Player Matchup

Tiamat
Tiamat
BLOBMISTI
Tiamat
Level 89
God Stats
2W - 1L
1,574 SR
Queue Stats
171W - 157L
1,509 Elo+
Party 1
Serqet
Serqet
C0mpassi0n
Serqet
Level 141
God Stats
11W - 4L
1,363 SR
Queue Stats
101W - 90L
1,604 Elo+
Solo
Osiris
Osiris
Kñol
Osiris
Level 149
God Stats
1W - 0L
1,375 SR
Queue Stats
55W - 55L
1,507 Elo+
Party 3
Hachiman
Hachiman
Prezencee
Hachiman
Level 66
God Stats
2W - 3L
1,528 SR
Queue Stats
191W - 173L
1,518 Elo+
Party 1
Eset
Eset
jimhh
Eset
Level 149
God Stats
1W - 0L
1,705 SR
Queue Stats
57W - 54L
1,538 Elo+
Party 3
Team Averages
Level 119
1,509 SR
1,535 Elo+

VS

Team Averages
Level 146
1,580 SR
1,586 Elo+
Charybdis
Charybdis
DismalGlee
Charybdis
Level 117
God Stats
0W - 3L
1,277 SR
Queue Stats
61W - 55L
1,511 Elo+
Party 2
Ix Chel
Ix Chel
HardForFemboys
Ix Chel
Level 161
God Stats
3W - 1L
1,865 SR
Queue Stats
47W - 27L
1,690 Elo+
Party 4
Athena
Athena
PhuffMaster
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,565 Elo+
Solo
Achilles
Achilles
lNeoNeol
Achilles
Level 155
God Stats
6W - 8L
1,525 SR
Queue Stats
163W - 144L
1,517 Elo+
Party 2
Thanatos
Thanatos
stoneymcswat
Thanatos
Level 170
God Stats
6W - 3L
1,730 SR
Queue Stats
85W - 54L
1,649 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLOBMISTI
Tiamat
16
3 / 0 / 3
9,587
564
7,271
5,253
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Serqet
C0mpassi0n
Serqet
18
5 / 0 / 6
10,090
594
10,517
14,338
8,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
Kñol
Osiris
16
4 / 3 / 5
10,150
597
12,778
20,091
21,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
Prezencee
Hachiman
16
3 / 0 / 3
9,341
549
8,599
10,493
4,258
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Eset
jimhh
Eset
14
2 / 2 / 6
8,828
519
3,799
12,160
10,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DismalGlee
Charybdis
15
0 / 2 / 0
8,870
522
4,169
9,682
4,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 1
9,259
545
7,642
9,572
4,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
13
1 / 3 / 2
8,169
481
4,705
12,064
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
lNeoNeol
Achilles
15
2 / 5 / 0
8,903
524
12,551
19,130
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
stoneymcswat
Thanatos
13
0 / 4 / 1
7,391
435
3,614
15,106
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
5
5
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BLOBMISTI
Tiamat
3
0
3
4.5
W
Serqet
C0mpassi0n
Serqet
5
0
6
8
L
Charybdis
DismalGlee
Charybdis
0
2
0
0
L
2
3
1
0.83
W
Osiris
Kñol
Osiris
4
3
5
2.17
L
Athena
1
3
2
0.67
W
Hachiman
Prezencee
Hachiman
3
0
3
4.5
W
Eset
jimhh
Eset
2
2
6
2.5
L
Achilles
lNeoNeol
Achilles
2
5
0
0.4
L
Thanatos
stoneymcswat
Thanatos
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,964
Damage
32,681
62,335
Taken
65,554
47,342
Mitigated
43,031
17,116
Healing
25,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BLOBMISTI
Tiamat
7,271
467
0
1,418
5,253
3,072
0
2,898
2,179
65,212
0
W
Serqet
C0mpassi0n
Serqet
10,517
1,684
0
1,467
14,338
8,452
0
1,677
12,413
0
100,497
L
Charybdis
DismalGlee
Charybdis
4,169
1,865
0
3,433
9,682
4,048
295
1,748
7,571
0
88,208
L
7,642
730
1,300
1,756
9,572
4,753
0
2,824
6,081
77,649
935
W
Osiris
Kñol
Osiris
12,778
5,230
0
5,386
20,091
21,187
11
1,030
17,486
0
74,264
L
Athena
4,705
1,990
0
1,684
12,064
12,797
0
2,972
8,452
22,003
1,277
W
Hachiman
Prezencee
Hachiman
8,599
4,454
0
6,093
10,493
4,258
538
1,959
8,474
0
86,925
W
Eset
jimhh
Eset
3,799
773
463
2,289
12,160
10,373
0
3,648
8,297
38,424
889
L
Achilles
lNeoNeol
Achilles
12,551
3,441
0
6,595
19,130
15,336
0
412
16,942
0
71,062
L
Thanatos
stoneymcswat
Thanatos
3,614
588
0
10,861
15,106
6,097
0
1,622
12,771
0
64,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,996
Gold Earned
42,592
570
Minions Killed
569
0
Camps Cleared
0
1,771,745
Distance Traveled
1,802,277
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,587
564
143
8
0
358,032
4
W
Serqet
10,090
594
132
8
0
448,409
0
L
Charybdis
8,870
522
162
10
0
321,804
1
L
Ix Chel
9,259
545
168
10
0
366,610
4
W
Osiris
10,150
597
117
7
0
310,025
2
L
Athena
8,169
481
26
2
0
400,639
4
W
Hachiman
9,341
549
126
7
0
332,074
2
W
Eset
8,828
519
52
3
0
323,205
6
L
Achilles
8,903
524
120
7
0
345,919
4
L
Thanatos
7,391
435
93
5
0
367,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role