Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CoCo-_-OP
Sun Wukong
Level 67
God Stats
2W - 3L
1,753 SR
Queue Stats
222W - 216L
1,484 Elo+
Solo
Hades
Hades
DAVINICX
Hades
Level 69
God Stats
7W - 7L
1,604 SR
Queue Stats
563W - 554L
1,563 Elo+
Solo
Apollo
Apollo
Daxxo_7
Apollo
Level 31
God Stats
4W - 5L
1,500 SR
Queue Stats
59W - 79L
1,368 Elo+
Solo
Hun Batz
Hun Batz
Sagen22
Hun Batz
Level 72
God Stats
4W - 1L
1,761 SR
Queue Stats
13W - 11L
1,528 Elo+
Solo
Team Averages
Level 77
1,624 SR
1,489 Elo+

VS

Team Averages
Level 102
1,551 SR
1,471 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
KUSTERGUN
Loki
Level 49
God Stats
2W - 4L
1,366 SR
Queue Stats
124W - 146L
1,383 Elo+
Solo
Cernunnos
Cernunnos
Splean
Cernunnos
Level 153
God Stats
6W - 4L
1,960 SR
Queue Stats
444W - 456L
1,497 Elo+
Solo
Chang'e
Chang'e
p0chtafifa22
Chang'e
Level 88
God Stats
6W - 11L
1,445 SR
Queue Stats
155W - 166L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
undue_museum0
Zhong Kui
Level 99
God Stats
16W - 13L
1,486 SR
Queue Stats
549W - 544L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
1 / 3 / 0
5,853
418
1,672
10,380
11,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
CoCo-_-OP
Sun Wukong
13
0 / 1 / 4
7,532
538
8,083
14,712
9,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hades
DAVINICX
Hades
2
0 / 1 / 0
4,274
305
111
1,064
324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Apollo
Daxxo_7
Apollo
12
0 / 1 / 2
6,906
493
5,297
11,790
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Sagen22
Hun Batz
13
6 / 5 / 1
7,545
539
7,877
14,620
5,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 0 / 2
8,140
581
5,306
10,162
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
13
2 / 4 / 3
7,081
506
3,108
9,960
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Splean
Cernunnos
13
1 / 0 / 4
7,521
537
8,375
8,557
3,854
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
p0chtafifa22
Chang'e
15
2 / 1 / 0
8,797
628
3,388
8,910
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
undue_museum0
Zhong Kui
14
1 / 2 / 1
7,962
569
11,742
13,265
9,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
10
11
Deaths
7
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
W
Cabrakan
 
Cabrakan
4
0
2
5
L
Sun Wukong
CoCo-_-OP
Sun Wukong
0
1
4
2
L
Hades
DAVINICX
Hades
0
1
0
0
L
Apollo
Daxxo_7
Apollo
0
1
2
1
W
Loki
2
4
3
0.88
L
Hun Batz
Sagen22
Hun Batz
6
5
1
1.3
W
Cernunnos
Splean
Cernunnos
1
0
4
3
W
Chang'e
p0chtafifa22
Chang'e
2
1
0
2
W
Zhong Kui
undue_museum0
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
31,919
52,566
Taken
50,854
30,655
Mitigated
32,084
13,588
Healing
22,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,672
356
0
630
10,380
11,183
0
2,197
8,183
24,303
0
W
Cabrakan
 
Cabrakan
5,306
941
0
1,642
10,162
11,122
81
436
9,726
26,859
4,591
L
Sun Wukong
CoCo-_-OP
Sun Wukong
8,083
2,225
0
6,415
14,712
9,282
0
9,202
5,510
0
54,471
L
Hades
DAVINICX
Hades
111
0
20
180
1,064
324
0
511
553
2,306
0
L
Apollo
Daxxo_7
Apollo
5,297
3,215
0
3,685
11,790
4,431
0
2,518
9,272
0
54,305
W
Loki
3,108
569
0
3,574
9,960
3,850
0
306
9,654
0
38,953
L
Hun Batz
Sagen22
Hun Batz
7,877
2,603
0
2,658
14,620
5,435
0
5,508
9,112
0
45,802
W
Cernunnos
Splean
Cernunnos
8,375
4,517
0
4,524
8,557
3,854
653
433
8,124
0
70,503
W
Chang'e
p0chtafifa22
Chang'e
3,388
585
17
4,602
8,910
3,654
1,035
608
8,302
83,886
5,480
W
Zhong Kui
undue_museum0
Zhong Kui
11,742
2,370
0
8,587
13,265
9,604
0
0
13,265
60,381
3,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,110
Gold Earned
39,501
287
Minions Killed
476
0
Camps Cleared
0
1,072,792
Distance Traveled
1,268,183
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,853
418
25
2
0
232,167
0
W
Cabrakan
8,140
581
40
3
0
259,638
8
L
Sun Wukong
7,532
538
87
6
0
290,144
0
L
Hades
4,274
305
3
0
0
17,644
0
L
Apollo
6,906
493
97
7
0
260,285
0
W
Loki
7,081
506
64
5
0
284,217
0
L
Hun Batz
7,545
539
75
5
0
272,552
0
W
Cernunnos
7,521
537
115
8
0
256,374
2
W
Chang'e
8,797
628
157
11
0
245,436
0
W
Zhong Kui
7,962
569
100
7
0
222,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role