Player Matchup

Cthulhu
Cthulhu
AghastWalls4
Cthulhu
Level 154
God Stats
12W - 6L
1,588 SR
Queue Stats
171W - 151L
1,541 Elo+
Solo
Bellona
Bellona
Golf-3all
Bellona
Level 122
God Stats
93W - 67L
1,507 SR
Queue Stats
556W - 549L
1,502 Elo+
Solo
Ra
Ra
Noaa7
Ra
Level 89
God Stats
4W - 0L
1,715 SR
Queue Stats
108W - 74L
1,661 Elo+
Solo
Izanami
Izanami
Star1202
Izanami
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,443 Elo+
Solo
Atlas
Atlas
YY Nutty YY
Atlas
Level 127
God Stats
2W - 3L
1,179 SR
Queue Stats
28W - 26L
1,502 Elo+
Solo
Team Averages
Level 110
1,498 SR
1,530 Elo+

VS

Team Averages
Level 129
1,603 SR
1,552 Elo+
Mulan
Mulan
BlackSkrullSKole
Mulan
Level 123
God Stats
1W - 1L
1,829 SR
Queue Stats
30W - 31L
1,482 Elo+
Solo
Maman Brigitte
Maman Brigitte
Builttodifferent
Maman Brigitte
Level 142
God Stats
16W - 10L
1,839 SR
Queue Stats
73W - 63L
1,707 Elo+
Solo
Heimdallr
Heimdallr
Defenderdre2
Heimdallr
Level 105
God Stats
4W - 3L
1,672 SR
Queue Stats
321W - 298L
1,516 Elo+
Solo
Vulcan
Vulcan
Flamin Bacon856
Vulcan
Level 108
God Stats
4W - 3L
1,476 SR
Queue Stats
60W - 56L
1,499 Elo+
Solo
Cupid
Cupid
SpeedNTD
Cupid
Level 168
God Stats
3W - 14L
1,200 SR
Queue Stats
145W - 145L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AghastWalls4
Cthulhu
12
5 / 1 / 4
6,818
568
4,879
9,989
5,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bellona
Golf-3all
Bellona
13
2 / 1 / 1
7,649
637
7,398
11,461
11,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ra
13
2 / 1 / 3
7,308
609
4,549
4,432
1,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Star1202
Izanami
12
1 / 2 / 0
6,654
555
4,139
8,393
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 6
7,080
590
6,028
7,765
5,730
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,617
551
7,538
12,184
8,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
Builttodifferent
Maman Brigitte
10
2 / 1 / 1
5,990
499
3,353
6,225
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Defenderdre2
Heimdallr
10
1 / 1 / 0
6,055
505
1,727
9,882
6,489
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
5,683
474
3,291
6,487
2,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
SpeedNTD
Cupid
11
1 / 3 / 1
6,321
527
5,729
9,146
2,927
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
12
Kills
5
5
Deaths
12
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AghastWalls4
Cthulhu
5
1
4
7
L
0
3
2
0.33
L
Maman Brigitte
Builttodifferent
Maman Brigitte
2
1
1
2.5
L
Heimdallr
Defenderdre2
Heimdallr
1
1
0
1
L
1
4
0
0.25
W
Bellona
Golf-3all
Bellona
2
1
1
2.5
W
Ra
2
1
3
3.5
L
Cupid
SpeedNTD
Cupid
1
3
1
0.5
W
Izanami
Star1202
Izanami
1
2
0
0.5
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,993
Damage
21,638
42,040
Taken
43,924
27,415
Mitigated
22,539
15,366
Healing
14,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AghastWalls4
Cthulhu
4,879
281
221
1,144
9,989
5,657
0
937
9,011
45,866
1,429
L
7,538
1,550
0
4,742
12,184
8,481
0
1,038
11,146
422
52,977
L
Maman Brigitte
Builttodifferent
Maman Brigitte
3,353
131
0
2,267
6,225
2,116
0
1,714
4,511
25,884
2,459
L
Heimdallr
Defenderdre2
Heimdallr
1,727
529
0
3,225
9,882
6,489
0
4,880
5,002
0
22,172
L
3,291
1,134
0
635
6,487
2,526
0
5,233
1,209
36,444
812
W
Bellona
Golf-3all
Bellona
7,398
3,107
0
4,424
11,461
11,360
0
649
10,140
0
61,461
W
Ra
4,549
349
1,188
2,499
4,432
1,824
0
2,418
1,812
67,766
1,490
L
Cupid
SpeedNTD
Cupid
5,729
3,354
29
3,406
9,146
2,927
0
2,173
6,973
0
50,439
W
Izanami
Star1202
Izanami
4,139
2,366
0
2,902
8,393
2,844
1,020
318
8,075
0
51,334
W
6,028
2,774
0
2,988
7,765
5,730
0
1,906
5,739
26,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,509
Gold Earned
30,666
413
Minions Killed
326
0
Camps Cleared
0
1,271,993
Distance Traveled
1,094,387
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,818
568
67
6
0
294,722
3
L
Mulan
6,617
551
88
7
0
207,463
2
L
Maman Brigitte
5,990
499
59
5
0
203,176
0
L
Heimdallr
6,055
505
28
2
0
225,793
2
L
Vulcan
5,683
474
74
6
0
248,245
2
W
Bellona
7,649
637
114
10
0
242,849
2
W
Ra
7,308
609
120
10
0
239,958
2
L
Cupid
6,321
527
77
6
0
209,710
3
W
Izanami
6,654
555
85
7
0
237,031
0
W
Atlas
7,080
590
27
2
0
257,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role