Player Matchup

Cthulhu
Cthulhu
BenDover2x2
Cthulhu
Level 5
God Stats
3W - 4L
1,369 SR
Queue Stats
3W - 5L
1,380 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ImEtchh
Ah Muzen Cab
Level 77
God Stats
3W - 0L
1,846 SR
Queue Stats
64W - 63L
1,492 Elo+
Party 1
Ix Chel
Ix Chel
TonyToonToon
Ix Chel
Level 67
God Stats
4W - 4L
1,662 SR
Queue Stats
38W - 35L
1,543 Elo+
Party 1
Team Averages
Level 50
1,626 SR
1,472 Elo+

VS

Team Averages
Level 70
1,628 SR
1,506 Elo+
Atlas
Atlas
SleepyKarp
Atlas
Level 46
God Stats
30W - 18L
1,686 SR
Queue Stats
104W - 113L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
ZinrhcSiala
Baron Samedi
Level 48
God Stats
2W - 5L
1,280 SR
Queue Stats
113W - 127L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
satgei
Ne Zha
Level 115
God Stats
0W - 2L
1,918 SR
Queue Stats
5W - 11L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BenDover2x2
Cthulhu
17
2 / 1 / 4
11,073
651
13,952
15,764
17,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ImEtchh
Ah Muzen Cab
16
2 / 3 / 5
11,479
675
18,845
18,805
7,987
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
TonyToonToon
Ix Chel
17
3 / 0 / 4
11,425
672
16,172
13,713
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
0 / 3 / 4
10,659
627
14,800
19,655
20,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ZinrhcSiala
Baron Samedi
15
2 / 4 / 1
10,768
633
15,304
16,855
10,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
satgei
Ne Zha
17
2 / 0 / 1
11,077
652
10,915
19,360
14,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BenDover2x2
Cthulhu
2
1
4
4
W
Ah Muzen Cab
ImEtchh
Ah Muzen Cab
2
3
5
1.5
L
Atlas
0
3
4
0.67
W
Ix Chel
TonyToonToon
Ix Chel
3
0
4
5
L
Baron Samedi
ZinrhcSiala
Baron Samedi
2
4
1
0.63
L
Ne Zha
satgei
Ne Zha
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,969
Damage
41,019
48,282
Taken
55,870
32,377
Mitigated
45,329
8,973
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BenDover2x2
Cthulhu
13,952
709
0
2,986
15,764
17,793
0
10,472
5,292
33,377
2,364
W
Ah Muzen Cab
ImEtchh
Ah Muzen Cab
18,845
6,417
0
2,109
18,805
7,987
872
11,007
7,798
0
75,608
L
Atlas
14,800
3,992
0
2,387
19,655
20,747
0
9,775
8,574
40,006
0
W
Ix Chel
TonyToonToon
Ix Chel
16,172
1,304
2,012
1,866
13,713
6,597
239
8,564
5,149
34,309
372
L
Baron Samedi
ZinrhcSiala
Baron Samedi
15,304
851
1,642
4,429
16,855
10,283
205
7,132
8,990
41,537
416
L
Ne Zha
satgei
Ne Zha
10,915
3,667
0
4,816
19,360
14,299
0
8,948
9,507
0
56,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
32,504
209
Minions Killed
199
0
Camps Cleared
0
1,008,668
Distance Traveled
950,961
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,073
651
47
3
0
335,531
0
W
Ah Muzen Cab
11,479
675
111
7
0
310,738
0
L
Atlas
10,659
627
58
3
0
322,705
1
W
Ix Chel
11,425
672
51
3
0
362,399
0
L
Baron Samedi
10,768
633
80
5
0
282,265
2
L
Ne Zha
11,077
652
61
4
0
345,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role