Player Matchup

Jing Wei
Jing Wei
ImNewUm
Jing Wei
Level 22
God Stats
0W - 1L
1,125 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 2
Athena
Athena
Necromaxy
Athena
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,389 Elo+
Party 2
The Morrigan
The Morrigan
TheGuiltyGods
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 2
Ao Kuang
Ao Kuang
Xanderbard
Ao Kuang
Level 38
God Stats
1W - 1L
1,743 SR
Queue Stats
2W - 5L
1,354 Elo+
Party 2
Fenrir
Fenrir
dflo297
Fenrir
Level 151
God Stats
3W - 9L
1,350 SR
Queue Stats
88W - 90L
1,472 Elo+
Solo
Team Averages
Level 52
1,444 SR
1,392 Elo+

VS

Team Averages
Level 97
1,586 SR
1,382 Elo+
Horus
Horus
IceWolf9500
Horus
Level 109
God Stats
18W - 8L
1,484 SR
Queue Stats
226W - 229L
1,339 Elo+
Party 1
Maui
Maui
Ignition_Ember
Maui
Level 89
God Stats
15W - 7L
1,683 SR
Queue Stats
170W - 186L
1,361 Elo+
Party 1
Freya
Freya
JoshuaJoestarSOI
Freya
Level 15
God Stats
2W - 2L
1,690 SR
Queue Stats
152W - 163L
1,339 Elo+
Party 1
Heimdallr
Heimdallr
MorphHelm
Heimdallr
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 170L
1,339 Elo+
Party 1
Loki
Loki
TylerRock
Loki
Level 247
God Stats
5W - 2L
1,572 SR
Queue Stats
109W - 108L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ImNewUm
Jing Wei
10
2 / 5 / 1
5,771
444
5,481
10,496
3,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Athena
Necromaxy
Athena
9
0 / 6 / 3
5,712
439
4,266
15,098
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
TheGuiltyGods
The Morrigan
12
1 / 2 / 0
6,847
527
5,376
9,287
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Xanderbard
Ao Kuang
13
3 / 2 / 1
7,424
571
8,288
16,504
10,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
dflo297
Fenrir
14
3 / 2 / 2
7,715
593
4,502
10,290
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,662
589
11,042
14,127
10,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 5
6,919
532
6,415
8,300
7,999
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 1 / 0
6,982
537
6,671
8,465
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
MorphHelm
Heimdallr
11
3 / 3 / 5
6,683
514
9,180
8,302
3,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Loki
13
5 / 2 / 5
7,390
568
6,266
9,193
3,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
9
Kills
16
17
Deaths
10
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
5
1
5
7.5
L
Jing Wei
ImNewUm
Jing Wei
2
5
1
0.5
W
1
1
0
1
W
Heimdallr
MorphHelm
Heimdallr
3
3
5
1.83
L
Athena
Necromaxy
Athena
0
6
3
0.25
L
The Morrigan
TheGuiltyGods
The Morrigan
1
2
0
0.5
W
Loki
5
2
5
3.75
L
Ao Kuang
Xanderbard
Ao Kuang
3
2
1
1.75
L
Fenrir
dflo297
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,913
Damage
39,574
61,675
Taken
48,387
37,644
Mitigated
28,853
18,246
Healing
14,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,042
5,926
40
4,719
14,127
10,451
0
6,658
7,381
468
56,658
W
6,415
2,163
0
872
8,300
7,999
246
2,295
5,909
29,989
0
L
Jing Wei
ImNewUm
Jing Wei
5,481
3,689
0
1,935
10,496
3,660
38
2,865
7,630
0
37,484
W
6,671
1,720
0
4,030
8,465
3,155
287
4,268
3,238
49,658
2,426
W
Heimdallr
MorphHelm
Heimdallr
9,180
5,259
0
432
8,302
3,723
91
1,320
6,933
0
40,422
L
Athena
Necromaxy
Athena
4,266
1,926
0
2,275
15,098
13,303
24
3,524
11,574
14,446
0
L
The Morrigan
TheGuiltyGods
The Morrigan
5,376
541
0
3,900
9,287
3,969
0
6,503
2,784
38,021
1,071
W
Loki
6,266
2,188
0
4,177
9,193
3,525
0
2,473
6,629
0
50,481
L
Ao Kuang
Xanderbard
Ao Kuang
8,288
2,717
0
6,648
16,504
10,833
0
468
16,036
44,903
0
L
Fenrir
dflo297
Fenrir
4,502
625
0
3,488
10,290
5,879
0
157
10,133
0
70,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,469
Gold Earned
35,636
355
Minions Killed
338
0
Camps Cleared
0
1,258,834
Distance Traveled
1,251,741
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,662
589
88
7
0
235,960
0
W
Maui
6,919
532
35
3
0
261,608
0
L
Jing Wei
5,771
444
58
4
0
252,161
0
W
Freya
6,982
537
76
6
0
230,264
2
W
Heimdallr
6,683
514
62
5
0
239,048
0
L
Athena
5,712
439
18
1
0
257,607
1
L
The Morrigan
6,847
527
87
7
0
235,609
0
W
Loki
7,390
568
77
6
0
284,861
0
L
Ao Kuang
7,424
571
75
6
0
229,928
0
L
Fenrir
7,715
593
117
9
0
283,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role