Player Matchup

Cernunnos
Cernunnos
AMFDZ
Cernunnos
Level 94
God Stats
1W - 2L
1,710 SR
Queue Stats
91W - 79L
1,603 Elo+
Solo
Odin
Odin
Enviiiiii
Odin
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
33W - 22L
1,731 Elo+
Solo
Thanatos
Thanatos
Raiider
Thanatos
Level 107
God Stats
53W - 23L
1,610 SR
Queue Stats
63W - 44L
1,589 Elo+
Solo
Janus
Janus
RxM_Marchee
Janus
Level 105
God Stats
3W - 3L
1,522 SR
Queue Stats
69W - 68L
1,483 Elo+
Solo
Ares
Ares
SingularPath
Ares
Level 69
God Stats
12W - 7L
1,258 SR
Queue Stats
259W - 254L
1,459 Elo+
Solo
Team Averages
Level 89
1,520 SR
1,573 Elo+

VS

Team Averages
Level 65
1,462 SR
1,440 Elo+
Neith
Neith
 
Neith
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Hellprimus
Cliodhna
Level 149
God Stats
5W - 7L
1,533 SR
Queue Stats
175W - 180L
1,520 Elo+
Solo
Olorun
Olorun
Paul FE
Olorun
Level 33
God Stats
0W - 2L
1,076 SR
Queue Stats
0W - 2L
1,211 Elo+
Party 1
Osiris
Osiris
mk2mk3228
Osiris
Level 117
God Stats
4W - 5L
1,700 SR
Queue Stats
339W - 342L
1,470 Elo+
Solo
Danzaburou
Danzaburou
mopul33
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AMFDZ
Cernunnos
13
7 / 1 / 4
7,171
652
5,907
4,652
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
11
2 / 2 / 1
6,491
590
4,803
8,082
6,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Raiider
Thanatos
12
3 / 0 / 4
6,744
613
4,538
8,202
3,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 5
7,889
717
6,036
3,094
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 6
7,646
695
3,705
6,221
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 4 / 1
4,666
424
1,397
6,987
2,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Cliodhna
Hellprimus
Cliodhna
13
2 / 3 / 1
6,396
581
2,729
10,454
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
Paul FE
Olorun
9
0 / 3 / 0
4,874
443
2,062
6,463
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Osiris
mk2mk3228
Osiris
10
1 / 3 / 1
6,035
549
4,718
12,263
12,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
mopul33
Danzaburou
6
0 / 7 / 0
4,437
403
1,949
7,360
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
20
Kills
3
3
Deaths
20
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
1
0.13
W
Cernunnos
AMFDZ
Cernunnos
7
1
4
9
W
Odin
2
2
1
1.25
L
Cliodhna
Hellprimus
Cliodhna
2
3
1
0.83
L
Olorun
Paul FE
Olorun
0
3
0
0
W
Thanatos
Raiider
Thanatos
3
0
4
5
W
4
0
5
6.5
W
4
0
6
7
L
Osiris
mk2mk3228
Osiris
1
3
1
0.5
L
Danzaburou
mopul33
Danzaburou
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,989
Damage
12,855
30,251
Taken
43,527
17,464
Mitigated
22,797
13,695
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,397
420
0
138
6,987
2,042
102
1,153
5,834
0
17,276
W
Cernunnos
AMFDZ
Cernunnos
5,907
3,132
0
2,241
4,652
1,839
70
78
4,574
0
58,268
W
Odin
4,803
1,081
0
1,640
8,082
6,795
182
0
8,082
0
37,846
L
Cliodhna
Hellprimus
Cliodhna
2,729
574
0
5,458
10,454
3,905
0
1,337
9,107
0
53,406
L
Olorun
Paul FE
Olorun
2,062
1,175
120
1,758
6,463
2,008
0
3,046
3,249
21,074
0
W
Thanatos
Raiider
Thanatos
4,538
1,556
0
6,446
8,202
3,487
196
1,068
7,134
0
47,389
W
6,036
367
0
1,080
3,094
1,141
197
240
2,854
59,845
932
W
3,705
278
0
2,288
6,221
4,202
132
676
5,545
23,682
3,806
L
Osiris
mk2mk3228
Osiris
4,718
2,163
0
3,443
12,263
12,638
0
598
11,599
0
40,054
L
Danzaburou
mopul33
Danzaburou
1,949
1,114
0
172
7,360
2,204
0
3,002
4,124
0
11,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,941
Gold Earned
26,408
390
Minions Killed
230
0
Camps Cleared
0
1,158,524
Distance Traveled
1,081,519
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,666
424
26
2
0
210,503
0
W
Cernunnos
7,171
652
99
9
0
213,578
0
W
Odin
6,491
590
63
6
0
218,243
0
L
Cliodhna
6,396
581
87
8
0
256,292
0
L
Olorun
4,874
443
42
4
0
227,657
0
W
Thanatos
6,744
613
70
6
0
247,213
0
W
Janus
7,889
717
120
11
0
243,210
4
W
Ares
7,646
695
38
3
0
236,280
0
L
Osiris
6,035
549
60
5
0
190,031
0
L
Danzaburou
4,437
403
15
1
0
197,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role