Player Matchup

Merlin
Merlin
 
Merlin
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
JNOA562
Thanatos
Level 98
God Stats
22W - 21L
1,532 SR
Queue Stats
96W - 116L
1,415 Elo+
Solo
Hel
Hel
MorganLaFaye
Hel
Level 155
God Stats
4W - 5L
1,678 SR
Queue Stats
169W - 160L
1,483 Elo+
Solo
Surtr
Surtr
jak-ogrady21
Surtr
Level 63
God Stats
15W - 11L
1,667 SR
Queue Stats
198W - 197L
1,481 Elo+
Solo
Hou Yi
Hou Yi
kingwicket
Hou Yi
Level 62
God Stats
1W - 1L
1,841 SR
Queue Stats
311W - 344L
1,406 Elo+
Solo
Team Averages
Level 108
1,644 SR
1,457 Elo+

VS

Team Averages
Level 113
1,468 SR
1,477 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maui
Maui
Samoarai
Maui
Level 148
God Stats
11W - 18L
1,330 SR
Queue Stats
121W - 144L
1,412 Elo+
Party 1
The Morrigan
The Morrigan
SwagnarSwolbro
The Morrigan
Level 69
God Stats
26W - 28L
1,510 SR
Queue Stats
128W - 130L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 3 / 0
5,592
508
1,684
6,282
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Thanatos
JNOA562
Thanatos
8
0 / 4 / 0
4,708
428
3,459
9,186
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

3
0 / 0 / 0
4,105
373
462
855
149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,300
482
2,224
9,755
5,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
kingwicket
Hou Yi
8
0 / 2 / 0
4,759
433
1,468
6,529
2,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 1 / 0
7,535
685
8,037
7,618
6,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
 
Medusa
10
2 / 0 / 4
6,232
567
3,021
3,401
1,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Zeus
 
Zeus
11
0 / 1 / 1
5,712
519
3,919
6,523
2,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
10
2 / 0 / 6
6,791
617
1,526
5,446
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
SwagnarSwolbro
The Morrigan
11
3 / 0 / 2
6,374
579
3,205
3,854
1,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
10
10
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
W
King Arthur
 
King Arthur
3
1
0
3
W
Medusa
 
Medusa
2
0
4
4
W
Zeus
 
Zeus
0
1
1
0.5
L
Thanatos
JNOA562
Thanatos
0
4
0
0
L
0
0
0
0
W
Maui
2
0
6
5
W
The Morrigan
SwagnarSwolbro
The Morrigan
3
0
2
4
L
1
1
0
1
L
Hou Yi
kingwicket
Hou Yi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,297
Damage
19,708
32,607
Taken
26,842
13,586
Mitigated
14,272
9,680
Healing
6,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,684
281
0
396
6,282
2,334
0
3,588
2,560
37,863
1,565
W
King Arthur
 
King Arthur
8,037
683
0
1,928
7,618
6,058
58
148
7,092
9,218
57,732
W
Medusa
 
Medusa
3,021
458
0
1,012
3,401
1,199
1,151
78
3,323
0
39,881
W
Zeus
 
Zeus
3,919
571
0
406
6,523
2,323
195
949
5,574
45,325
1,090
L
Thanatos
JNOA562
Thanatos
3,459
352
0
5,876
9,186
3,244
0
2,181
6,835
0
23,131
L
462
30
212
474
855
149
0
0
855
4,355
192
W
Maui
1,526
354
0
2,091
5,446
3,216
52
469
4,977
24,129
2,301
W
The Morrigan
SwagnarSwolbro
The Morrigan
3,205
663
0
715
3,854
1,476
342
645
3,209
40,870
1,348
L
2,224
726
0
2,439
9,755
5,710
0
1,960
7,795
1,382
23,584
L
Hou Yi
kingwicket
Hou Yi
1,468
301
0
283
6,529
2,149
0
893
5,596
0
26,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,464
Gold Earned
32,644
213
Minions Killed
388
0
Camps Cleared
0
878,602
Distance Traveled
1,053,796
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,592
508
68
6
0
192,653
0
W
King Arthur
7,535
685
117
11
0
209,908
0
W
Medusa
6,232
567
59
5
0
212,193
2
W
Zeus
5,712
519
77
7
0
211,847
0
L
Thanatos
4,708
428
42
4
0
233,253
0
L
Hel
4,105
373
10
1
0
94,077
2
W
Maui
6,791
617
45
4
0
199,334
2
W
The Morrigan
6,374
579
90
8
0
220,514
0
L
Surtr
5,300
482
45
4
0
176,940
0
L
Hou Yi
4,759
433
48
4
0
181,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role