Player Matchup

Hun Batz
Hun Batz
AngryTableLeg
Hun Batz
Level 105
God Stats
2W - 1L
1,710 SR
Queue Stats
46W - 48L
1,501 Elo+
Party 1
Anhur
Anhur
Jagyyy
Anhur
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,601 Elo+
Solo
Charybdis
Charybdis
KinqSusano
Charybdis
Level 111
God Stats
0W - 2L
1,315 SR
Queue Stats
110W - 100L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
Murray52008
Aphrodite
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 201L
1,534 Elo+
Solo
Chiron
Chiron
UnsecuredOven
Chiron
Level 156
God Stats
18W - 11L
1,670 SR
Queue Stats
626W - 639L
1,452 Elo+
Solo
Team Averages
Level 124
1,539 SR
1,520 Elo+

VS

Team Averages
Level 162
1,658 SR
1,575 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CelestialLover
Danzaburou
Level 121
God Stats
3W - 0L
1,728 SR
Queue Stats
221W - 163L
1,532 Elo+
Solo
Ah Puch
Ah Puch
KKiLLL
Ah Puch
Level 218
God Stats
4W - 0L
1,747 SR
Queue Stats
378W - 377L
1,574 Elo+
Solo
Ullr
Ullr
Warning03
Ullr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,535 Elo+
Solo
Hades
Hades
iRawrr
Hades
Level 167
God Stats
2W - 0L
1,815 SR
Queue Stats
22W - 9L
1,734 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AngryTableLeg
Hun Batz
16
2 / 2 / 4
9,005
693
12,198
14,335
12,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Anhur
Jagyyy
Anhur
15
3 / 5 / 0
8,688
668
7,010
10,956
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charybdis
KinqSusano
Charybdis
15
0 / 5 / 3
8,345
642
5,264
13,917
6,143
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Murray52008
Aphrodite
13
0 / 3 / 4
7,502
577
3,839
11,634
6,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
2 / 3 / 3
8,679
668
18,735
11,785
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 2 / 3
9,018
694
3,762
10,826
5,985
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
CelestialLover
Danzaburou
17
7 / 2 / 4
10,581
814
12,693
13,209
6,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ah Puch
KKiLLL
Ah Puch
16
2 / 2 / 9
9,790
753
22,481
13,135
6,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
18
5 / 0 / 7
10,719
825
12,013
11,804
6,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
iRawrr
Hades
16
3 / 2 / 8
9,482
729
8,743
13,659
8,658
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
7
Kills
18
18
Deaths
8
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
3
1.25
L
Hun Batz
AngryTableLeg
Hun Batz
2
2
4
2
W
Danzaburou
CelestialLover
Danzaburou
7
2
4
4.5
L
Anhur
Jagyyy
Anhur
3
5
0
0.6
W
Ah Puch
KKiLLL
Ah Puch
2
2
9
3.25
L
Charybdis
KinqSusano
Charybdis
0
5
3
0.3
L
Aphrodite
Murray52008
Aphrodite
0
3
4
0.67
L
2
3
3
1.17
W
Ullr
5
0
7
8.5
W
Hades
iRawrr
Hades
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,046
Damage
59,692
62,627
Taken
62,633
34,730
Mitigated
33,130
24,911
Healing
37,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,762
345
8,835
4,890
10,826
5,985
1,746
434
10,392
11,081
405
L
Hun Batz
AngryTableLeg
Hun Batz
12,198
943
641
1,583
14,335
12,127
0
5,757
8,578
0
18,940
W
Danzaburou
CelestialLover
Danzaburou
12,693
4,587
980
3,255
13,209
6,280
1,406
783
12,426
0
28,245
L
Anhur
Jagyyy
Anhur
7,010
3,815
992
1,284
10,956
4,369
0
6,022
4,934
0
15,948
W
Ah Puch
KKiLLL
Ah Puch
22,481
377
1,162
4,908
13,135
6,114
490
111
13,024
34,079
105
L
Charybdis
KinqSusano
Charybdis
5,264
2,354
0
1,668
13,917
6,143
0
8,059
5,858
0
23,311
L
Aphrodite
Murray52008
Aphrodite
3,839
494
9,649
6,474
11,634
6,826
0
6,953
4,681
7,414
0
L
18,735
2,980
719
1,901
11,785
5,265
0
7,587
4,198
0
36,492
W
Ullr
12,013
2,769
4,045
3,208
11,804
6,093
2,648
691
11,113
0
37,764
W
Hades
iRawrr
Hades
8,743
645
2,436
3,415
13,659
8,658
1,036
1,820
11,839
13,401
751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,219
Gold Earned
49,590
170
Minions Killed
161
0
Camps Cleared
0
1,092,504
Distance Traveled
1,256,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,018
694
25
2
0
244,686
0
L
Hun Batz
9,005
693
14
1
0
275,228
0
W
Danzaburou
10,581
814
35
3
0
241,644
0
L
Anhur
8,688
668
30
2
0
198,770
0
W
Ah Puch
9,790
753
35
3
0
274,092
0
L
Charybdis
8,345
642
71
5
0
198,333
0
L
Aphrodite
7,502
577
22
2
0
199,687
0
L
Chiron
8,679
668
33
3
0
220,486
0
W
Ullr
10,719
825
48
4
0
264,696
0
W
Hades
9,482
729
18
1
0
231,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role