Player Matchup

Loki
Loki
Claxmitity G0D
Loki
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 20L
1,348 Elo+
Solo
Anubis
Anubis
MTN06
Anubis
Level 155
God Stats
4W - 4L
1,386 SR
Queue Stats
57W - 55L
1,503 Elo+
Solo
Geb
Geb
Panda21371
Geb
Level 149
God Stats
3W - 0L
1,420 SR
Queue Stats
22W - 15L
1,512 Elo+
Solo
Sol
Sol
Staticatie8
Sol
Level 165
God Stats
3W - 1L
1,548 SR
Queue Stats
108W - 109L
1,518 Elo+
Solo
Tiamat
Tiamat
ip1blo_
Tiamat
Level 62
God Stats
4W - 1L
1,781 SR
Queue Stats
40W - 43L
1,487 Elo+
Solo
Team Averages
Level 114
1,527 SR
1,474 Elo+

VS

Team Averages
Level 78
1,499 SR
1,334 Elo+
Fenrir
Fenrir
ChimpMaster24
Fenrir
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,261 Elo+
Party 1
Sobek
Sobek
Marsod69
Sobek
Level 13
God Stats
3W - 5L
1,474 SR
Queue Stats
4W - 15L
1,261 Elo+
Party 1
Gilgamesh
Gilgamesh
ToastyBubz
Gilgamesh
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,331 Elo+
Party 1
Ra
Ra
UnrealMarley
Ra
Level 166
God Stats
3W - 6L
1,518 SR
Queue Stats
304W - 291L
1,509 Elo+
Solo
Cernunnos
Cernunnos
YvngMeech
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
5,469
497
1,786
7,536
2,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MTN06
Anubis
12
4 / 1 / 1
6,822
620
5,353
6,970
3,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 0 / 5
7,505
682
6,098
7,598
5,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
7 / 0 / 3
7,272
661
9,069
7,147
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
ip1blo_
Tiamat
10
0 / 1 / 2
5,957
542
5,916
4,489
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,570
506
2,595
10,568
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Marsod69
Sobek
7
0 / 5 / 0
4,578
416
1,955
8,845
6,658
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
ToastyBubz
Gilgamesh
9
2 / 2 / 0
5,543
504
6,009
15,066
9,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 0
6,154
559
2,692
5,561
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
YvngMeech
Cernunnos
7
0 / 4 / 0
4,312
392
3,718
6,052
2,249
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
4
5
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
0
3
3
0.5
W
Anubis
MTN06
Anubis
4
1
1
4.5
L
Sobek
Marsod69
Sobek
0
5
0
0
W
4
0
5
6.5
W
7
0
3
8.5
L
Gilgamesh
ToastyBubz
Gilgamesh
2
2
0
1
L
1
1
0
1
L
Cernunnos
YvngMeech
Cernunnos
0
4
0
0
W
Tiamat
ip1blo_
Tiamat
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,222
Damage
16,969
33,740
Taken
46,092
16,669
Mitigated
23,445
16,104
Healing
14,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,595
765
0
4,733
10,568
3,744
0
4,073
6,445
0
36,833
W
1,786
869
0
2,654
7,536
2,473
82
370
7,166
0
33,088
W
Anubis
MTN06
Anubis
5,353
527
0
3,978
6,970
3,459
0
1,913
5,057
62,967
764
L
Sobek
Marsod69
Sobek
1,955
633
0
2,040
8,845
6,658
0
5,513
3,332
9,359
0
W
6,098
1,191
1,295
1,511
7,598
5,200
144
1,106
6,492
26,316
2,880
W
9,069
4,753
0
4,624
7,147
2,798
1,600
1,153
5,994
54,860
14,653
L
Gilgamesh
ToastyBubz
Gilgamesh
6,009
2,574
0
3,621
15,066
9,124
0
7,178
7,173
0
30,934
L
2,692
87
180
2,977
5,561
1,670
0
3,428
2,133
43,479
889
L
Cernunnos
YvngMeech
Cernunnos
3,718
2,163
0
997
6,052
2,249
0
4,068
1,984
0
23,503
W
Tiamat
ip1blo_
Tiamat
5,916
1,374
0
2,042
4,489
2,739
325
0
4,489
26,664
488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
26,157
360
Minions Killed
226
0
Camps Cleared
0
1,044,585
Distance Traveled
1,040,236
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,570
506
63
6
0
227,064
0
W
Loki
5,469
497
61
6
0
237,360
0
W
Anubis
6,822
620
102
9
0
203,675
0
L
Sobek
4,578
416
12
1
0
222,969
0
W
Geb
7,505
682
31
3
0
216,739
0
W
Sol
7,272
661
110
10
0
201,719
0
L
Gilgamesh
5,543
504
49
4
0
208,261
0
L
Ra
6,154
559
78
7
0
196,630
4
L
Cernunnos
4,312
392
24
2
0
185,312
0
W
Tiamat
5,957
542
56
5
0
185,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role