifle
Surtr
Level 99
God Stats
3W - 3L
1,500 SR
Queue Stats
21W - 31L
1,405 Elo+
Solo
Cthulhu
Cthulhu
o429
Cthulhu
Level 155
God Stats
6W - 2L
1,214 SR
Queue Stats
239W - 259L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ahsongoku05
Bellona
13
2 / 3 / 1
6,475
1,079
7,210
8,349
9,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 3
5,841
974
4,202
9,837
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
10
1 / 3 / 2
5,492
915
4,319
6,348
2,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
DukeofSax
King Arthur
7
0 / 1 / 0
4,958
826
1,599
3,773
2,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Lan2117
Arachne
11
1 / 3 / 4
5,912
985
2,642
6,499
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
2 / 1 / 8
6,537
1,090
5,404
4,578
1,736
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Raijin
Grimven
Raijin
11
3 / 1 / 8
6,416
1,069
6,392
4,580
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Jraciel
He Bo
12
2 / 1 / 10
6,542
1,090
6,847
4,477
1,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
12
2 / 1 / 12
6,716
1,119
5,494
5,635
4,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
o429
Cthulhu
13
5 / 1 / 7
7,106
1,184
7,090
5,440
3,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
14
14
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
1
8
6
L
Bellona
Ahsongoku05
Bellona
2
3
1
0.83
L
1
4
3
0.63
L
Thor
1
3
2
0.67
L
King Arthur
DukeofSax
King Arthur
0
1
0
0
W
Raijin
Grimven
Raijin
3
1
8
7
W
He Bo
Jraciel
He Bo
2
1
10
7
L
Arachne
Lan2117
Arachne
1
3
4
1
W
Surtr
2
1
12
8
W
Cthulhu
o429
Cthulhu
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,972
Damage
31,227
34,806
Taken
24,710
29,952
Mitigated
13,365
7,076
Healing
10,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,404
1,582
1,202
842
4,578
1,736
694
646
3,758
0
9,631
L
Bellona
Ahsongoku05
Bellona
7,210
871
661
1,345
8,349
9,142
0
5,244
2,864
0
15,220
L
4,202
86
0
1,053
9,837
10,481
0
4,565
5,011
7,088
0
L
Thor
4,319
307
98
372
6,348
2,846
0
3,633
2,621
0
8,842
L
King Arthur
DukeofSax
King Arthur
1,599
0
587
593
3,773
2,336
0
2,396
1,301
0
3,937
W
Raijin
Grimven
Raijin
6,392
1,225
0
740
4,580
1,721
322
420
4,072
9,210
0
W
He Bo
Jraciel
He Bo
6,847
520
2,887
669
4,477
1,563
631
914
3,443
14,518
0
L
Arachne
Lan2117
Arachne
2,642
1,910
937
1,430
6,499
5,147
0
3,621
2,740
0
5,839
W
Surtr
5,494
1,473
138
1,221
5,635
4,375
132
1,591
3,915
163
9,499
W
Cthulhu
o429
Cthulhu
7,090
592
1,162
1,797
5,440
3,970
62
631
4,694
15,808
690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
33,317
46
Minions Killed
80
0
Camps Cleared
0
581,227
Distance Traveled
626,962
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,537
1,090
10
2
0
128,546
0
L
Bellona
6,475
1,079
11
2
0
142,852
0
L
Ares
5,841
974
3
1
0
108,585
0
L
Thor
5,492
915
11
2
0
123,201
0
L
King Arthur
4,958
826
8
1
0
81,144
0
W
Raijin
6,416
1,069
4
1
0
114,504
0
W
He Bo
6,542
1,090
22
4
0
131,229
0
L
Arachne
5,912
985
13
2
0
125,445
1
W
Surtr
6,716
1,119
10
2
0
137,185
0
W
Cthulhu
7,106
1,184
34
6
0
115,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role