Player Matchup

Neith
Neith
Bagselnbudr
Neith
Level 28
God Stats
18W - 18L
1,422 SR
Queue Stats
120W - 157L
1,303 Elo+
Party 2
Thanatos
Thanatos
Hairlinee
Thanatos
Level 68
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 10L
1,063 Elo+
Party 2
King Arthur
King Arthur
PNQ8
King Arthur
Level 39
God Stats
31W - 34L
1,337 SR
Queue Stats
73W - 82L
1,286 Elo+
Party 2
He Bo
He Bo
Roudur
He Bo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,426 Elo+
Party 2
Ymir
Ymir
tee3dagreat
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 2
Team Averages
Level 49
1,408 SR
1,262 Elo+

VS

Team Averages
Level 99
1,623 SR
1,443 Elo+
Horus
Horus
ExtrinsicPenguin
Horus
Level 157
God Stats
4W - 3L
1,795 SR
Queue Stats
322W - 328L
1,430 Elo+
Solo
Discordia
Discordia
RobbyRorschach
Discordia
Level 104
God Stats
24W - 13L
1,509 SR
Queue Stats
285W - 269L
1,450 Elo+
Solo
Anhur
Anhur
XIxCuBaxIX
Anhur
Level 86
God Stats
10W - 5L
1,642 SR
Queue Stats
209W - 200L
1,452 Elo+
Party 1
Loki
Loki
kaliche12345
Loki
Level 58
God Stats
17W - 16L
1,621 SR
Queue Stats
94W - 102L
1,441 Elo+
Party 1
Bacchus
Bacchus
logical_flight3
Bacchus
Level 89
God Stats
11W - 9L
1,548 SR
Queue Stats
48W - 45L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
6,445
403
8,013
12,377
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
Hairlinee
Thanatos
12
3 / 4 / 1
7,391
462
5,670
12,492
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
PNQ8
King Arthur
15
1 / 3 / 1
8,506
532
13,430
15,783
16,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Roudur
He Bo
14
3 / 7 / 0
8,371
523
10,062
12,432
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 3 / 3
6,372
398
3,221
12,892
7,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 3
8,079
505
8,457
18,308
24,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
RobbyRorschach
Discordia
16
3 / 0 / 6
9,006
563
6,141
8,667
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
15
6 / 2 / 5
9,184
574
9,157
10,923
4,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 4 / 5
9,308
582
9,700
13,655
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
3 / 3 / 11
8,537
534
9,767
16,866
17,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
8
Kills
22
23
Deaths
10
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
1
1
3
2.5
L
Thanatos
Hairlinee
Thanatos
3
4
1
0.88
L
King Arthur
PNQ8
King Arthur
1
3
1
0.5
W
Discordia
RobbyRorschach
Discordia
3
0
6
6
L
He Bo
Roudur
He Bo
3
7
0
0.43
W
Anhur
6
2
5
4.25
W
9
4
5
2.88
W
3
3
11
2.83
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,396
Damage
43,222
65,976
Taken
68,419
38,115
Mitigated
54,772
14,520
Healing
25,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,013
2,490
0
1,875
12,377
3,918
0
3,472
8,905
0
38,989
W
8,457
3,002
510
6,579
18,308
24,685
0
0
18,308
0
54,227
L
Thanatos
Hairlinee
Thanatos
5,670
770
0
9,054
12,492
4,620
0
1,779
10,713
0
44,207
L
King Arthur
PNQ8
King Arthur
13,430
1,525
0
750
15,783
16,620
0
1,293
14,490
0
67,865
W
Discordia
RobbyRorschach
Discordia
6,141
115
0
3,404
8,667
3,140
304
3,615
5,052
68,844
0
L
He Bo
Roudur
He Bo
10,062
591
0
2,422
12,432
4,989
0
4,481
7,951
55,486
1,471
W
Anhur
9,157
4,036
0
5,190
10,923
4,479
606
2,547
8,376
0
73,596
W
9,700
2,973
0
5,383
13,655
5,220
151
3,026
10,629
0
74,885
W
9,767
1,336
0
4,659
16,866
17,248
172
3,996
12,870
28,704
0
L
3,221
734
0
419
12,892
7,968
0
4,883
8,009
30,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,085
Gold Earned
44,114
334
Minions Killed
417
0
Camps Cleared
0
1,451,650
Distance Traveled
1,507,248
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,445
403
48
3
0
277,001
0
W
Horus
8,079
505
60
4
0
266,349
0
L
Thanatos
7,391
462
72
5
0
352,272
0
L
King Arthur
8,506
532
105
7
0
278,316
0
W
Discordia
9,006
563
116
7
0
305,718
9
L
He Bo
8,371
523
79
5
0
268,266
0
W
Anhur
9,184
574
99
6
0
286,346
0
W
Loki
9,308
582
110
7
0
343,300
0
W
Bacchus
8,537
534
32
2
0
305,535
0
L
Ymir
6,372
398
30
2
0
275,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role