Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver III
 
Agni
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver III
GoDzxJoInT
Sobek
Silver III
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
186W - 196L
1,039 MMR
Solo
Eset
Eset
Bronze III
IPlayForBewbz
Eset
Bronze III
Level 68
God Stats
4W - 2L
1,930 SR
Queue Stats
54W - 28L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
yashka93
Danzaburou
Silver II
Level 138
God Stats
111W - 115L
1,516 SR
Queue Stats
195W - 214L
994 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,589 SR
1,307 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 158
1,421 SR
1,361 MMR
Maui
Maui
Bronze I
 
Maui
Bronze I
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver III
AlexisLz0109
Odin
Silver III
Level 142
God Stats
10W - 13L
1,336 SR
Queue Stats
150W - 175L
908 MMR
Solo
Anubis
Anubis
Bronze III
ImBigChugus
Anubis
Bronze III
Level 117
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Artemis
Artemis
Gold IV
l Kyutoryu l
Artemis
Gold IV
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 104L
1,473 MMR
Party 1
Da Ji
Da Ji
Gold IV
l Santoryu l
Da Ji
Gold IV
Level 163
God Stats
3W - 7L
1,433 SR
Queue Stats
285W - 294L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
7 / 3 / 1
6,427
643
5,519
6,650
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Agni
 
Agni
12
5 / 1 / 1
6,394
639
5,508
3,417
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sobek
10
1 / 2 / 1
5,652
565
1,993
8,345
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 1 / 6
6,041
604
5,884
5,257
1,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
yashka93
Danzaburou
10
2 / 0 / 1
5,676
568
6,332
4,681
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThorThanatosAthenaBake Kujira

VS

Bans
BellonaKukulkanSun WukongGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 2 / 1
5,045
505
1,258
8,767
6,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 6 / 1
5,023
502
2,468
9,575
4,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anubis
9
1 / 3 / 0
5,135
514
2,166
6,534
2,746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
l Kyutoryu l
Artemis
9
1 / 2 / 1
4,597
460
5,812
6,528
2,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 4 / 1
5,795
580
2,399
8,714
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
17
Kills
7
7
Deaths
17
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
7
3
1
2.5
W
Agni
 
Agni
5
1
1
5.5
L
Maui
 
Maui
1
2
1
0.75
L
1
6
1
0.25
W
Sobek
1
2
1
0.75
W
2
1
6
5
L
Anubis
1
3
0
0.33
L
Artemis
l Kyutoryu l
Artemis
1
2
1
0.75
L
3
4
1
0.88
W
Danzaburou
yashka93
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,236
Damage
14,103
28,350
Taken
40,118
12,505
Mitigated
19,320
11,844
Healing
7,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,519
886
0
1,238
6,650
2,203
0
64
6,305
32,491
679
W
Agni
 
Agni
5,508
252
0
647
3,417
817
0
1,538
1,879
30,238
338
L
Maui
 
Maui
1,258
526
0
2,094
8,767
6,611
0
2,421
6,340
15,531
0
L
2,468
420
0
1,715
9,575
4,252
0
5,527
4,048
0
24,154
W
Sobek
1,993
340
137
3,618
8,345
6,111
0
565
7,780
15,130
1,902
W
5,884
1,045
304
2,664
5,257
1,424
0
667
4,548
45,595
1,210
L
Anubis
2,166
143
0
1,864
6,534
2,746
0
4,364
1,702
33,546
1,218
L
Artemis
l Kyutoryu l
Artemis
5,812
2,691
0
1,114
6,528
2,301
0
1,073
5,455
0
26,402
L
2,399
336
0
946
8,714
3,410
0
4,329
4,275
0
35,336
W
Danzaburou
yashka93
Danzaburou
6,332
2,350
0
3,236
4,681
1,950
58
526
4,155
0
49,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
25,595
319
Minions Killed
229
0
Camps Cleared
0
965,263
Distance Traveled
947,214
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,427
643
53
5
0
166,990
0
W
Agni
6,394
639
76
8
0
185,874
0
L
Maui
5,045
505
24
2
0
185,524
2
L
Odin
5,023
502
44
4
0
195,753
0
W
Sobek
5,652
565
34
3
0
220,747
0
W
Eset
6,041
604
79
8
0
214,614
0
L
Anubis
5,135
514
55
6
0
177,638
2
L
Artemis
4,597
460
44
4
0
182,912
3
L
Da Ji
5,795
580
62
6
0
205,387
0
W
Danzaburou
5,676
568
77
8
0
177,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role