Player Matchup

Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Metafiz
Pele
Level 229
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 65L
1,882 Elo+
Party 1
Nu Wa
Nu Wa
SuckingMyOwnToes
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 53L
1,718 Elo+
Party 1
Bacchus
Bacchus
new-37893819
Bacchus
Level 69
God Stats
29W - 34L
1,407 SR
Queue Stats
600W - 624L
1,489 Elo+
Solo
Cthulhu
Cthulhu
trilliondollas
Cthulhu
Level 226
God Stats
82W - 68L
1,480 SR
Queue Stats
252W - 250L
1,527 Elo+
Solo
Team Averages
Level 128
1,477 SR
1,623 Elo+

VS

Team Averages
Level 107
1,469 SR
1,467 Elo+
Maman Brigitte
Maman Brigitte
AL3XtheGREAT247
Maman Brigitte
Level 107
God Stats
13W - 8L
1,287 SR
Queue Stats
44W - 45L
1,415 Elo+
Party 3
Artio
Artio
CorruptTurtle
Artio
Level 143
God Stats
4W - 2L
1,334 SR
Queue Stats
223W - 218L
1,508 Elo+
Party 2
Chiron
Chiron
DEVILofRAMADI 2
Chiron
Level 158
God Stats
2W - 2L
1,686 SR
Queue Stats
346W - 353L
1,450 Elo+
Party 3
Hercules
Hercules
Salmon268
Hercules
Level 105
God Stats
3W - 4L
1,537 SR
Queue Stats
144W - 145L
1,464 Elo+
Solo
Agni
Agni
ScoobyWidADoobiΣ
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 0 / 2
7,807
520
6,192
9,232
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
Metafiz
Pele
16
10 / 0 / 3
8,905
594
7,807
13,111
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 0 / 4
9,149
610
12,570
7,182
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
new-37893819
Bacchus
12
1 / 1 / 8
7,388
493
5,611
10,177
12,075
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 1 / 3
8,379
559
10,354
14,365
9,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AL3XtheGREAT247
Maman Brigitte
11
0 / 4 / 0
6,187
412
2,258
12,308
4,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 0
7,895
526
10,373
15,720
12,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 0
6,693
446
3,481
10,652
3,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Salmon268
Hercules
11
1 / 3 / 0
6,336
422
3,597
12,650
9,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 0
6,903
460
6,730
9,374
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
16
Kills
2
2
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
2
3
L
Maman Brigitte
AL3XtheGREAT247
Maman Brigitte
0
4
0
0
L
1
2
0
0.5
L
0
3
0
0
W
Pele
Metafiz
Pele
10
0
3
11.5
L
Hercules
Salmon268
Hercules
1
3
0
0.33
L
0
5
0
0
W
2
0
4
4
W
Bacchus
new-37893819
Bacchus
1
1
8
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,534
Damage
26,439
54,067
Taken
60,704
34,096
Mitigated
33,482
16,835
Healing
15,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,192
2,480
0
3,069
9,232
4,352
1,109
397
8,827
0
71,017
L
Maman Brigitte
AL3XtheGREAT247
Maman Brigitte
2,258
61
0
3,405
12,308
4,434
0
5,217
7,091
35,875
0
L
10,373
1,322
413
5,739
15,720
12,593
0
8,718
7,002
53,736
1,565
L
3,481
612
323
2,675
10,652
3,572
0
3,966
6,685
0
51,153
W
Pele
Metafiz
Pele
7,807
1,281
0
5,895
13,111
5,109
0
3,407
9,438
0
72,261
L
Hercules
Salmon268
Hercules
3,597
899
193
2,165
12,650
9,669
0
4,699
7,951
0
24,484
L
6,730
0
0
500
9,374
3,214
0
4,595
4,779
61,654
0
W
12,570
1,594
0
2,000
7,182
2,788
92
3,144
3,718
95,114
3,857
W
Bacchus
new-37893819
Bacchus
5,611
609
0
2,996
10,177
12,075
120
1,751
8,250
22,437
1,366
W
10,354
1,319
0
2,875
14,365
9,772
0
8,825
4,518
60,308
2,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
34,014
524
Minions Killed
414
0
Camps Cleared
0
1,561,724
Distance Traveled
1,416,816
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,807
520
91
6
0
277,627
0
L
Maman Brigitte
6,187
412
66
4
0
310,365
9
L
Artio
7,895
526
106
7
0
275,302
6
L
Chiron
6,693
446
82
5
0
243,806
8
W
Pele
8,905
594
125
8
0
351,818
1
L
Hercules
6,336
422
48
3
0
304,373
0
L
Agni
6,903
460
112
7
0
282,970
0
W
Nu Wa
9,149
610
141
9
0
291,606
1
W
Bacchus
7,388
493
39
3
0
318,840
5
W
Cthulhu
8,379
559
128
9
0
321,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role