Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Crisos
Charybdis
Level 145
God Stats
2W - 5L
1,304 SR
Queue Stats
149W - 84L
1,663 Elo+
Solo
Mercury
Mercury
JanboMonster
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,316 Elo+
Solo
Sun Wukong
Sun Wukong
MrxCopper
Sun Wukong
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 40L
1,142 Elo+
Solo
Cliodhna
Cliodhna
红桃KK
Cliodhna
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,380 Elo+
Solo
Team Averages
Level 105
1,461 SR
1,400 Elo+

VS

Team Averages
Level 145
1,615 SR
1,524 Elo+
Nike
Nike
 
Nike
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Kio717
Maui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,540 Elo+
Solo
Merlin
Merlin
StygianSerpent
Merlin
Level 157
God Stats
1W - 0L
1,722 SR
Queue Stats
180W - 121L
1,599 Elo+
Solo
Cernunnos
Cernunnos
s10n
Cernunnos
Level 164
God Stats
6W - 3L
1,851 SR
Queue Stats
389W - 385L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
1 / 2 / 2
7,675
698
4,970
10,478
10,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Crisos
Charybdis
14
2 / 5 / 1
7,824
711
9,053
9,474
3,914
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
JanboMonster
Mercury
13
2 / 6 / 0
7,514
683
3,927
9,762
3,930
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
MrxCopper
Sun Wukong
10
1 / 2 / 0
6,825
620
5,114
6,039
4,863
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cliodhna
红桃KK
Cliodhna
15
0 / 5 / 4
7,414
674
8,395
15,107
12,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
5 / 1 / 11
9,117
829
11,092
11,425
15,136
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
 
Fafnir
15
1 / 1 / 15
8,415
765
4,070
8,485
13,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Maui
Kio717
Maui
15
3 / 1 / 13
9,255
841
6,258
9,571
10,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 1 / 9
9,229
839
13,121
7,044
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
s10n
Cernunnos
16
5 / 2 / 12
9,251
841
12,534
9,197
6,356
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
80
6
Kills
20
20
Deaths
6
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
2
2
1
W
Nike
 
Nike
5
1
11
10.5
W
Fafnir
 
Fafnir
1
1
15
8.5
L
Charybdis
Crisos
Charybdis
2
5
1
0.5
L
Mercury
JanboMonster
Mercury
2
6
0
0.33
W
Maui
Kio717
Maui
3
1
13
9.5
L
Sun Wukong
MrxCopper
Sun Wukong
1
2
0
0.5
W
6
1
9
10.5
W
Cernunnos
s10n
Cernunnos
5
2
12
5.5
L
Cliodhna
红桃KK
Cliodhna
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,459
Damage
47,075
50,860
Taken
45,722
35,686
Mitigated
51,208
10,668
Healing
13,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,970
220
632
3,489
10,478
10,563
0
3,424
7,054
0
10,565
W
Nike
 
Nike
11,092
551
1,661
1,281
11,425
15,136
77
331
11,094
0
18,665
W
Fafnir
 
Fafnir
4,070
1,774
795
1,663
8,485
13,886
142
152
8,333
7,476
0
L
Charybdis
Crisos
Charybdis
9,053
3,888
727
1,726
9,474
3,914
0
4,222
5,252
0
25,388
L
Mercury
JanboMonster
Mercury
3,927
934
0
319
9,762
3,930
0
4,269
5,493
0
7,136
W
Maui
Kio717
Maui
6,258
445
1,784
2,776
9,571
10,800
54
300
9,271
9,918
600
L
Sun Wukong
MrxCopper
Sun Wukong
5,114
590
152
688
6,039
4,863
0
2,464
3,575
0
11,425
W
13,121
1,575
1,051
400
7,044
5,030
880
39
7,005
35,898
755
W
Cernunnos
s10n
Cernunnos
12,534
6,146
539
1,328
9,197
6,356
713
72
9,125
0
25,855
L
Cliodhna
红桃KK
Cliodhna
8,395
654
407
2,528
15,107
12,416
0
8,472
6,635
1,901
16,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
45,267
96
Minions Killed
133
0
Camps Cleared
0
954,403
Distance Traveled
996,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,675
698
14
1
0
202,158
0
W
Nike
9,117
829
17
2
0
236,936
0
W
Fafnir
8,415
765
6
1
0
185,562
0
L
Charybdis
7,824
711
50
5
0
146,242
0
L
Mercury
7,514
683
6
1
0
199,047
0
W
Maui
9,255
841
8
1
0
201,810
0
L
Sun Wukong
6,825
620
7
1
0
213,625
0
W
Merlin
9,229
839
54
5
0
194,142
0
W
Cernunnos
9,251
841
48
4
0
177,915
0
L
Cliodhna
7,414
674
19
2
0
193,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role