Player Matchup

Hel
Hel
 
Hel
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LanaBananaG
Fenrir
Level 126
God Stats
2W - 5L
1,753 SR
Queue Stats
115W - 115L
1,546 Elo+
Solo
Chernobog
Chernobog
Legolasfolhaverd
Chernobog
Level 41
God Stats
8W - 11L
1,257 SR
Queue Stats
85W - 102L
1,284 Elo+
Solo
Sylvanus
Sylvanus
Lutzyyy
Sylvanus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 76L
1,185 Elo+
Solo
Poseidon
Poseidon
VodkaX___
Poseidon
Level 43
God Stats
8W - 8L
1,601 SR
Queue Stats
44W - 58L
1,410 Elo+
Solo
Team Averages
Level 100
1,522 SR
1,385 Elo+

VS

Team Averages
Level 68
1,499 SR
1,439 Elo+
Lancelot
Lancelot
 
Lancelot
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ophisv
Nu Wa
Level 41
God Stats
29W - 27L
1,550 SR
Queue Stats
328W - 331L
1,423 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheUncrucified
Morgan Le Fay
Level 126
God Stats
9W - 14L
1,390 SR
Queue Stats
228W - 231L
1,468 Elo+
Solo
Horus
Horus
jobot323
Horus
Level 29
God Stats
7W - 6L
1,556 SR
Queue Stats
42W - 61L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 0 / 1
8,701
544
7,261
12,280
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fenrir
8
0 / 1 / 0
5,814
363
1,275
6,100
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
11
0 / 4 / 1
6,601
413
5,192
11,865
3,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Earring

Mystical Earring

+15
Mp 5

Sylvanus
Lutzyyy
Sylvanus
12
2 / 0 / 0
7,535
471
5,566
16,680
13,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
VodkaX___
Poseidon
14
0 / 3 / 1
8,107
507
4,910
9,923
4,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
0 / 2 / 0
8,317
520
10,408
13,179
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
 
Thor
13
0 / 2 / 2
7,312
457
4,290
14,066
6,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nu Wa
Ophisv
Nu Wa
14
4 / 0 / 0
7,873
492
12,335
6,621
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
TheUncrucified
Morgan Le Fay
15
3 / 0 / 1
9,228
577
8,244
6,540
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
jobot323
Horus
13
0 / 1 / 4
8,341
521
4,066
11,615
9,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
7
8
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
1
2.5
W
Lancelot
 
Lancelot
0
2
0
0
W
Thor
 
Thor
0
2
2
0.5
L
Fenrir
0
1
0
0
L
Chernobog
0
4
1
0.13
L
Sylvanus
Lutzyyy
Sylvanus
2
0
0
2
W
Nu Wa
Ophisv
Nu Wa
4
0
0
4
W
Morgan Le Fay
TheUncrucified
Morgan Le Fay
3
0
1
3.5
L
Poseidon
VodkaX___
Poseidon
0
3
1
0.17
W
Horus
jobot323
Horus
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,204
Damage
39,343
56,848
Taken
52,021
33,948
Mitigated
30,194
21,171
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,261
511
214
7,167
12,280
10,177
0
410
11,020
72,185
672
W
Lancelot
 
Lancelot
10,408
1,747
0
3,770
13,179
8,458
0
6,116
6,120
0
69,003
W
Thor
 
Thor
4,290
1,310
0
2,394
14,066
6,103
0
3,185
10,811
0
67,074
L
Fenrir
1,275
134
0
617
6,100
2,463
0
1,066
4,958
0
28,325
L
Chernobog
5,192
2,846
0
1,308
11,865
3,518
0
6,274
5,059
0
47,696
L
Sylvanus
Lutzyyy
Sylvanus
5,566
1,906
2,882
7,253
16,680
13,725
0
5,051
10,827
38,011
0
W
Nu Wa
Ophisv
Nu Wa
12,335
3,621
0
1,220
6,621
2,879
102
1,915
4,706
61,720
781
W
Morgan Le Fay
TheUncrucified
Morgan Le Fay
8,244
1,274
0
1,178
6,540
2,806
0
3,024
3,516
65,777
2,488
L
Poseidon
VodkaX___
Poseidon
4,910
832
0
1,730
9,923
4,065
0
6,164
3,595
72,266
0
W
Horus
jobot323
Horus
4,066
2,303
2,866
5,506
11,615
9,948
58
2,462
9,153
0
25,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,758
Gold Earned
41,071
437
Minions Killed
463
0
Camps Cleared
0
1,327,731
Distance Traveled
1,602,256
0
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,701
544
126
8
0
329,368
0
W
Lancelot
8,317
520
105
7
0
298,662
0
W
Thor
7,312
457
86
5
0
340,751
0
L
Fenrir
5,814
363
54
3
0
156,970
0
L
Chernobog
6,601
413
91
6
0
258,725
0
L
Sylvanus
7,535
471
39
2
0
269,847
0
W
Nu Wa
7,873
492
121
8
0
297,484
7
W
Morgan Le Fay
9,228
577
127
8
0
308,322
6
L
Poseidon
8,107
507
127
8
0
312,821
0
W
Horus
8,341
521
24
2
0
357,037
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role