Player Matchup

Achilles
Achilles
BestFriendo
Achilles
Level 47
God Stats
2W - 2L
1,709 SR
Queue Stats
156W - 87L
1,533 Elo+
Solo
Discordia
Discordia
Daveshadow99
Discordia
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
115W - 156L
1,409 Elo+
Party 1
Sol
Sol
SpideyDeco29
Sol
Level 156
God Stats
9W - 12L
1,447 SR
Queue Stats
134W - 199L
1,403 Elo+
Party 1
Apollo
Apollo
ThePeachClobber
Apollo
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 47L
1,417 Elo+
Solo
Bacchus
Bacchus
xEndeavorxx
Bacchus
Level 158
God Stats
9W - 11L
1,543 SR
Queue Stats
120W - 177L
1,395 Elo+
Party 1
Team Averages
Level 135
1,540 SR
1,431 Elo+

VS

Team Averages
Level 69
1,555 SR
1,454 Elo+
Danzaburou
Danzaburou
ChieftainLiffy
Danzaburou
Level 108
God Stats
6W - 8L
1,447 SR
Queue Stats
39W - 39L
1,449 Elo+
Solo
Kuzenbo
Kuzenbo
GetDatGannj
Kuzenbo
Level 99
God Stats
12W - 11L
1,523 SR
Queue Stats
141W - 153L
1,433 Elo+
Solo
Susano
Susano
ancirahernandez
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,447 Elo+
Solo
Odin
Odin
colegotti
Odin
Level 88
God Stats
20W - 6L
1,802 SR
Queue Stats
188W - 200L
1,436 Elo+
Solo
Poseidon
Poseidon
opiiuhm
Poseidon
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 68L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BestFriendo
Achilles
16
4 / 1 / 4
9,241
840
17,291
14,125
10,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Daveshadow99
Discordia
16
1 / 0 / 6
9,012
819
10,336
5,052
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 1 / 4
9,307
846
6,553
8,261
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 0 / 3
9,061
824
5,034
10,076
4,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
xEndeavorxx
Bacchus
14
2 / 2 / 5
8,291
754
6,131
9,036
10,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChieftainLiffy
Danzaburou
15
1 / 0 / 2
8,472
770
5,655
5,300
2,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
GetDatGannj
Kuzenbo
14
1 / 2 / 2
8,202
746
7,058
11,698
11,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 3 / 3
7,642
695
5,804
12,743
5,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Odin
14
0 / 2 / 1
7,842
713
9,413
14,059
9,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
opiiuhm
Poseidon
16
2 / 2 / 2
9,036
821
8,073
9,362
4,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
9
Kills
4
4
Deaths
9
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
BestFriendo
Achilles
4
1
4
6
L
Danzaburou
ChieftainLiffy
Danzaburou
1
0
2
2
W
Discordia
Daveshadow99
Discordia
1
0
6
4
L
Kuzenbo
GetDatGannj
Kuzenbo
1
2
2
1
W
1
1
4
3
W
1
0
3
2.5
L
0
3
3
0.5
L
Odin
0
2
1
0.25
L
Poseidon
opiiuhm
Poseidon
2
2
2
1.5
W
Bacchus
xEndeavorxx
Bacchus
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,345
Damage
36,003
46,550
Taken
53,162
30,839
Mitigated
33,208
11,338
Healing
6,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BestFriendo
Achilles
17,291
3,645
0
5,092
14,125
10,605
0
5,389
8,736
0
37,884
L
Danzaburou
ChieftainLiffy
Danzaburou
5,655
1,860
0
1,788
5,300
2,554
0
2,958
2,209
0
28,643
W
Discordia
Daveshadow99
Discordia
10,336
475
0
0
5,052
1,837
495
887
4,165
34,986
0
L
Kuzenbo
GetDatGannj
Kuzenbo
7,058
2,263
0
350
11,698
11,238
0
2,872
8,428
15,719
1,112
W
6,553
1,097
0
2,655
8,261
3,483
1,410
2,173
6,088
48,457
0
W
5,034
2,856
0
2,244
10,076
4,167
1,310
3,613
6,463
0
31,977
L
5,804
380
0
183
12,743
5,441
0
4,962
7,459
0
18,760
L
Odin
9,413
1,786
0
644
14,059
9,811
0
5,698
7,770
0
25,273
L
Poseidon
opiiuhm
Poseidon
8,073
1,101
0
3,648
9,362
4,164
0
5,307
3,873
41,642
508
W
Bacchus
xEndeavorxx
Bacchus
6,131
357
0
1,347
9,036
10,747
0
2,632
6,404
10,112
831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,912
Gold Earned
41,194
288
Minions Killed
220
0
Camps Cleared
0
1,100,413
Distance Traveled
1,157,495
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,241
840
52
5
0
255,275
0
L
Danzaburou
8,472
770
56
5
0
216,325
0
W
Discordia
9,012
819
59
5
0
220,738
3
L
Kuzenbo
8,202
746
26
2
0
226,939
0
W
Sol
9,307
846
94
9
0
186,108
0
W
Apollo
9,061
824
68
6
0
237,856
0
L
Susano
7,642
695
20
2
0
213,819
0
L
Odin
7,842
713
44
4
0
262,360
0
L
Poseidon
9,036
821
74
7
0
238,052
0
W
Bacchus
8,291
754
15
1
0
200,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role