Player Matchup

Hun Batz
Hun Batz
CookedKeint
Hun Batz
Level 105
God Stats
43W - 32L
1,553 SR
Queue Stats
77W - 71L
1,462 Elo+
Party 1
Neith
Neith
Kamax8783
Neith
Level 62
God Stats
4W - 6L
1,563 SR
Queue Stats
85W - 89L
1,463 Elo+
Solo
Cerberus
Cerberus
MelbourneBuegs
Cerberus
Level 129
God Stats
2W - 3L
1,477 SR
Queue Stats
76W - 68L
1,469 Elo+
Solo
Vulcan
Vulcan
YaMumaDoneIt
Vulcan
Level 119
God Stats
33W - 8L
1,818 SR
Queue Stats
148W - 133L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
shrisu
Sun Wukong
Level 105
God Stats
15W - 18L
1,551 SR
Queue Stats
153W - 138L
1,451 Elo+
Solo
Team Averages
Level 104
1,592 SR
1,469 Elo+

VS

Team Averages
Level 84
1,633 SR
1,511 Elo+
Izanami
Izanami
K1 Lomano
Izanami
Level 100
God Stats
29W - 26L
1,621 SR
Queue Stats
284W - 267L
1,446 Elo+
Solo
Mulan
Mulan
Maghoul536
Mulan
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
7W - 5L
1,491 Elo+
Solo
Ymir
Ymir
TommyBuckets
Ymir
Level 64
God Stats
4W - 0L
1,718 SR
Queue Stats
29W - 14L
1,644 Elo+
Solo
Arachne
Arachne
crash4L55555
Arachne
Level 127
God Stats
13W - 10L
1,612 SR
Queue Stats
294W - 289L
1,489 Elo+
Party 2
Mercury
Mercury
senior_station86
Mercury
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 122L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CookedKeint
Hun Batz
10
0 / 0 / 0
5,315
483
2,603
8,348
3,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Kamax8783
Neith
10
0 / 0 / 0
4,932
448
2,070
4,430
1,399
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
8
1 / 2 / 0
4,998
454
1,684
8,060
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
11
0 / 0 / 0
6,136
558
2,561
3,972
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
shrisu
Sun Wukong
6
0 / 3 / 0
4,535
412
2,103
5,351
3,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
K1 Lomano
Izanami
11
0 / 0 / 0
6,183
562
4,707
5,029
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
12
3 / 0 / 0
7,291
663
5,966
7,095
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,745
522
1,606
3,179
1,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
crash4L55555
Arachne
10
1 / 0 / 0
5,062
460
1,852
3,156
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 0
5,269
479
690
9,108
3,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
5
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CookedKeint
Hun Batz
0
0
0
0
W
Izanami
K1 Lomano
Izanami
0
0
0
0
L
Neith
Kamax8783
Neith
0
0
0
0
W
Mulan
3
0
0
3
L
Cerberus
1
2
0
0.5
W
0
0
1
0.5
L
Vulcan
0
0
0
0
W
Arachne
crash4L55555
Arachne
1
0
0
1
W
0
1
0
0
L
Sun Wukong
shrisu
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,021
Damage
14,821
30,161
Taken
27,567
14,366
Mitigated
13,560
11,844
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CookedKeint
Hun Batz
2,603
484
0
4,101
8,348
3,028
80
0
8,348
0
49,370
W
Izanami
K1 Lomano
Izanami
4,707
3,000
0
2,207
5,029
1,993
413
576
4,453
0
62,485
L
Neith
Kamax8783
Neith
2,070
897
47
2,491
4,430
1,399
0
199
4,231
0
31,773
W
Mulan
5,966
1,395
0
2,884
7,095
5,103
480
500
6,239
0
47,819
L
Cerberus
1,684
91
0
2,747
8,060
5,191
0
1,407
6,653
12,361
0
W
1,606
594
0
924
3,179
1,898
0
561
2,618
12,643
0
L
Vulcan
2,561
2,123
0
657
3,972
1,542
0
0
3,972
52,144
1,301
W
Arachne
crash4L55555
Arachne
1,852
1,796
0
1,394
3,156
1,022
0
1,165
1,991
0
18,285
W
690
190
0
959
9,108
3,544
0
1,372
7,736
0
34,160
L
Sun Wukong
shrisu
Sun Wukong
2,103
215
0
1,801
5,351
3,206
0
0
5,351
0
16,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,916
Gold Earned
29,550
313
Minions Killed
298
0
Camps Cleared
0
978,882
Distance Traveled
984,155
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,315
483
81
7
0
238,252
0
W
Izanami
6,183
562
100
9
0
180,242
2
L
Neith
4,932
448
49
4
0
205,159
0
W
Mulan
7,291
663
84
8
0
172,824
0
L
Cerberus
4,998
454
32
3
0
208,288
2
W
Ymir
5,745
522
25
2
0
230,805
2
L
Vulcan
6,136
558
123
11
0
221,745
0
W
Arachne
5,062
460
32
3
0
181,958
0
W
Mercury
5,269
479
57
5
0
218,326
0
L
Sun Wukong
4,535
412
28
3
0
105,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role