Player Matchup

Bellona
Bellona
Diamond II
Global0629
Bellona
Diamond II
Level 159
God Stats
2W - 4L
1,524 SR
Queue Stats
15W - 12L
2,314 MMR
Solo
Ganesha
Ganesha
Diamond V
IStaxks
Ganesha
Diamond V
Level 156
God Stats
3W - 6L
1,567 SR
Queue Stats
139W - 125L
2,243 MMR
Solo
Artemis
Artemis
Diamond II
KaldrsFinest
Artemis
Diamond II
Level 105
God Stats
3W - 2L
1,898 SR
Queue Stats
128W - 62L
2,414 MMR
Solo
Nu Wa
Nu Wa
Diamond II
Studsi
Nu Wa
Diamond II
Level 119
God Stats
1W - 5L
1,451 SR
Queue Stats
258W - 234L
2,402 MMR
Solo
Ne Zha
Ne Zha
Diamond III
Zimdaddy
Ne Zha
Diamond III
Level 166
God Stats
20W - 19L
1,926 SR
Queue Stats
235W - 217L
2,308 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,673 SR
2,336 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,608 SR
1,994 MMR
Athena
Athena
Diamond I
 
Athena
Diamond I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Diamond I
 
Ravana
Diamond I
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
ImNotRotating
Ra
Masters
Level 126
God Stats
3W - 3L
1,574 SR
Queue Stats
142W - 109L
2,473 MMR
Party 1
Ares
Ares
Diamond III
Susanoolol
Ares
Diamond III
Level 88
God Stats
31W - 24L
1,711 SR
Queue Stats
486W - 463L
2,228 MMR
Solo
Anhur
Anhur
Diamond II
TonyDownfall
Anhur
Diamond II
Level 162
God Stats
78W - 64L
1,755 SR
Queue Stats
619W - 592L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Global0629
Bellona
12
0 / 3 / 0
7,672
548
3,105
13,476
13,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
IStaxks
Ganesha
9
0 / 5 / 2
6,143
439
2,977
15,402
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
KaldrsFinest
Artemis
13
0 / 4 / 0
7,073
505
4,955
8,624
1,986
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Studsi
Nu Wa
12
1 / 4 / 2
7,140
510
10,229
7,833
2,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
Zimdaddy
Ne Zha
12
2 / 4 / 1
6,839
489
8,119
12,408
4,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
EsetTsukuyomiThor

VS

Bans
OdinThanatosNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 0 / 6
9,487
678
7,326
12,020
13,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ravana
 
Ravana
14
8 / 1 / 6
8,639
617
8,790
7,773
3,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 0 / 6
8,921
637
7,928
7,407
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 9
7,647
546
7,628
13,990
12,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 0 / 3
9,691
692
7,199
9,103
3,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
50
3
Kills
20
20
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
0
6
5
W
Ravana
 
Ravana
8
1
6
11
L
Bellona
Global0629
Bellona
0
3
0
0
L
Ganesha
IStaxks
Ganesha
0
5
2
0.2
W
2
0
6
5
L
Artemis
KaldrsFinest
Artemis
0
4
0
0
L
Nu Wa
Studsi
Nu Wa
1
4
2
0.5
W
3
2
9
3.75
W
5
0
3
6.5
L
Ne Zha
Zimdaddy
Ne Zha
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
38,871
57,743
Taken
50,293
31,788
Mitigated
36,732
15,247
Healing
18,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,326
1,587
0
3,360
12,020
13,647
62
1,928
9,858
72,093
1,357
W
Ravana
 
Ravana
8,790
3,007
0
2,754
7,773
3,773
17
1,141
6,430
0
53,676
L
Bellona
Global0629
Bellona
3,105
741
0
5,072
13,476
13,270
0
5,729
7,109
0
57,133
L
Ganesha
IStaxks
Ganesha
2,977
1,136
0
1,742
15,402
9,733
0
6,969
8,309
18,405
1,041
W
7,928
630
1,974
3,022
7,407
3,248
154
3,597
3,515
100,767
0
L
Artemis
KaldrsFinest
Artemis
4,955
1,908
0
2,114
8,624
1,986
0
593
8,031
0
55,213
L
Nu Wa
Studsi
Nu Wa
10,229
2,257
0
839
7,833
2,242
0
4,244
3,589
62,204
0
W
7,628
1,483
0
3,564
13,990
12,518
0
4,840
8,804
13,374
705
W
7,199
3,584
0
4,094
9,103
3,546
787
789
8,264
0
82,876
L
Ne Zha
Zimdaddy
Ne Zha
8,119
1,651
0
5,480
12,408
4,557
0
4,192
8,162
0
56,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
44,385
450
Minions Killed
548
0
Camps Cleared
0
1,415,941
Distance Traveled
1,543,950
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,487
678
156
11
0
336,494
0
W
Ravana
8,639
617
78
6
0
354,047
2
L
Bellona
7,672
548
126
9
0
260,489
2
L
Ganesha
6,143
439
7
1
0
274,993
5
W
Ra
8,921
637
174
12
0
315,995
4
L
Artemis
7,073
505
122
9
0
271,710
0
L
Nu Wa
7,140
510
114
8
0
266,626
2
W
Ares
7,647
546
4
0
0
275,646
1
W
Anhur
9,691
692
136
10
0
261,768
2
L
Ne Zha
6,839
489
81
6
0
342,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role