Player Matchup

Tyr
Tyr
AbascaI
Tyr
Level 166
God Stats
221W - 165L
1,575 SR
Queue Stats
367W - 328L
1,582 Elo+
Party 1
Tiamat
Tiamat
Abascаl
Tiamat
Level 156
God Stats
9W - 12L
1,510 SR
Queue Stats
292W - 249L
1,617 Elo+
Party 1
Shiva
Shiva
AzraelVoldigod
Shiva
Level 18
God Stats
1W - 0L
1,692 SR
Queue Stats
4W - 0L
1,855 Elo+
Party 2
Hades
Hades
Muhamad779
Hades
Level 88
God Stats
16W - 11L
1,541 SR
Queue Stats
424W - 421L
1,536 Elo+
Solo
Ishtar
Ishtar
aldur
Ishtar
Level 65
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 0L
1,717 Elo+
Party 2
Team Averages
Level 99
1,611 SR
1,662 Elo+

VS

Team Averages
Level 148
1,512 SR
1,568 Elo+
Ah Puch
Ah Puch
LavljeSrce97
Ah Puch
Level 161
God Stats
1W - 3L
1,461 SR
Queue Stats
121W - 108L
1,505 Elo+
Solo
Nut
Nut
Markliuz
Nut
Level 159
God Stats
21W - 15L
1,574 SR
Queue Stats
47W - 42L
1,560 Elo+
Solo
Danzaburou
Danzaburou
OakeySmokey
Danzaburou
Level 120
God Stats
4W - 3L
1,518 SR
Queue Stats
96W - 90L
1,550 Elo+
Solo
Sobek
Sobek
SirPwnalot1337
Sobek
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 64L
1,673 Elo+
Solo
Chaac
Chaac
hrnecek1cz
Chaac
Level 148
God Stats
18W - 20L
1,510 SR
Queue Stats
455W - 411L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
6 / 1 / 6
8,823
882
12,009
11,246
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Abascаl
Tiamat
15
2 / 1 / 5
8,466
847
11,024
7,428
4,589
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 7
8,491
849
8,539
9,863
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
15
2 / 2 / 3
8,146
815
6,561
10,020
5,545
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
aldur
Ishtar
14
1 / 2 / 6
8,144
814
6,978
11,239
5,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LavljeSrce97
Ah Puch
14
2 / 5 / 1
7,847
785
6,545
8,669
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 3
8,999
900
8,368
9,046
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
OakeySmokey
Danzaburou
14
2 / 3 / 3
8,124
812
9,788
11,562
5,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 5
7,775
778
4,824
11,830
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
14
0 / 1 / 5
7,768
777
7,693
10,030
13,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
14
Kills
8
8
Deaths
14
27
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
6
1
6
9
W
Tiamat
Abascаl
Tiamat
2
1
5
4.5
W
3
2
7
3.25
L
Ah Puch
LavljeSrce97
Ah Puch
2
5
1
0.5
L
3
2
3
2.25
W
Hades
2
2
3
1.75
L
Danzaburou
OakeySmokey
Danzaburou
2
3
3
1.17
L
1
3
5
1.17
W
Ishtar
aldur
Ishtar
1
2
6
2
L
Chaac
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,111
Damage
37,218
49,796
Taken
51,137
36,320
Mitigated
37,589
10,860
Healing
9,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,009
803
0
3,180
11,246
11,400
0
2,009
9,237
0
23,081
W
Tiamat
Abascаl
Tiamat
11,024
1,021
0
1,515
7,428
4,589
0
1,683
5,745
29,864
215
W
8,539
907
148
1,624
9,863
9,739
326
3,565
6,298
0
19,598
L
Ah Puch
LavljeSrce97
Ah Puch
6,545
228
0
783
8,669
3,808
0
3,758
4,516
20,255
0
L
8,368
5,783
0
2,830
9,046
3,977
533
5,519
2,849
0
32,076
W
Hades
6,561
268
136
2,549
10,020
5,545
0
2,782
7,238
25,243
0
L
Danzaburou
OakeySmokey
Danzaburou
9,788
5,591
0
2,081
11,562
5,573
0
2,443
8,634
0
26,534
L
4,824
297
0
1,368
11,830
11,195
0
2,497
8,659
10,232
0
W
Ishtar
aldur
Ishtar
6,978
4,515
0
1,708
11,239
5,047
0
2,543
8,696
0
32,088
L
Chaac
7,693
989
0
2,743
10,030
13,036
0
2,089
7,080
1,685
25,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,070
Gold Earned
40,513
226
Minions Killed
211
0
Camps Cleared
0
1,066,689
Distance Traveled
968,412
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,823
882
25
3
0
228,648
0
W
Tiamat
8,466
847
60
6
0
218,294
0
W
Shiva
8,491
849
33
3
0
215,717
0
L
Ah Puch
7,847
785
46
5
0
156,480
0
L
Nut
8,999
900
66
7
0
190,813
0
W
Hades
8,146
815
48
5
0
215,683
0
L
Danzaburou
8,124
812
41
4
0
193,458
0
L
Sobek
7,775
778
9
1
0
195,300
0
W
Ishtar
8,144
814
60
6
0
188,347
0
L
Chaac
7,768
777
49
5
0
232,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role