Player Matchup

Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold III
SlaggySackMcGee
Mulan
Gold III
Level 207
God Stats
13W - 13L
1,586 SR
Queue Stats
522W - 508L
1,456 MMR
Solo
Ares
Ares
Bronze I
Worldpower442
Ares
Bronze I
Level 82
God Stats
85W - 75L
1,422 SR
Queue Stats
844W - 975L
458 MMR
Solo
Thoth
Thoth
Gold IV
Yeezu
Thoth
Gold IV
Level 147
God Stats
3W - 4L
1,518 SR
Queue Stats
73W - 65L
1,507 MMR
Solo
Sol
Sol
Gold III
tpitty1
Sol
Gold III
Level 102
God Stats
1W - 4L
1,294 SR
Queue Stats
238W - 254L
1,329 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,464 SR
1,250 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 100
1,654 SR
1,230 MMR
Nut
Nut
Gold III
ImCh3eKs
Nut
Gold III
Level 68
God Stats
20W - 16L
1,707 SR
Queue Stats
35W - 27L
1,520 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
KingxAntoine
Sun Wukong
Gold I
Level 154
God Stats
78W - 55L
1,604 SR
Queue Stats
385W - 370L
1,496 MMR
Solo
Khepri
Khepri
Bronze IV
RoYaLPriest2455
Khepri
Bronze IV
Level 47
God Stats
6W - 3L
1,500 SR
Queue Stats
45W - 90L
318 MMR
Solo
Thanatos
Thanatos
Silver I
TacticallyN8te
Thanatos
Silver I
Level 147
God Stats
6W - 2L
1,838 SR
Queue Stats
73W - 85L
1,364 MMR
Solo
Charybdis
Charybdis
Gold III
ŞаίпŧŞοга
Charybdis
Gold III
Level 83
God Stats
10W - 7L
1,621 SR
Queue Stats
238W - 247L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 0 / 0
4,344
621
557
5,950
2,476
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 3 / 0
3,787
541
2,766
6,133
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

6
0 / 0 / 0
3,894
556
145
2,970
1,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
Yeezu
Thoth
8
1 / 3 / 0
4,305
615
2,489
4,439
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
8
1 / 1 / 0
4,215
602
5,831
4,177
1,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
CharonKuzenboAnubisAwilix

VS

Bans
HachimanNe ZhaEsetBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
4,789
684
4,206
4,493
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
KingxAntoine
Sun Wukong
10
3 / 0 / 0
5,582
797
4,470
5,636
3,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
4,068
581
1,141
4,109
2,268
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
9
2 / 0 / 0
4,563
652
1,396
4,765
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
3,957
565
3,206
4,399
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
7
7
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
2
1
1
2.5
W
Sun Wukong
KingxAntoine
Sun Wukong
3
0
0
3
W
0
1
0
0
L
0
3
0
0
W
Thanatos
2
0
0
2
L
0
0
0
0
L
Thoth
Yeezu
Thoth
1
3
0
0.33
L
Sol
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,788
Damage
14,419
23,669
Taken
23,402
8,636
Mitigated
9,834
7,687
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
557
472
0
1,890
5,950
2,476
0
0
5,950
0
26,168
W
4,206
2,467
0
960
4,493
1,277
0
1,983
2,078
0
35,824
W
Sun Wukong
KingxAntoine
Sun Wukong
4,470
1,790
0
2,034
5,636
3,111
0
34
5,602
0
40,188
W
1,141
353
0
727
4,109
2,268
0
2,974
1,135
11,746
1,165
L
2,766
624
0
1,912
6,133
2,206
0
0
6,133
0
20,916
W
Thanatos
1,396
308
0
5,045
4,765
1,611
0
58
4,647
0
31,534
L
145
0
0
1,090
2,970
1,562
0
518
2,452
6,853
170
L
Thoth
Yeezu
Thoth
2,489
392
0
760
4,439
1,205
0
0
4,439
22,002
299
L
Sol
5,831
3,623
0
2,035
4,177
1,187
0
582
3,595
29,816
8,088
W
3,206
1,586
0
1,184
4,399
1,567
0
2,406
1,993
0
27,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,545
Gold Earned
22,959
219
Minions Killed
256
0
Camps Cleared
0
651,880
Distance Traveled
712,399
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,344
621
66
9
0
167,174
0
W
Nut
4,789
684
68
10
0
135,054
0
W
Sun Wukong
5,582
797
66
9
0
129,455
0
W
Khepri
4,068
581
21
3
0
133,047
0
L
Mulan
3,787
541
32
5
0
101,419
0
W
Thanatos
4,563
652
54
8
0
179,901
2
L
Ares
3,894
556
13
2
0
125,087
1
L
Thoth
4,305
615
40
6
0
140,547
2
L
Sol
4,215
602
68
10
0
117,653
2
W
Charybdis
3,957
565
47
7
0
134,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role