Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Itspacotaco00
Cthulhu
Level 81
God Stats
80W - 64L
1,535 SR
Queue Stats
177W - 172L
1,387 Elo+
Solo
Hachiman
Hachiman
hotchlil
Hachiman
Level 45
God Stats
1W - 3L
1,303 SR
Queue Stats
31W - 54L
1,316 Elo+
Solo
Team Averages
Level 94
1,446 SR
1,401 Elo+

VS

Team Averages
Level 49
1,383 SR
1,373 Elo+
Cthulhu
Cthulhu
ELsheepdog
Cthulhu
Level 26
God Stats
4W - 1L
1,504 SR
Queue Stats
10W - 6L
1,201 Elo+
Party 1
Baron Samedi
Baron Samedi
SyengSyeng
Baron Samedi
Level 38
God Stats
11W - 7L
1,542 SR
Queue Stats
30W - 31L
1,517 Elo+
Solo
Camazotz
Camazotz
isle_ikepie
Camazotz
Level 84
God Stats
2W - 0L
1,103 SR
Queue Stats
49W - 61L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
4 / 3 / 0
8,277
828
9,643
9,566
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
1 / 6 / 3
7,078
708
6,798
12,919
7,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
hotchlil
Hachiman
5
0 / 2 / 0
5,520
552
97
1,907
674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ELsheepdog
Cthulhu
13
2 / 1 / 7
7,603
760
5,751
9,166
7,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
SyengSyeng
Baron Samedi
13
3 / 2 / 4
7,660
766
6,052
6,743
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
isle_ikepie
Camazotz
14
6 / 2 / 4
8,940
894
7,927
12,485
5,716
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
11
11
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
0
1.33
W
Cthulhu
ELsheepdog
Cthulhu
2
1
7
5.5
L
Cthulhu
1
6
3
0.42
W
Baron Samedi
SyengSyeng
Baron Samedi
3
2
4
2.5
L
Hachiman
hotchlil
Hachiman
0
2
0
0
W
Camazotz
isle_ikepie
Camazotz
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,538
Damage
19,730
24,392
Taken
28,394
15,736
Mitigated
17,164
1,212
Healing
8,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
9,643
1,266
0
1,019
9,566
7,580
0
3,746
5,606
29,547
0
W
Cthulhu
ELsheepdog
Cthulhu
5,751
479
314
915
9,166
7,449
569
4,336
4,798
10,188
1,102
L
Cthulhu
6,798
236
193
0
12,919
7,482
0
5,881
6,700
18,348
0
W
Baron Samedi
SyengSyeng
Baron Samedi
6,052
657
578
1,302
6,743
3,999
876
4,853
1,808
31,508
0
L
Hachiman
hotchlil
Hachiman
97
28
0
0
1,907
674
0
1,443
382
0
125
W
Camazotz
isle_ikepie
Camazotz
7,927
1,711
0
5,187
12,485
5,716
90
7,082
5,319
0
27,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,875
Gold Earned
24,203
87
Minions Killed
120
0
Camps Cleared
0
322,038
Distance Traveled
530,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,277
828
57
6
0
156,539
0
W
Cthulhu
7,603
760
20
2
0
186,756
0
L
Cthulhu
7,078
708
30
3
0
150,380
0
W
Baron Samedi
7,660
766
54
5
0
153,166
0
L
Hachiman
5,520
552
0
0
0
15,119
0
W
Camazotz
8,940
894
46
5
0
190,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role