Player Matchup

Mulan
Mulan
Crushem439
Mulan
Level 59
God Stats
30W - 34L
1,574 SR
Queue Stats
43W - 49L
1,359 Elo+
Solo
Neith
Neith
DlN0D0NG69
Neith
Level 86
God Stats
5W - 4L
1,562 SR
Queue Stats
35W - 28L
1,492 Elo+
Solo
Cthulhu
Cthulhu
blaizaur
Cthulhu
Level 183
God Stats
3W - 2L
1,726 SR
Queue Stats
224W - 222L
1,451 Elo+
Solo
Bacchus
Bacchus
jamieconkli
Bacchus
Level 61
God Stats
453W - 385L
1,539 SR
Queue Stats
471W - 430L
1,510 Elo+
Solo
Lancelot
Lancelot
smitegodflame02
Lancelot
Level 38
God Stats
1W - 3L
1,288 SR
Queue Stats
150W - 149L
1,435 Elo+
Solo
Team Averages
Level 85
1,538 SR
1,449 Elo+

VS

Team Averages
Level 106
1,531 SR
1,449 Elo+
King Arthur
King Arthur
ENDMarcus
King Arthur
Level 132
God Stats
3W - 5L
1,482 SR
Queue Stats
312W - 282L
1,597 Elo+
Solo
Nox
Nox
bgace1
Nox
Level 162
God Stats
138W - 125L
1,508 SR
Queue Stats
716W - 744L
1,502 Elo+
Solo
Arachne
Arachne
c42004
Arachne
Level 67
God Stats
7W - 9L
1,620 SR
Queue Stats
358W - 363L
1,485 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
rolufu
Morgan Le Fay
Level 105
God Stats
1W - 2L
1,324 SR
Queue Stats
9W - 15L
1,223 Elo+
Solo
Cerberus
Cerberus
天父克苏鲁
Cerberus
Level 64
God Stats
3W - 2L
1,720 SR
Queue Stats
30W - 39L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
1 / 1 / 5
9,302
1,034
4,735
6,186
4,532
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
2 / 1 / 6
10,104
1,123
10,470
8,903
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
blaizaur
Cthulhu
15
5 / 0 / 5
10,711
1,190
18,815
9,593
7,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
jamieconkli
Bacchus
15
1 / 0 / 6
10,483
1,165
7,558
12,490
17,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Lancelot
15
1 / 1 / 6
9,141
1,016
8,328
6,917
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

322

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ENDMarcus
King Arthur
15
0 / 2 / 2
8,974
997
11,433
21,415
22,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nox
bgace1
Nox
14
1 / 2 / 1
8,858
984
1,859
3,368
1,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
c42004
Arachne
14
1 / 1 / 1
8,971
997
7,593
8,047
5,239
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
rolufu
Morgan Le Fay
14
1 / 4 / 1
9,350
1,039
13,244
10,672
5,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
14
0 / 1 / 2
8,905
989
4,873
10,938
8,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
10
Kills
3
3
Deaths
10
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
1
5
3.5
W
Neith
2
1
6
5
L
King Arthur
ENDMarcus
King Arthur
0
2
2
0.5
L
Nox
bgace1
Nox
1
2
1
0.75
W
Cthulhu
blaizaur
Cthulhu
5
0
5
7.5
L
Arachne
c42004
Arachne
1
1
1
1.5
W
Bacchus
jamieconkli
Bacchus
1
0
6
4
L
Morgan Le Fay
rolufu
Morgan Le Fay
1
4
1
0.38
W
Lancelot
1
1
6
4
L
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,906
Damage
39,002
44,089
Taken
54,440
37,600
Mitigated
41,921
6,877
Healing
2,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,735
1,227
0
1,728
6,186
4,532
0
3,671
2,515
0
21,239
W
Neith
10,470
3,466
0
1,577
8,903
4,431
0
2,162
6,741
0
36,291
L
King Arthur
ENDMarcus
King Arthur
11,433
197
0
0
21,415
22,104
0
8,271
12,611
0
28,062
L
Nox
bgace1
Nox
1,859
104
0
627
3,368
1,321
0
1,624
1,612
8,411
0
W
Cthulhu
blaizaur
Cthulhu
18,815
2,063
217
1,252
9,593
7,112
0
4,167
5,426
45,024
1,883
L
Arachne
c42004
Arachne
7,593
5,599
0
515
8,047
5,239
0
3,309
4,573
0
14,620
W
Bacchus
jamieconkli
Bacchus
7,558
1,006
0
2,103
12,490
17,956
0
7,133
5,357
16,728
1,855
L
Morgan Le Fay
rolufu
Morgan Le Fay
13,244
84
0
197
10,672
5,036
0
6,291
4,339
37,414
0
W
Lancelot
8,328
904
0
0
6,917
3,569
0
2,843
4,074
0
16,660
L
Cerberus
4,873
127
0
1,288
10,938
8,221
0
4,629
5,963
13,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,741
Gold Earned
45,058
244
Minions Killed
171
8
Camps Cleared
4
977,501
Distance Traveled
754,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,302
1,034
45
5
2
184,879
0
W
Neith
10,104
1,123
70
8
1
174,709
0
L
King Arthur
8,974
997
28
3
0
211,544
0
L
Nox
8,858
984
22
2
1
63,564
0
W
Cthulhu
10,711
1,190
78
9
3
188,011
0
L
Arachne
8,971
997
22
2
1
163,773
0
W
Bacchus
10,483
1,165
20
2
0
212,659
0
L
Morgan Le Fay
9,350
1,039
61
7
2
190,764
0
W
Lancelot
9,141
1,016
31
3
2
217,243
0
L
Cerberus
8,905
989
38
4
0
124,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role