Player Matchup

Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold IV
H4SHYR4
Cerberus
Gold IV
Level 148
God Stats
2W - 4L
1,498 SR
Queue Stats
324W - 332L
1,587 MMR
Solo
Agni
Agni
Gold III
Manlikepegasus9
Agni
Gold III
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
193W - 195L
1,558 MMR
Solo
Medusa
Medusa
Platinum IV
NarcoMarco
Medusa
Platinum IV
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 257L
1,696 MMR
Party 1
Neith
Neith
Silver III
Op x JonygouD
Neith
Silver III
Level 147
God Stats
22W - 23L
1,455 SR
Queue Stats
825W - 868L
758 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,491 SR
1,420 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,347 SR
1,407 MMR
Discordia
Discordia
Gold II
 
Discordia
Gold II
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
FinnLinn
Apollo
Silver I
Level 148
God Stats
0W - 1L
1,394 SR
Queue Stats
10W - 9L
1,577 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Morganishere
Sun Wukong
Gold IV
Level 149
God Stats
1W - 2L
1,586 SR
Queue Stats
53W - 39L
1,660 MMR
Solo
Bacchus
Bacchus
Silver IV
Morgoth_Gungnir6
Bacchus
Silver IV
Level 107
God Stats
2W - 9L
1,093 SR
Queue Stats
235W - 372L
706 MMR
Solo
Nemesis
Nemesis
Gold II
yonkzoid
Nemesis
Gold II
Level 146
God Stats
0W - 1L
1,161 SR
Queue Stats
108W - 114L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
7
1 / 0 / 0
3,765
753
1,159
4,162
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
H4SHYR4
Cerberus
7
0 / 0 / 0
3,825
765
2,352
5,534
2,103
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 0 / 0
4,058
812
1,206
2,263
616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
NarcoMarco
Medusa
7
0 / 1 / 0
3,686
737
1,090
3,200
982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 0
3,599
720
307
690
211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThorAwilixSurtrOdin

VS

Bans
ThanatosCthulhuKaliKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
6
0 / 2 / 0
3,492
698
2,091
2,299
703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
FinnLinn
Apollo
5
0 / 1 / 0
2,986
597
48
2,245
574
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Morganishere
Sun Wukong
6
0 / 0 / 0
3,743
749
2,514
3,545
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

5
0 / 0 / 0
2,759
552
378
1,375
840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
yonkzoid
Nemesis
8
1 / 0 / 0
3,943
789
1,348
3,415
1,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
1
0
0
1
L
Discordia
 
Discordia
0
2
0
0
L
Apollo
FinnLinn
Apollo
0
1
0
0
W
Cerberus
H4SHYR4
Cerberus
0
0
0
0
W
1
0
0
1
L
Sun Wukong
Morganishere
Sun Wukong
0
0
0
0
L
0
0
0
0
W
Medusa
NarcoMarco
Medusa
0
1
0
0
W
1
0
0
1
L
Nemesis
yonkzoid
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,114
Damage
6,379
15,849
Taken
12,879
5,288
Mitigated
4,711
6,670
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
1,159
599
0
1,287
4,162
1,376
0
306
3,730
0
17,568
L
Discordia
 
Discordia
2,091
91
0
179
2,299
703
0
1,032
1,267
15,765
0
L
Apollo
FinnLinn
Apollo
48
48
0
884
2,245
574
0
0
2,245
0
9,306
W
Cerberus
H4SHYR4
Cerberus
2,352
233
0
3,230
5,534
2,103
0
0
5,534
22,302
1,403
W
1,206
178
0
500
2,263
616
0
1,187
790
21,191
0
L
Sun Wukong
Morganishere
Sun Wukong
2,514
1,046
0
618
3,545
1,417
0
2,203
1,342
0
20,174
L
378
145
0
558
1,375
840
0
0
1,375
1,301
0
W
Medusa
NarcoMarco
Medusa
1,090
583
0
1,526
3,200
982
281
308
2,822
0
24,972
W
307
0
0
127
690
211
364
176
504
0
14,372
L
Nemesis
yonkzoid
Nemesis
1,348
650
0
998
3,415
1,177
0
174
3,241
0
23,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,933
Gold Earned
16,923
197
Minions Killed
141
0
Camps Cleared
0
542,097
Distance Traveled
458,099
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
3,765
753
28
6
0
128,841
0
L
Discordia
3,492
698
33
7
0
103,796
1
L
Apollo
2,986
597
17
3
0
51,013
0
W
Cerberus
3,825
765
62
12
0
108,285
2
W
Agni
4,058
812
41
8
0
118,560
3
L
Sun Wukong
3,743
749
39
8
0
85,825
0
L
Bacchus
2,759
552
0
0
0
86,416
0
W
Medusa
3,686
737
48
10
0
95,099
0
W
Neith
3,599
720
18
4
0
91,312
0
L
Nemesis
3,943
789
52
10
0
131,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role