Player Matchup

Chaac
Chaac
Pouleto666
Chaac
Level 73
God Stats
8W - 5L
1,543 SR
Queue Stats
124W - 121L
1,517 Elo+
Solo
Zeus
Zeus
Twinkles3
Zeus
Level 68
God Stats
4W - 0L
1,913 SR
Queue Stats
26W - 26L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
ham-over
Tsukuyomi
Level 63
God Stats
3W - 1L
1,745 SR
Queue Stats
76W - 78L
1,480 Elo+
Solo
Team Averages
Level 68
1,734 SR
1,523 Elo+

VS

Team Averages
Level 78
1,504 SR
1,498 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Mordanor
Discordia
Level 86
God Stats
15W - 11L
1,727 SR
Queue Stats
99W - 93L
1,516 Elo+
Party 1
Thor
Thor
OOmmegaa
Thor
Level 43
God Stats
9W - 4L
1,285 SR
Queue Stats
72W - 77L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 0 / 1
4,189
838
856
2,510
1,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zeus
8
0 / 0 / 1
4,074
815
3,050
832
295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ham-over
Tsukuyomi
8
1 / 0 / 0
4,524
905
1,464
1,956
603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
4
0 / 1 / 0
3,445
689
708
1,700
883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
Mordanor
Discordia
8
0 / 0 / 0
3,809
762
1,415
2,826
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
9
0 / 0 / 0
4,136
827
912
1,810
623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Discordia
Mordanor
Discordia
0
0
0
0
L
Thor
0
0
0
0
W
Chaac
0
0
1
0.5
W
Zeus
0
0
1
0.5
W
Tsukuyomi
ham-over
Tsukuyomi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,370
Damage
3,035
5,298
Taken
6,336
2,721
Mitigated
2,370
2,139
Healing
1,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
708
55
0
320
1,700
883
0
332
1,289
0
1,968
L
Discordia
Mordanor
Discordia
1,415
48
0
730
2,826
864
0
1,595
965
9,010
0
L
Thor
912
0
0
500
1,810
623
0
670
992
0
13,487
W
Chaac
856
155
0
1,171
2,510
1,823
0
647
1,828
0
12,546
W
Zeus
3,050
189
0
228
832
295
0
599
233
9,806
151
W
Tsukuyomi
ham-over
Tsukuyomi
1,464
307
0
740
1,956
603
43
177
1,743
0
16,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,787
Gold Earned
11,390
90
Minions Killed
55
0
Camps Cleared
0
304,277
Distance Traveled
227,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
3,445
689
5
1
0
27,378
0
L
Discordia
3,809
762
22
4
0
89,096
0
L
Thor
4,136
827
28
6
0
110,788
0
W
Chaac
4,189
838
20
4
0
108,878
1
W
Zeus
4,074
815
24
5
0
89,425
0
W
Tsukuyomi
4,524
905
46
9
0
105,974
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role