Player Matchup

Kuzenbo
Kuzenbo
IndieDG
Kuzenbo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,463 Elo+
Solo
Sylvanus
Sylvanus
KB2498
Sylvanus
Level 43
God Stats
13W - 10L
1,587 SR
Queue Stats
197W - 210L
1,491 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Maury Austin
Cu Chulainn
Level 124
God Stats
32W - 23L
1,592 SR
Queue Stats
129W - 136L
1,438 Elo+
Solo
Merlin
Merlin
Unholy Zeno
Merlin
Level 87
God Stats
2W - 0L
1,280 SR
Queue Stats
74W - 77L
1,269 Elo+
Solo
Neith
Neith
chc217
Neith
Level 97
God Stats
20W - 26L
1,537 SR
Queue Stats
307W - 294L
1,478 Elo+
Party 1
Team Averages
Level 91
1,499 SR
1,428 Elo+

VS

Team Averages
Level 74
1,533 SR
1,386 Elo+
Heimdallr
Heimdallr
Mr Rampant5650
Heimdallr
Level 80
God Stats
2W - 1L
1,874 SR
Queue Stats
168W - 163L
1,530 Elo+
Solo
Nike
Nike
Waaaaaay2ez
Nike
Level 101
God Stats
3W - 5L
1,431 SR
Queue Stats
103W - 103L
1,314 Elo+
Party 2
Nox
Nox
hellhound345
Nox
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 111L
1,442 Elo+
Solo
Yemoja
Yemoja
luKe WArM 4L
Yemoja
Level 18
God Stats
3W - 4L
1,323 SR
Queue Stats
109W - 124L
1,196 Elo+
Party 2
Ne Zha
Ne Zha
twinkletoez3124
Ne Zha
Level 65
God Stats
10W - 9L
1,537 SR
Queue Stats
75W - 73L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
IndieDG
Kuzenbo
10
3 / 0 / 7
6,529
594
4,718
7,070
6,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
KB2498
Sylvanus
13
6 / 0 / 3
7,044
640
3,538
7,697
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
Maury Austin
Cu Chulainn
10
0 / 2 / 3
5,757
523
5,361
10,663
4,443
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
11
2 / 1 / 2
6,379
580
4,683
5,600
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
chc217
Neith
10
2 / 0 / 5
5,864
533
6,919
6,256
2,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Mr Rampant5650
Heimdallr
8
0 / 5 / 0
4,789
435
6,679
10,136
4,027
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 0
6,915
629
4,247
7,019
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,626
511
2,528
6,303
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Yemoja
8
0 / 3 / 0
5,257
478
2,672
9,462
5,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 1
4,906
446
4,433
9,030
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
3
3
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
IndieDG
Kuzenbo
3
0
7
6.5
W
Sylvanus
KB2498
Sylvanus
6
0
3
7.5
W
Cu Chulainn
Maury Austin
Cu Chulainn
0
2
3
0.75
L
Heimdallr
Mr Rampant5650
Heimdallr
0
5
0
0
W
Merlin
2
1
2
3
L
2
0
0
2
W
Neith
chc217
Neith
2
0
5
4.5
L
0
2
1
0.25
L
Yemoja
0
3
0
0
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,219
Damage
20,559
37,286
Taken
41,950
19,054
Mitigated
19,455
17,332
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
IndieDG
Kuzenbo
4,718
1,909
0
2,491
7,070
6,260
279
877
6,193
18,411
2,190
W
Sylvanus
KB2498
Sylvanus
3,538
1,086
627
5,789
7,697
4,179
0
276
7,339
39,507
18,485
W
Cu Chulainn
Maury Austin
Cu Chulainn
5,361
1,147
112
4,415
10,663
4,443
0
655
9,655
0
39,927
L
Heimdallr
Mr Rampant5650
Heimdallr
6,679
2,392
0
1,841
10,136
4,027
0
2,545
7,591
0
37,548
W
Merlin
4,683
551
0
2,073
5,600
1,798
0
1,976
3,322
33,470
2,993
L
4,247
1,216
0
2,078
7,019
4,116
0
362
6,657
0
47,762
W
Neith
chc217
Neith
6,919
3,008
0
1,825
6,256
2,374
540
1,074
5,182
0
41,952
L
2,528
147
0
2,180
6,303
2,480
0
3,962
2,341
29,966
0
L
Yemoja
2,672
657
1,564
1,141
9,462
5,716
0
3,323
6,139
17,773
0
L
4,433
1,270
0
4,008
9,030
3,116
0
1,985
7,045
0
23,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,573
Gold Earned
27,493
302
Minions Killed
285
0
Camps Cleared
0
1,163,590
Distance Traveled
973,068
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,529
594
20
2
0
305,633
5
W
Sylvanus
7,044
640
91
8
0
205,489
2
W
Cu Chulainn
5,757
523
74
7
0
256,973
4
L
Heimdallr
4,789
435
53
5
0
190,070
1
W
Merlin
6,379
580
49
4
0
208,867
0
L
Nike
6,915
629
100
9
0
197,871
0
W
Neith
5,864
533
68
6
0
186,628
0
L
Nox
5,626
511
72
7
0
193,989
0
L
Yemoja
5,257
478
25
2
0
181,344
0
L
Ne Zha
4,906
446
35
3
0
209,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role