Player Matchup

Odin
Odin
Gold I
Sawyer REX
Odin
Gold I
Level 156
God Stats
185W - 134L
1,704 SR
Queue Stats
282W - 315L
1,561 MMR
Party 1
Cthulhu
Cthulhu
Gold II
ThiccBiscuit24
Cthulhu
Gold II
Level 155
God Stats
10W - 9L
1,524 SR
Queue Stats
136W - 133L
1,728 MMR
Party 1
Cernunnos
Cernunnos
Gold III
єℓεЌįÐ
Cernunnos
Gold III
Level 104
God Stats
28W - 23L
1,633 SR
Queue Stats
646W - 698L
1,475 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,621 SR
1,588 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,577 SR
1,497 MMR
Kukulkan
Kukulkan
Gold III
 
Kukulkan
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Silver I
DrWeb
Sobek
Silver I
Level 127
God Stats
4W - 5L
1,485 SR
Queue Stats
30W - 36L
1,428 MMR
Party 2
Charybdis
Charybdis
Platinum III
Pepear500
Charybdis
Platinum III
Level 121
God Stats
3W - 5L
1,746 SR
Queue Stats
292W - 332L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
8,006
801
5,793
8,887
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 3
7,334
733
6,650
9,656
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
єℓεЌįÐ
Cernunnos
12
1 / 2 / 5
7,476
748
9,019
8,146
3,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ne ZhaAchillesBacchusPersephoneAgni

VS

Bans
ThothAresVulcanKuzenboIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
1 / 1 / 3
7,123
712
6,207
4,449
1,913
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
DrWeb
Sobek
11
2 / 2 / 3
6,907
691
3,692
11,883
8,484
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Pepear500
Charybdis
11
3 / 4 / 3
7,521
752
10,033
8,091
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
15
7
Kills
6
6
Deaths
7
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
1
3
2.5
L
Sobek
DrWeb
Sobek
2
2
3
1.75
L
Charybdis
Pepear500
Charybdis
3
4
3
1.13
W
4
2
3
2.75
W
2
2
3
1.75
W
Cernunnos
єℓεЌįÐ
Cernunnos
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
19,932
26,689
Taken
24,423
18,023
Mitigated
13,680
7,545
Healing
1,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,207
1,165
0
575
4,449
1,913
0
1,186
3,028
31,432
0
L
Sobek
DrWeb
Sobek
3,692
956
0
748
11,883
8,484
0
2,031
9,020
7,391
760
L
Charybdis
Pepear500
Charybdis
10,033
5,380
0
605
8,091
3,283
0
2,849
4,842
0
29,575
W
5,793
875
0
3,046
8,887
6,207
0
2,794
6,063
0
19,715
W
6,650
107
182
1,946
9,656
8,270
308
2,517
7,033
26,413
0
W
Cernunnos
єℓεЌįÐ
Cernunnos
9,019
3,792
0
2,371
8,146
3,546
1,396
4,457
3,563
0
33,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,816
Gold Earned
21,551
123
Minions Killed
116
0
Camps Cleared
0
580,860
Distance Traveled
533,183
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,123
712
66
7
0
175,387
0
L
Sobek
6,907
691
8
1
0
191,023
4
L
Charybdis
7,521
752
42
4
0
166,773
0
W
Odin
8,006
801
30
3
0
213,358
0
W
Cthulhu
7,334
733
46
5
0
180,525
0
W
Cernunnos
7,476
748
47
5
0
186,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role