Player Matchup

Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DJayStrick
Tiamat
Level 48
God Stats
0W - 3L
1,267 SR
Queue Stats
31W - 31L
1,559 Elo+
Party 1
Izanami
Izanami
DomainA1
Izanami
Level 154
God Stats
5W - 7L
1,550 SR
Queue Stats
208W - 208L
1,535 Elo+
Solo
Lancelot
Lancelot
El3clipse
Lancelot
Level 100
God Stats
2W - 1L
1,794 SR
Queue Stats
35W - 38L
1,472 Elo+
Solo
Ra
Ra
WindStormX8
Ra
Level 41
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 44L
1,512 Elo+
Party 1
Team Averages
Level 94
1,522 SR
1,515 Elo+

VS

Team Averages
Level 128
1,699 SR
1,548 Elo+
Mercury
Mercury
ByMyGrace
Mercury
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,579 Elo+
Party 2
Chaac
Chaac
Cactusjak1
Chaac
Level 117
God Stats
2W - 0L
1,856 SR
Queue Stats
65W - 61L
1,493 Elo+
Solo
Thoth
Thoth
Gojou
Thoth
Level 115
God Stats
5W - 7L
1,778 SR
Queue Stats
187W - 171L
1,627 Elo+
Solo
Nut
Nut
GotChutoy112361
Nut
Level 108
God Stats
20W - 27L
1,500 SR
Queue Stats
70W - 93L
1,479 Elo+
Solo
Maui
Maui
JonBon
Maui
Level 155
God Stats
4W - 0L
1,862 SR
Queue Stats
59W - 44L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 0 / 0
6,057
1,010
1,070
434
191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
DJayStrick
Tiamat
11
0 / 4 / 1
6,465
1,078
5,154
8,251
4,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
DomainA1
Izanami
12
0 / 1 / 2
7,043
1,174
3,212
3,021
1,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
El3clipse
Lancelot
12
2 / 5 / 0
7,060
1,177
7,514
9,657
4,194
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
0 / 3 / 1
6,736
1,123
3,758
7,436
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

299

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByMyGrace
Mercury
12
4 / 1 / 2
7,253
1,209
4,937
6,105
2,761
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Chaac
12
3 / 0 / 6
7,563
1,261
4,168
4,005
2,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thoth
Gojou
Thoth
13
4 / 0 / 7
8,118
1,353
8,480
3,204
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 7
7,502
1,250
4,250
3,856
1,803
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
JonBon
Maui
13
0 / 0 / 10
7,720
1,287
4,644
5,385
6,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
13
13
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
0
0
0
W
Mercury
ByMyGrace
Mercury
4
1
2
5
W
Chaac
3
0
6
6
L
Tiamat
DJayStrick
Tiamat
0
4
1
0.13
L
Izanami
DomainA1
Izanami
0
1
2
1
L
Lancelot
El3clipse
Lancelot
2
5
0
0.4
W
Thoth
Gojou
Thoth
4
0
7
7.5
W
2
1
7
5.5
W
Maui
JonBon
Maui
0
0
10
5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,708
Damage
26,479
28,799
Taken
22,555
13,248
Mitigated
14,894
2,669
Healing
2,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
1,070
61
0
95
434
191
0
218
136
0
2,876
W
Mercury
ByMyGrace
Mercury
4,937
2,907
0
0
6,105
2,761
0
2,791
3,314
0
7,608
W
Chaac
4,168
321
0
619
4,005
2,856
0
924
3,042
0
23,026
L
Tiamat
DJayStrick
Tiamat
5,154
167
0
405
8,251
4,986
0
3,827
4,230
13,985
0
L
Izanami
DomainA1
Izanami
3,212
1,788
0
608
3,021
1,147
0
956
1,925
0
25,303
L
Lancelot
El3clipse
Lancelot
7,514
915
0
995
9,657
4,194
0
3,483
5,950
0
11,631
W
Thoth
Gojou
Thoth
8,480
59
0
0
3,204
1,327
0
688
2,516
23,035
0
W
4,250
2,711
0
863
3,856
1,803
0
1,418
2,399
0
13,360
W
Maui
JonBon
Maui
4,644
569
0
719
5,385
6,147
0
3,091
2,220
5,781
938
L
3,758
339
348
218
7,436
2,730
0
3,470
3,612
20,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,361
Gold Earned
38,156
121
Minions Killed
128
6
Camps Cleared
6
540,483
Distance Traveled
626,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,057
1,010
3
1
0
50,493
0
W
Mercury
7,253
1,209
6
1
0
116,834
0
W
Chaac
7,563
1,261
46
8
2
136,522
0
L
Tiamat
6,465
1,078
25
4
1
127,519
0
L
Izanami
7,043
1,174
52
9
2
100,015
0
L
Lancelot
7,060
1,177
8
1
2
142,514
0
W
Thoth
8,118
1,353
40
7
3
133,148
0
W
Nut
7,502
1,250
32
5
1
107,545
0
W
Maui
7,720
1,287
4
1
0
132,334
0
L
Ra
6,736
1,123
33
6
1
119,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role