Player Matchup

Cthulhu
Cthulhu
Bronze III
Defries
Cthulhu
Bronze III
Level 68
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 10L
1,288 MMR
Solo
Tyr
Tyr
Gold V
HuMaNiTy999
Tyr
Gold V
Level 183
God Stats
3W - 8L
1,500 SR
Queue Stats
90W - 106L
1,289 MMR
Solo
Bakasura
Bakasura
Bronze III
Kalhuy
Bakasura
Bronze III
Level 122
God Stats
5W - 9L
1,311 SR
Queue Stats
5W - 9L
1,309 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,368 SR
1,295 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,367 SR
1,345 MMR
Nemesis
Nemesis
Silver II
LSD_Lucky_o_O
Nemesis
Silver II
Level 121
God Stats
0W - 3L
1,102 SR
Queue Stats
96W - 124L
1,283 MMR
Solo
Hel
Hel
Bronze III
SoftJohnn
Hel
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 34L
1,375 MMR
Party 1
Ares
Ares
Bronze III
TDO Cookie
Ares
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Defries
Cthulhu
14
4 / 1 / 8
9,343
849
12,244
7,867
6,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 0 / 7
9,461
860
11,217
12,064
12,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bakasura
Kalhuy
Bakasura
14
3 / 1 / 6
8,788
799
4,648
9,784
4,619
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesCharonThothAnubisBacchus

VS

Bans
AtlasKuzenboHadesJanusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
0 / 5 / 2
7,233
658
5,741
11,545
5,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 4 / 0
7,762
706
4,629
8,602
3,677
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
6,983
635
5,946
12,345
9,968
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
2
2
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Defries
Cthulhu
4
1
8
8
W
6
0
7
9.5
W
Bakasura
Kalhuy
Bakasura
3
1
6
6
L
Nemesis
0
5
2
0.2
L
2
4
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,109
Damage
16,316
29,715
Taken
32,492
24,209
Mitigated
18,893
7,832
Healing
8,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Defries
Cthulhu
12,244
819
796
1,347
7,867
6,612
404
2,509
5,358
34,446
1,818
W
11,217
1,048
0
4,395
12,064
12,978
129
5,416
6,648
0
32,569
W
Bakasura
Kalhuy
Bakasura
4,648
2,777
0
1,294
9,784
4,619
1,027
3,269
6,515
0
17,970
L
Nemesis
5,741
2,016
0
1,778
11,545
5,248
0
3,538
7,032
0
25,388
L
4,629
138
2,899
3,264
8,602
3,677
0
2,212
5,703
22,631
0
L
5,946
255
63
419
12,345
9,968
0
4,218
7,169
22,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,592
Gold Earned
21,978
148
Minions Killed
102
0
Camps Cleared
0
706,054
Distance Traveled
558,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,343
849
67
6
0
221,693
0
W
Tyr
9,461
860
38
3
0
245,142
5
W
Bakasura
8,788
799
43
4
0
239,219
0
L
Nemesis
7,233
658
37
3
0
204,474
2
L
Hel
7,762
706
33
3
0
177,682
0
L
Ares
6,983
635
32
3
0
176,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role