Player Matchup

Thanatos
Thanatos
AdmiralDash
Thanatos
Level 87
God Stats
5W - 6L
1,485 SR
Queue Stats
187W - 173L
1,541 Elo+
Party 2
Scylla
Scylla
GoldenBlood46
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,686 Elo+
Party 2
Ymir
Ymir
TheGrinnellian
Ymir
Level 50
God Stats
6W - 0L
2,046 SR
Queue Stats
35W - 22L
1,567 Elo+
Solo
Chernobog
Chernobog
TotallyNotRob
Chernobog
Level 68
God Stats
5W - 3L
1,723 SR
Queue Stats
20W - 28L
1,468 Elo+
Party 2
Kuzenbo
Kuzenbo
VisblyHiddn
Kuzenbo
Level 140
God Stats
27W - 22L
1,500 SR
Queue Stats
469W - 469L
1,584 Elo+
Solo
Team Averages
Level 87
1,651 SR
1,569 Elo+

VS

Team Averages
Level 120
1,476 SR
1,548 Elo+
Hercules
Hercules
Aj Poppins
Hercules
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 144L
1,510 Elo+
Solo
Ah Puch
Ah Puch
PotatoWizard398
Ah Puch
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 53L
1,563 Elo+
Party 1
Charybdis
Charybdis
Stier-Havi
Charybdis
Level 156
God Stats
5W - 8L
1,424 SR
Queue Stats
320W - 293L
1,563 Elo+
Solo
Camazotz
Camazotz
SéChzPlz
Camazotz
Level 69
God Stats
3W - 3L
1,663 SR
Queue Stats
68W - 53L
1,529 Elo+
Party 1
Yu Huang
Yu Huang
creeperchaus86
Yu Huang
Level 129
God Stats
2W - 4L
1,293 SR
Queue Stats
9W - 6L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdmiralDash
Thanatos
18
14 / 2 / 1
11,029
580
17,725
19,887
8,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 8
8,788
463
6,759
10,541
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 4 / 10
8,548
450
8,438
21,794
24,302
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chernobog
TotallyNotRob
Chernobog
16
4 / 0 / 12
10,199
537
15,091
13,503
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
VisblyHiddn
Kuzenbo
17
0 / 0 / 1
10,580
557
9,899
11,357
11,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aj Poppins
Hercules
17
0 / 0 / 0
10,231
538
5,194
16,672
17,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
2 / 6 / 3
8,335
439
15,159
15,511
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
Stier-Havi
Charybdis
16
1 / 4 / 2
9,222
485
7,736
14,179
5,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
SéChzPlz
Camazotz
12
4 / 6 / 3
8,318
438
10,422
21,748
8,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
12
2 / 4 / 2
8,117
427
10,580
15,049
14,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
19
Kills
9
9
Deaths
20
32
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AdmiralDash
Thanatos
14
2
1
7.25
L
Hercules
Aj Poppins
Hercules
0
0
0
0
W
1
3
8
1.67
L
2
6
3
0.58
L
Charybdis
Stier-Havi
Charybdis
1
4
2
0.5
L
Camazotz
SéChzPlz
Camazotz
4
6
3
0.92
W
0
4
10
1.25
W
Chernobog
TotallyNotRob
Chernobog
4
0
12
10
W
Kuzenbo
VisblyHiddn
Kuzenbo
0
0
1
0.5
L
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,912
Damage
49,091
77,082
Taken
83,159
55,393
Mitigated
52,986
39,733
Healing
25,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AdmiralDash
Thanatos
17,725
4,882
0
21,082
19,887
8,763
0
4,843
15,044
0
92,925
L
Hercules
Aj Poppins
Hercules
5,194
702
0
8,735
16,672
17,799
0
7,758
8,150
0
98,914
W
6,759
871
298
1,950
10,541
4,114
228
6,090
4,451
44,488
2,346
L
15,159
1,594
0
3,153
15,511
6,409
0
5,198
10,299
66,025
0
L
Charybdis
Stier-Havi
Charybdis
7,736
3,484
0
5,445
14,179
5,369
416
1,688
12,491
0
84,145
L
Camazotz
SéChzPlz
Camazotz
10,422
2,193
0
6,288
21,748
8,868
0
4,398
17,318
0
51,802
W
8,438
1,591
599
2,957
21,794
24,302
0
8,319
13,475
27,924
3,939
W
Chernobog
TotallyNotRob
Chernobog
15,091
9,383
0
7,514
13,503
6,239
284
5,647
7,856
0
95,786
W
Kuzenbo
VisblyHiddn
Kuzenbo
9,899
2,550
0
5,333
11,357
11,975
0
1,306
10,051
77,535
3,012
L
Yu Huang
10,580
2,194
0
1,863
15,049
14,541
0
3,811
11,198
45,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,144
Gold Earned
44,223
560
Minions Killed
512
0
Camps Cleared
0
1,838,428
Distance Traveled
1,678,422
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,029
580
112
6
0
429,050
2
L
Hercules
10,231
538
182
10
0
318,108
1
W
Scylla
8,788
463
90
5
0
357,834
2
L
Ah Puch
8,335
439
87
5
0
305,638
0
L
Charybdis
9,222
485
145
8
0
316,337
4
L
Camazotz
8,318
438
60
3
0
403,394
0
W
Ymir
8,548
450
40
2
0
350,354
5
W
Chernobog
10,199
537
150
8
0
376,020
0
W
Kuzenbo
10,580
557
168
9
0
325,170
4
L
Yu Huang
8,117
427
38
2
0
334,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role