Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
LimitedDisciple
Achilles
Level 149
God Stats
2W - 0L
1,710 SR
Queue Stats
54W - 37L
1,585 Elo+
Solo
Anubis
Anubis
new-37893819
Anubis
Level 69
God Stats
1W - 0L
1,718 SR
Queue Stats
609W - 639L
1,492 Elo+
Solo
Cerberus
Cerberus
xLittlwingx
Cerberus
Level 80
God Stats
72W - 65L
1,568 SR
Queue Stats
220W - 211L
1,450 Elo+
Party 1
Team Averages
Level 77
1,599 SR
1,505 Elo+

VS

Team Averages
Level 120
1,554 SR
1,491 Elo+
Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cryptikality
Neith
Level 148
God Stats
18W - 19L
1,870 SR
Queue Stats
500W - 466L
1,540 Elo+
Solo
Chaac
Chaac
Dinkleberg18
Chaac
Level 101
God Stats
2W - 3L
1,381 SR
Queue Stats
50W - 42L
1,457 Elo+
Solo
Nemesis
Nemesis
Heiwaii
Nemesis
Level 109
God Stats
5W - 5L
1,540 SR
Queue Stats
57W - 50L
1,524 Elo+
Solo
Cthulhu
Cthulhu
strickland218
Cthulhu
Level 88
God Stats
0W - 2L
1,481 SR
Queue Stats
33W - 42L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 1 / 3
6,053
466
4,303
12,587
5,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
 
Neith
11
0 / 2 / 1
5,951
458
4,185
7,667
2,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
13
4 / 1 / 2
7,326
564
7,644
14,512
8,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
13
5 / 3 / 0
7,281
560
7,314
10,677
4,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
xLittlwingx
Cerberus
10
0 / 2 / 1
5,540
426
2,110
10,416
7,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
2 / 3 / 2
6,985
537
6,000
7,412
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 0 / 1
7,841
603
7,207
3,873
1,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 3
6,407
493
9,058
13,135
7,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Heiwaii
Nemesis
12
1 / 1 / 2
6,364
490
5,748
10,643
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
10
0 / 4 / 1
6,288
484
6,037
8,913
6,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
10
Kills
9
9
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
1
3
2.5
W
Neith
 
Neith
0
2
1
0.25
L
Poseidon
 
Poseidon
2
3
2
1
L
4
0
1
4.5
L
2
2
3
1.75
L
Nemesis
Heiwaii
Nemesis
1
1
2
2
W
Achilles
4
1
2
5
W
Anubis
5
3
0
1.67
L
Cthulhu
0
4
1
0.13
W
Cerberus
xLittlwingx
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,556
Damage
34,050
55,859
Taken
43,976
28,028
Mitigated
20,654
22,250
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,303
841
0
8,183
12,587
5,201
0
1,180
11,141
0
48,789
W
Neith
 
Neith
4,185
921
0
2,205
7,667
2,430
0
0
7,667
0
42,708
L
Poseidon
 
Poseidon
6,000
726
0
1,592
7,412
1,968
0
4,171
3,241
45,053
1,109
L
7,207
2,106
0
1,872
3,873
1,555
432
269
3,604
0
63,282
L
9,058
2,015
72
4,641
13,135
7,037
197
2,331
10,804
0
41,011
L
Nemesis
Heiwaii
Nemesis
5,748
1,726
0
5,270
10,643
3,569
0
2,572
8,071
0
49,226
W
Achilles
7,644
2,003
0
3,958
14,512
8,727
60
5,530
8,108
0
51,006
W
Anubis
7,314
228
0
4,890
10,677
4,432
0
2,833
7,474
49,837
1,215
L
Cthulhu
6,037
997
0
1,900
8,913
6,525
0
0
8,913
35,157
0
W
Cerberus
xLittlwingx
Cerberus
2,110
211
0
3,014
10,416
7,238
0
728
9,550
18,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
33,885
320
Minions Killed
417
0
Camps Cleared
0
1,212,021
Distance Traveled
1,194,009
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,053
466
77
6
0
268,081
0
W
Neith
5,951
458
61
5
0
225,645
0
L
Poseidon
6,985
537
81
6
0
250,480
4
L
Neith
7,841
603
115
9
0
232,987
1
L
Chaac
6,407
493
57
4
0
230,071
0
L
Nemesis
6,364
490
90
7
0
296,748
0
W
Achilles
7,326
564
81
6
0
260,067
2
W
Anubis
7,281
560
67
5
0
233,827
4
L
Cthulhu
6,288
484
74
6
0
183,723
0
W
Cerberus
5,540
426
34
3
0
224,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role