Player Matchup

Agni
Agni
Gold V
Pokopoko31
Agni
Gold V
Level 114
God Stats
73W - 53L
1,830 SR
Queue Stats
164W - 176L
1,483 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
SpayzHD
Cu Chulainn
Gold IV
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
306W - 340L
1,461 MMR
Solo
Lancelot
Lancelot
Bronze III
miraclepop
Lancelot
Bronze III
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,610 SR
1,481 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 131
1,569 SR
1,495 MMR
Medusa
Medusa
Bronze III
lGellerI
Medusa
Bronze III
Level 123
God Stats
5W - 5L
1,500 SR
Queue Stats
31W - 19L
1,461 MMR
Party 1
Odin
Odin
Gold IV
lNavarro-
Odin
Gold IV
Level 116
God Stats
8W - 5L
1,500 SR
Queue Stats
33W - 31L
1,562 MMR
Solo
Terra
Terra
Bronze III
wagnerhouse
Terra
Bronze III
Level 155
God Stats
8W - 2L
1,707 SR
Queue Stats
30W - 25L
1,461 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,127
652
8,615
10,875
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SpayzHD
Cu Chulainn
14
1 / 4 / 1
9,379
670
11,280
20,298
17,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
miraclepop
Lancelot
15
1 / 4 / 1
8,759
626
8,084
13,221
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bans
AphroditeAchillesAtlasThothChaac

VS

Bans
PeleOsirisCthulhuHachimanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
lGellerI
Medusa
18
9 / 1 / 3
12,097
864
18,088
11,684
6,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
16
1 / 0 / 11
10,432
745
9,915
12,377
13,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 1 / 9
10,213
730
10,393
13,599
16,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
12
12
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Cu Chulainn
SpayzHD
Cu Chulainn
1
4
1
0.38
W
Medusa
lGellerI
Medusa
9
1
3
10.5
W
Odin
1
0
11
6.5
L
Lancelot
miraclepop
Lancelot
1
4
1
0.38
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
38,396
44,394
Taken
37,660
28,055
Mitigated
36,377
3,181
Healing
9,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,615
609
90
877
10,875
4,246
0
2,227
8,379
38,838
640
L
Cu Chulainn
SpayzHD
Cu Chulainn
11,280
1,269
0
1,976
20,298
17,674
0
4,154
15,436
1,687
43,125
W
Medusa
lGellerI
Medusa
18,088
6,724
0
2,522
11,684
6,780
1,752
2,606
9,043
0
74,501
W
Odin
9,915
1,411
0
1,776
12,377
13,423
613
3,498
8,857
0
45,018
L
Lancelot
miraclepop
Lancelot
8,084
1,167
0
238
13,221
6,135
0
3,100
9,871
0
21,817
W
10,393
542
1,880
2,974
13,599
16,174
48
2,706
10,862
25,852
2,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
32,742
176
Minions Killed
214
0
Camps Cleared
0
800,565
Distance Traveled
878,762
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,127
652
79
6
0
248,518
0
L
Cu Chulainn
9,379
670
65
5
0
268,127
0
W
Medusa
12,097
864
131
9
0
250,127
0
W
Odin
10,432
745
62
4
0
309,677
0
L
Lancelot
8,759
626
32
2
0
283,920
0
W
Terra
10,213
730
21
2
0
318,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role